Player Matchup

King Arthur
King Arthur
Legistra
King Arthur
Level 16
God Stats
2W - 3L
1,963 SR
Queue Stats
4W - 4L
1,573 Elo+
Party 2
Horus
Horus
MLKH
Horus
Level 105
God Stats
2W - 1L
1,733 SR
Queue Stats
37W - 39L
1,559 Elo+
Party 2
Agni
Agni
MollyTheDog
Agni
Level 39
God Stats
3W - 2L
1,495 SR
Queue Stats
17W - 19L
1,380 Elo+
Solo
Sobek
Sobek
RadisRadin
Sobek
Level 60
God Stats
2W - 0L
1,565 SR
Queue Stats
3W - 0L
1,829 Elo+
Party 2
Chernobog
Chernobog
TheArcaneKnoight
Chernobog
Level 84
God Stats
3W - 2L
1,780 SR
Queue Stats
18W - 18L
1,519 Elo+
Party 2
Team Averages
Level 61
1,707 SR
1,572 Elo+

VS

Team Averages
Level 66
1,570 SR
1,490 Elo+
Mulan
Mulan
Coreyhh90
Mulan
Level 32
God Stats
4W - 3L
1,645 SR
Queue Stats
59W - 65L
1,510 Elo+
Party 1
Yemoja
Yemoja
LeWinnss
Yemoja
Level 32
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo
Charybdis
Charybdis
NotHannenNow
Charybdis
Level 109
God Stats
4W - 6L
1,501 SR
Queue Stats
70W - 70L
1,531 Elo+
Party 1
He Bo
He Bo
gintermeister
He Bo
Level 29
God Stats
2W - 1L
1,850 SR
Queue Stats
18W - 22L
1,536 Elo+
Party 3
Nox
Nox
lebronmeister
Nox
Level 127
God Stats
2W - 2L
1,563 SR
Queue Stats
168W - 151L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Legistra
King Arthur
16
5 / 1 / 7
9,794
653
12,100
11,182
9,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
MLKH
Horus
15
9 / 2 / 4
9,546
636
11,865
13,657
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 3
8,975
598
4,198
6,731
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
13
0 / 1 / 4
7,916
528
3,310
11,022
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
13
0 / 1 / 5
7,708
514
8,160
8,970
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coreyhh90
Mulan
13
0 / 5 / 1
7,690
513
4,744
12,931
7,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
LeWinnss
Yemoja
12
0 / 1 / 2
7,129
475
3,102
8,012
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
NotHannenNow
Charybdis
12
1 / 3 / 2
7,082
472
6,371
14,129
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 6 / 1
7,399
493
4,532
11,422
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 0
8,206
547
6,684
8,028
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
5
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Coreyhh90
Mulan
0
5
1
0.1
L
Yemoja
LeWinnss
Yemoja
0
1
2
1
W
King Arthur
Legistra
King Arthur
5
1
7
8.5
W
Horus
MLKH
Horus
9
2
4
5.5
W
4
0
3
5.5
L
Charybdis
NotHannenNow
Charybdis
1
3
2
0.67
W
Sobek
0
1
4
2
W
Chernobog
0
1
5
2.5
L
1
6
1
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,633
Damage
25,433
51,562
Taken
54,522
34,073
Mitigated
26,272
20,040
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Coreyhh90
Mulan
4,744
343
0
2,597
12,931
7,752
0
1,091
11,840
0
52,518
L
Yemoja
LeWinnss
Yemoja
3,102
1,075
3,829
2,559
8,012
7,502
0
2,402
5,610
15,908
0
W
King Arthur
Legistra
King Arthur
12,100
1,578
0
964
11,182
9,031
528
2,895
8,287
0
71,001
W
Horus
MLKH
Horus
11,865
5,411
587
3,704
13,657
7,652
0
3,547
10,110
0
69,648
W
4,198
565
421
3,315
6,731
2,883
1,320
3,060
3,671
65,040
0
L
Charybdis
NotHannenNow
Charybdis
6,371
3,683
0
5,342
14,129
4,298
74
2,402
11,727
0
69,207
W
Sobek
3,310
389
218
4,953
11,022
11,126
300
3,380
7,642
16,508
0
W
Chernobog
8,160
4,793
0
5,878
8,970
3,381
1,404
1,436
7,534
0
82,172
L
4,532
480
0
2,924
11,422
3,093
0
807
10,615
57,048
0
L
6,684
583
0
297
8,028
3,627
0
806
7,222
52,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
37,506
539
Minions Killed
446
0
Camps Cleared
0
1,587,187
Distance Traveled
1,388,104
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,690
513
111
7
0
246,656
4
L
Yemoja
7,129
475
30
2
0
270,342
8
W
King Arthur
9,794
653
129
9
0
320,998
3
W
Horus
9,546
636
117
8
0
365,154
3
W
Agni
8,975
598
128
9
0
309,402
4
L
Charybdis
7,082
472
112
7
0
267,798
4
W
Sobek
7,916
528
23
2
0
295,304
1
W
Chernobog
7,708
514
142
9
0
296,329
2
L
He Bo
7,399
493
100
7
0
293,187
3
L
Nox
8,206
547
93
6
0
310,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role