Player Matchup

Danzaburou
Danzaburou
Gold II
CleverSeika6806
Danzaburou
Gold II
Level 105
God Stats
66W - 61L
1,563 SR
Queue Stats
281W - 287L
1,668 MMR
Party 1
Ares
Ares
Gold III
Demons X4V6
Ares
Gold III
Level 127
God Stats
14W - 4L
1,738 SR
Queue Stats
44W - 40L
1,649 MMR
Party 1
Nox
Nox
Silver I
ItsManNKind
Nox
Silver I
Level 160
God Stats
8W - 17L
1,314 SR
Queue Stats
861W - 1,136L
1,237 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,539 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,419 SR
1,307 MMR
Chang'e
Chang'e
Silver IV
El Prrrrimo 318
Chang'e
Silver IV
Level 117
God Stats
0W - 2L
1,223 SR
Queue Stats
10W - 15L
1,271 MMR
Party 2
Tyr
Tyr
Silver V
MiguexCHIDD
Tyr
Silver V
Level 114
God Stats
0W - 2L
1,415 SR
Queue Stats
8W - 14L
1,328 MMR
Party 2
Artemis
Artemis
Silver IV
meteoro11
Artemis
Silver IV
Level 68
God Stats
2W - 2L
1,619 SR
Queue Stats
6W - 10L
1,322 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CleverSeika6806
Danzaburou
16
4 / 1 / 4
11,365
758
10,055
12,808
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 7
11,122
741
9,120
16,033
24,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 9
10,720
715
10,507
12,065
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAphroditeAh Muzen CabBaron SamediHera

VS

Bans
HadesXing TianAnubisCerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,194
680
13,166
13,124
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 1
10,341
689
10,132
14,105
11,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
meteoro11
Artemis
15
1 / 5 / 4
9,765
651
8,651
10,737
4,730
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CleverSeika6806
Danzaburou
4
1
4
6
W
6
3
7
3.17
L
2
4
2
0.75
W
3
2
9
3.75
L
3
4
1
0.88
L
Artemis
meteoro11
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,682
Damage
31,949
40,906
Taken
37,966
37,860
Mitigated
21,553
8,069
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CleverSeika6806
Danzaburou
10,055
3,855
0
5,533
12,808
6,700
2,555
5,216
7,592
0
62,535
W
9,120
546
0
1,294
16,033
24,818
0
3,551
12,482
26,137
0
L
13,166
1,111
1,876
5,212
13,124
5,440
0
6,449
6,675
46,690
0
W
10,507
727
67
1,175
12,065
6,342
500
4,498
7,567
40,158
0
L
10,132
3,232
0
1,586
14,105
11,383
0
7,352
6,753
0
35,081
L
Artemis
meteoro11
Artemis
8,651
5,945
0
719
10,737
4,730
0
5,879
4,858
0
32,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
30,300
182
Minions Killed
173
0
Camps Cleared
0
804,418
Distance Traveled
706,769
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,365
758
100
7
0
274,262
5
W
Ares
11,122
741
23
2
0
261,783
4
L
Chang'e
10,194
680
71
5
0
250,898
4
W
Nox
10,720
715
59
4
0
268,373
2
L
Tyr
10,341
689
56
4
0
272,220
3
L
Artemis
9,765
651
46
3
0
183,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role