Player Matchup

Athena
Athena
Deathmaster5
Athena
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
EzioXSKILL
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,394 Elo+
Party 1
Raijin
Raijin
GrumperWolf
Raijin
Level 127
God Stats
2W - 7L
1,390 SR
Queue Stats
499W - 547L
1,450 Elo+
Solo
Ullr
Ullr
MILITARYXSKILL
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,384 Elo+
Party 1
Neith
Neith
Ryucross
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 104
1,478 SR
1,446 Elo+

VS

Team Averages
Level 69
1,439 SR
1,423 Elo+
Izanami
Izanami
FORrMAN
Izanami
Level 99
God Stats
9W - 6L
1,521 SR
Queue Stats
126W - 138L
1,384 Elo+
Party 3
Ymir
Ymir
Jaevlaa
Ymir
Level 62
God Stats
7W - 4L
1,720 SR
Queue Stats
105W - 103L
1,408 Elo+
Party 3
Da Ji
Da Ji
Nendia
Da Ji
Level 64
God Stats
1W - 2L
1,173 SR
Queue Stats
117W - 112L
1,507 Elo+
Solo
Mulan
Mulan
Raycherds
Mulan
Level 54
God Stats
21W - 23L
1,471 SR
Queue Stats
73W - 96L
1,350 Elo+
Party 3
Janus
Janus
SkinWoody
Janus
Level 68
God Stats
1W - 2L
1,310 SR
Queue Stats
37W - 30L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 1
6,505
407
2,724
14,854
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
EzioXSKILL
Hun Batz
12
3 / 4 / 1
7,757
485
6,335
13,657
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
1 / 7 / 3
8,214
513
7,718
14,666
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 6 / 0
8,276
517
10,481
13,367
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Ryucross
Neith
10
0 / 5 / 0
6,068
379
6,342
7,753
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FORrMAN
Izanami
15
3 / 0 / 8
9,249
578
8,863
12,226
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Jaevlaa
Ymir
14
5 / 0 / 14
9,895
618
9,039
11,086
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Nendia
Da Ji
15
7 / 3 / 4
9,551
597
8,127
13,747
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Raycherds
Mulan
15
6 / 4 / 0
9,824
614
10,765
16,515
8,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
SkinWoody
Janus
15
6 / 1 / 6
9,483
593
10,392
8,529
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
27
27
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
1
0.1
L
Hun Batz
EzioXSKILL
Hun Batz
3
4
1
0.88
W
Izanami
FORrMAN
Izanami
3
0
8
7
L
Raijin
1
7
3
0.36
W
Ymir
Jaevlaa
Ymir
5
0
14
12
L
4
6
0
0.67
W
Da Ji
Nendia
Da Ji
7
3
4
3
W
Mulan
Raycherds
Mulan
6
4
0
1.5
L
Neith
Ryucross
Neith
0
5
0
0
W
Janus
SkinWoody
Janus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
47,186
64,297
Taken
62,103
32,813
Mitigated
35,564
9,132
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,724
840
0
1,779
14,854
12,519
0
4,955
9,899
14,910
0
L
Hun Batz
EzioXSKILL
Hun Batz
6,335
802
0
3,720
13,657
5,222
0
3,292
10,365
0
45,637
W
Izanami
FORrMAN
Izanami
8,863
6,426
0
6,773
12,226
4,864
5,385
1,258
10,968
0
88,800
L
Raijin
7,718
1,385
97
1,770
14,666
6,485
0
7,927
6,739
60,696
0
W
Ymir
Jaevlaa
Ymir
9,039
1,987
495
3,731
11,086
11,476
358
2,863
8,223
28,952
5,668
L
10,481
5,284
0
384
13,367
5,646
0
929
12,438
0
52,024
W
Da Ji
Nendia
Da Ji
8,127
1,985
0
6,364
13,747
6,669
0
2,314
11,433
0
70,859
W
Mulan
Raycherds
Mulan
10,765
1,856
0
5,840
16,515
8,860
1,771
326
16,189
0
61,894
L
Neith
Ryucross
Neith
6,342
2,918
0
1,382
7,753
2,941
0
1,292
6,461
0
44,460
W
Janus
SkinWoody
Janus
10,392
893
0
1,815
8,529
3,695
1,872
4,007
4,522
57,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
48,002
342
Minions Killed
516
0
Camps Cleared
0
1,387,645
Distance Traveled
1,545,936
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,505
407
24
2
0
288,862
4
L
Hun Batz
7,757
485
70
4
0
331,717
5
W
Izanami
9,249
578
141
9
0
256,827
1
L
Raijin
8,214
513
115
7
0
256,465
1
W
Ymir
9,895
618
53
3
0
312,802
2
L
Ullr
8,276
517
65
4
0
243,562
2
W
Da Ji
9,551
597
111
7
0
353,364
4
W
Mulan
9,824
614
114
7
0
283,655
5
L
Neith
6,068
379
68
4
0
267,039
1
W
Janus
9,483
593
97
6
0
339,288
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role