Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Redeadmon
Susano
Level 109
God Stats
1W - 2L
1,501 SR
Queue Stats
167W - 128L
1,565 Elo+
Party 1
Skadi
Skadi
VakrisOne
Skadi
Level 69
God Stats
2W - 2L
1,807 SR
Queue Stats
9W - 13L
1,484 Elo+
Solo
Ah Puch
Ah Puch
WarriorsSpirit
Ah Puch
Level 84
God Stats
0W - 1L
1,508 SR
Queue Stats
120W - 125L
1,425 Elo+
Solo
Zeus
Zeus
dosquads
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,495 Elo+

VS

Team Averages
Level 84
1,500 SR
1,477 Elo+
Thanatos
Thanatos
BillyJinn
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,470 Elo+
Solo
Sobek
Sobek
FeedSTAIL
Sobek
Level 89
God Stats
2W - 0L
1,694 SR
Queue Stats
83W - 93L
1,444 Elo+
Solo
King Arthur
King Arthur
MiNatoNamikazeE
King Arthur
Level 59
God Stats
1W - 1L
1,123 SR
Queue Stats
57W - 52L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Oliuz
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Rybosome141
Kukulkan
Level 117
God Stats
2W - 0L
1,681 SR
Queue Stats
23W - 27L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 3 / 5
11,662
972
6,016
15,300
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Redeadmon
Susano
18
5 / 11 / 4
13,265
1,105
23,944
22,008
11,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
VakrisOne
Skadi
18
2 / 1 / 2
12,403
1,034
8,130
10,706
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 20 / 2
12,020
1,002
3,531
34,595
17,116
Zeus
17
1 / 3 / 3
11,823
985
13,262
10,898
4,825
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BillyJinn
Thanatos
20
6 / 2 / 22
13,384
1,115
10,399
7,382
3,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
FeedSTAIL
Sobek
20
3 / 2 / 21
14,350
1,196
10,008
21,702
35,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
MiNatoNamikazeE
King Arthur
20
9 / 2 / 19
14,044
1,170
16,834
14,709
14,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Oliuz
Jing Wei
20
15 / 2 / 14
15,546
1,296
25,422
12,836
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Rybosome141
Kukulkan
20
5 / 2 / 23
13,971
1,164
25,356
6,794
3,252
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
137
10
Kills
38
38
Deaths
10
16
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
5
0.83
W
Thanatos
BillyJinn
Thanatos
6
2
22
8.5
W
Sobek
FeedSTAIL
Sobek
3
2
21
6.75
W
King Arthur
MiNatoNamikazeE
King Arthur
9
2
19
9.25
W
Jing Wei
Oliuz
Jing Wei
15
2
14
11
L
Susano
Redeadmon
Susano
5
11
4
0.64
W
Kukulkan
Rybosome141
Kukulkan
5
2
23
8.25
L
Skadi
VakrisOne
Skadi
2
1
2
3
L
2
20
2
0.15
L
Zeus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
88,019
93,507
Taken
63,423
48,016
Mitigated
61,012
3,183
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,016
527
623
823
15,300
8,606
0
9,606
5,694
20,292
0
W
Thanatos
BillyJinn
Thanatos
10,399
2,364
0
5,830
7,382
3,084
0
2,383
4,999
0
18,226
W
Sobek
FeedSTAIL
Sobek
10,008
494
309
5,199
21,702
35,370
0
9,081
12,621
32,297
0
W
King Arthur
MiNatoNamikazeE
King Arthur
16,834
2,013
0
360
14,709
14,835
0
6,154
8,555
0
24,689
W
Jing Wei
Oliuz
Jing Wei
25,422
19,086
0
2,532
12,836
4,471
0
1,530
11,306
0
63,652
L
Susano
Redeadmon
Susano
23,944
6,512
0
77
22,008
11,864
0
6,470
15,538
0
34,235
W
Kukulkan
Rybosome141
Kukulkan
25,356
1,787
0
1,942
6,794
3,252
0
3,661
3,133
59,062
0
L
Skadi
VakrisOne
Skadi
8,130
4,051
0
1,594
10,706
5,605
0
3,032
7,674
0
49,522
L
3,531
918
0
66
34,595
17,116
0
10,582
24,013
11,734
0
L
Zeus
13,262
2,257
0
0
10,898
4,825
0
5,674
5,224
34,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,173
Gold Earned
71,295
212
Minions Killed
252
5
Camps Cleared
11
976,955
Distance Traveled
1,189,585
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,662
972
41
3
0
174,294
0
W
Thanatos
13,384
1,115
16
1
1
256,515
0
W
Sobek
14,350
1,196
40
3
1
232,485
2
W
King Arthur
14,044
1,170
17
1
1
224,461
2
W
Jing Wei
15,546
1,296
89
7
5
234,753
2
L
Susano
13,265
1,105
18
2
0
192,035
0
W
Kukulkan
13,971
1,164
90
8
3
241,371
1
L
Skadi
12,403
1,034
82
7
2
243,650
1
L
Ah Puch
12,020
1,002
14
1
0
180,007
1
L
Zeus
11,823
985
57
5
3
186,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role