Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,500 Elo+

VS

Team Averages
Level 42
1,731 SR
1,623 Elo+
Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MarcoMorals
Kuzenbo
Level 29
God Stats
1W - 1L
1,774 SR
Queue Stats
79W - 40L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
lenda0071066
Gilgamesh
Level 17
God Stats
4W - 1L
1,919 SR
Queue Stats
20W - 9L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 0 / 6
8,022
802
5,028
6,160
5,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
 
Izanami
13
3 / 0 / 4
7,795
780
9,109
6,746
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
 
Thoth
12
3 / 1 / 3
7,453
745
7,712
2,521
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 0
6,610
661
5,764
10,589
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
MarcoMorals
Kuzenbo
9
0 / 3 / 1
6,450
645
3,009
8,947
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
lenda0071066
Gilgamesh
9
0 / 3 / 1
5,714
571
1,780
6,431
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
6
4
W
Izanami
 
Izanami
3
0
4
5
W
Thoth
 
Thoth
3
1
3
4.5
L
Rama
 
Rama
1
1
0
1
L
Kuzenbo
MarcoMorals
Kuzenbo
0
3
1
0.17
L
Gilgamesh
lenda0071066
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
10,553
15,427
Taken
25,967
9,512
Mitigated
15,643
7,994
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,028
1,783
1,540
2,109
6,160
5,706
0
1,104
4,903
0
26,175
W
Izanami
 
Izanami
9,109
6,875
0
4,013
6,746
2,845
1,326
1,114
5,552
0
51,132
W
Thoth
 
Thoth
7,712
283
0
332
2,521
961
95
865
1,656
18,069
0
L
Rama
 
Rama
5,764
4,889
0
5,032
10,589
4,016
32
3,284
7,001
0
36,481
L
Kuzenbo
MarcoMorals
Kuzenbo
3,009
772
0
1,255
8,947
7,911
7
2,853
5,830
9,735
0
L
Gilgamesh
lenda0071066
Gilgamesh
1,780
369
0
1,246
6,431
3,716
0
894
5,383
0
3,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,270
Gold Earned
18,774
149
Minions Killed
92
0
Camps Cleared
0
503,953
Distance Traveled
456,842
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,022
802
32
3
0
195,456
2
W
Izanami
7,795
780
94
9
0
150,332
5
W
Thoth
7,453
745
23
2
0
158,165
2
L
Rama
6,610
661
77
8
0
148,136
2
L
Kuzenbo
6,450
645
11
1
0
159,588
0
L
Gilgamesh
5,714
571
4
0
0
149,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role