Player Matchup

Tyr
Tyr
AntonioMarques
Tyr
Level 129
God Stats
1W - 2L
1,487 SR
Queue Stats
97W - 84L
1,499 Elo+
Solo
Hou Yi
Hou Yi
F3int
Hou Yi
Level 83
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 11L
1,440 Elo+
Solo
Bastet
Bastet
Vredota
Bastet
Level 160
God Stats
0W - 1L
1,699 SR
Queue Stats
18W - 11L
1,578 Elo+
Solo
Ymir
Ymir
carcharoth93
Ymir
Level 140
God Stats
1W - 1L
1,824 SR
Queue Stats
116W - 129L
1,483 Elo+
Solo
Achilles
Achilles
donkojaiden
Achilles
Level 160
God Stats
2W - 1L
1,842 SR
Queue Stats
65W - 72L
1,455 Elo+
Solo
Team Averages
Level 134
1,719 SR
1,491 Elo+

VS

Team Averages
Level 150
1,519 SR
1,483 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RingleBeats
Cthulhu
Level 144
God Stats
2W - 0L
1,615 SR
Queue Stats
69W - 78L
1,481 Elo+
Party 1
Agni
Agni
X xStorMix X
Agni
Level 129
God Stats
1W - 1L
1,274 SR
Queue Stats
60W - 55L
1,504 Elo+
Solo
Hun Batz
Hun Batz
francampillo
Hun Batz
Level 156
God Stats
2W - 0L
1,704 SR
Queue Stats
49W - 62L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
9,870
658
8,272
24,780
23,246
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
F3int
Hou Yi
16
1 / 4 / 7
9,576
638
17,645
12,007
6,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Vredota
Bastet
16
4 / 4 / 5
9,820
655
10,139
12,199
6,607
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 5 / 10
9,839
656
6,483
24,834
33,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
donkojaiden
Achilles
17
3 / 5 / 7
9,598
640
13,274
30,455
22,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 3 / 11
10,855
724
13,720
10,362
5,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
17
2 / 1 / 16
10,435
696
12,114
24,189
32,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
RingleBeats
Cthulhu
19
3 / 1 / 20
11,207
747
22,484
10,249
14,134
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 3 / 7
11,001
733
25,573
9,276
4,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
francampillo
Hun Batz
18
6 / 6 / 9
11,348
757
18,030
17,832
8,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
12
Kills
22
23
Deaths
14
35
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
11
3.17
W
Bacchus
 
Bacchus
2
1
16
10
L
4
5
6
1.4
L
Hou Yi
F3int
Hou Yi
1
4
7
1.13
W
Cthulhu
RingleBeats
Cthulhu
3
1
20
13
L
Bastet
Vredota
Bastet
4
4
5
1.63
W
7
3
7
3.5
L
0
5
10
1
L
Achilles
donkojaiden
Achilles
3
5
7
1.3
W
Hun Batz
francampillo
Hun Batz
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
91,921
104,275
Taken
71,908
92,048
Mitigated
64,899
37,260
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,720
5,280
615
983
10,362
5,247
3,699
1,365
8,853
0
36,048
W
Bacchus
 
Bacchus
12,114
1,054
2,212
10,082
24,189
32,509
408
2,186
21,252
18,514
0
L
8,272
373
3,389
6,785
24,780
23,246
0
13,835
10,945
0
17,517
L
Hou Yi
F3int
Hou Yi
17,645
6,874
1,731
1,803
12,007
6,572
990
7,543
4,464
0
35,729
W
Cthulhu
RingleBeats
Cthulhu
22,484
260
2,839
2,600
10,249
14,134
420
1,429
8,500
45,250
0
L
Bastet
Vredota
Bastet
10,139
2,089
1,342
1,248
12,199
6,607
287
6,437
5,762
0
21,552
W
25,573
1,473
1,507
892
9,276
4,189
977
0
9,051
39,270
0
L
6,483
725
2,749
4,272
24,834
33,571
353
14,503
10,331
12,929
0
L
Achilles
donkojaiden
Achilles
13,274
3,664
2,410
11,531
30,455
22,052
162
17,853
12,602
0
26,061
W
Hun Batz
francampillo
Hun Batz
18,030
2,605
3,574
5,771
17,832
8,820
2,231
1,503
16,154
0
33,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
54,846
135
Minions Killed
177
0
Camps Cleared
0
1,344,303
Distance Traveled
1,372,006
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,855
724
52
3
0
270,509
0
W
Bacchus
10,435
696
18
1
0
284,577
1
L
Tyr
9,870
658
20
1
0
305,040
0
L
Hou Yi
9,576
638
51
3
0
251,175
0
W
Cthulhu
11,207
747
31
2
0
317,148
4
L
Bastet
9,820
655
34
2
0
280,461
0
W
Agni
11,001
733
38
3
0
254,292
4
L
Ymir
9,839
656
8
1
0
232,446
3
L
Achilles
9,598
640
22
1
0
275,181
0
W
Hun Batz
11,348
757
38
3
0
245,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role