Player Matchup

Nike
Nike
Nekoashi
Nike
Level 129
God Stats
1W - 1L
1,761 SR
Queue Stats
72W - 73L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
SebachikoPL
Baron Samedi
Level 160
God Stats
0W - 2L
1,583 SR
Queue Stats
64W - 57L
1,547 Elo+
Solo
Sobek
Sobek
Some1lucky
Sobek
Level 143
God Stats
0W - 2L
1,302 SR
Queue Stats
72W - 73L
1,551 Elo+
Party 1
Ishtar
Ishtar
ThePoisoned1
Ishtar
Level 148
God Stats
2W - 4L
1,689 SR
Queue Stats
8W - 11L
1,468 Elo+
Solo
Discordia
Discordia
yoniki
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,634 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,550 Elo+

VS

Team Averages
Level 152
1,632 SR
1,725 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
PleXyaN
Shiva
Level 155
God Stats
49W - 2L
2,176 SR
Queue Stats
773W - 34L
2,104 Elo+
Party 2
Discordia
Discordia
ZuHeltzer
Discordia
Level 128
God Stats
2W - 1L
1,261 SR
Queue Stats
180W - 149L
1,526 Elo+
Solo
Hachiman
Hachiman
m0ve2g0
Hachiman
Level 160
God Stats
3W - 1L
1,722 SR
Queue Stats
193W - 23L
1,997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 4 / 1
9,524
952
8,411
24,982
31,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
SebachikoPL
Baron Samedi
15
0 / 7 / 1
9,210
921
10,251
20,757
12,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
2 / 4 / 2
10,438
1,044
9,367
29,157
42,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
14
0 / 6 / 2
9,063
906
16,113
22,093
11,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
yoniki
Discordia
15
0 / 7 / 2
9,516
952
8,427
11,078
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
7 / 1 / 19
11,133
1,113
16,450
10,169
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
 
Hercules
17
2 / 0 / 18
11,098
1,110
16,310
19,570
31,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
PleXyaN
Shiva
18
5 / 2 / 23
12,336
1,234
23,332
17,125
20,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
ZuHeltzer
Discordia
17
3 / 0 / 20
10,922
1,092
19,015
5,033
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
m0ve2g0
Hachiman
17
11 / 1 / 11
12,089
1,209
27,867
9,733
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
4
Kills
28
28
Deaths
4
8
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
7
1
19
16.5
W
Hercules
 
Hercules
2
0
18
11
L
Nike
2
4
1
0.63
W
Shiva
PleXyaN
Shiva
5
2
23
8.25
L
Baron Samedi
SebachikoPL
Baron Samedi
0
7
1
0.07
L
Sobek
2
4
2
0.75
L
Ishtar
0
6
2
0.17
W
Discordia
ZuHeltzer
Discordia
3
0
20
13
W
Hachiman
m0ve2g0
Hachiman
11
1
11
16.5
L
Discordia
yoniki
Discordia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,569
Damage
102,974
108,067
Taken
61,630
102,020
Mitigated
66,365
9,926
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
16,450
1,331
4,841
1,491
10,169
6,135
0
5,397
4,772
23,548
0
W
Hercules
 
Hercules
16,310
4,824
2,579
4,929
19,570
31,374
0
8,754
10,816
0
21,662
L
Nike
8,411
399
0
1,355
24,982
31,634
0
9,731
15,251
0
24,846
W
Shiva
PleXyaN
Shiva
23,332
4,148
3,547
3,367
17,125
20,437
0
5,257
11,868
0
40,094
L
Baron Samedi
SebachikoPL
Baron Samedi
10,251
1,227
1,972
1,808
20,757
12,087
0
7,225
13,532
30,810
0
L
Sobek
9,367
669
0
3,609
29,157
42,483
0
8,054
21,103
22,730
0
L
Ishtar
16,113
11,015
0
1,182
22,093
11,050
0
7,365
14,728
0
30,457
W
Discordia
ZuHeltzer
Discordia
19,015
846
0
0
5,033
2,693
0
3,078
1,955
43,280
0
W
Hachiman
m0ve2g0
Hachiman
27,867
16,281
0
3,335
9,733
5,726
0
5,559
4,174
0
54,330
L
Discordia
yoniki
Discordia
8,427
140
0
0
11,078
4,766
0
3,090
7,988
25,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
57,578
188
Minions Killed
198
5
Camps Cleared
7
976,398
Distance Traveled
1,076,975
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,133
1,113
27
3
0
213,519
1
W
Hercules
11,098
1,110
13
1
1
221,271
1
L
Nike
9,524
952
36
4
1
207,230
1
W
Shiva
12,336
1,234
31
3
2
236,434
3
L
Baron Samedi
9,210
921
45
5
2
179,441
4
L
Sobek
10,438
1,044
16
2
1
208,600
0
L
Ishtar
9,063
906
49
5
1
192,146
0
W
Discordia
10,922
1,092
60
6
1
215,485
1
W
Hachiman
12,089
1,209
67
7
3
190,266
3
L
Discordia
9,516
952
42
4
0
188,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role