Player Matchup

Izanami
Izanami
AeromirA
Izanami
Level 137
God Stats
1W - 0L
1,441 SR
Queue Stats
5W - 2L
1,570 Elo+
Solo
Anubis
Anubis
Shadow300500
Anubis
Level 64
God Stats
19W - 10L
1,521 SR
Queue Stats
107W - 120L
1,475 Elo+
Party 3
Loki
Loki
albloushiKWT
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 1
Chronos
Chronos
effectdoppler
Chronos
Level 83
God Stats
3W - 2L
1,466 SR
Queue Stats
184W - 205L
1,442 Elo+
Party 3
Horus
Horus
iTZ_susanoQ8
Horus
Level 34
God Stats
6W - 6L
1,369 SR
Queue Stats
11W - 21L
1,251 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,426 Elo+

VS

Team Averages
Level 51
1,478 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Borial
Morgan Le Fay
Level 48
God Stats
3W - 1L
1,609 SR
Queue Stats
11W - 15L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Nerox_exe
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,226 Elo+
Party 4
Ne Zha
Ne Zha
Shiroxi
Ne Zha
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 26L
1,226 Elo+
Party 4
Cthulhu
Cthulhu
YDN-L1QU1D
Cthulhu
Level 89
God Stats
2W - 2L
1,165 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
vanucu4
Xbalanque
Level 43
God Stats
2W - 1L
1,615 SR
Queue Stats
16W - 17L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AeromirA
Izanami
20
6 / 5 / 12
17,152
490
33,792
32,584
16,904
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
13 / 3 / 8
22,131
632
24,659
19,784
12,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 4 / 13
19,371
553
31,630
30,250
15,630
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
20
6 / 5 / 18
19,869
568
27,024
42,186
24,147
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 2 / 28
17,026
486
9,166
37,777
55,952
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Borial
Morgan Le Fay
20
2 / 11 / 3
15,138
433
30,710
34,636
13,046
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Nerox_exe
Sun Wukong
20
1 / 7 / 6
14,690
420
9,486
33,546
33,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Shiroxi
Ne Zha
20
6 / 8 / 8
16,146
461
25,691
33,740
16,844
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
YDN-L1QU1D
Cthulhu
20
2 / 4 / 8
15,041
430
17,210
28,746
40,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
vanucu4
Xbalanque
20
8 / 8 / 2
15,886
454
28,180
33,175
14,091
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
46
38
Kills
19
19
Deaths
38
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AeromirA
Izanami
6
5
12
2.4
L
Morgan Le Fay
Borial
Morgan Le Fay
2
11
3
0.32
L
Sun Wukong
Nerox_exe
Sun Wukong
1
7
6
0.57
W
Anubis
13
3
8
5.67
L
Ne Zha
Shiroxi
Ne Zha
6
8
8
1.25
L
Cthulhu
YDN-L1QU1D
Cthulhu
2
4
8
1.5
W
12
4
13
4.63
W
Chronos
6
5
18
3
W
1
2
28
7.5
L
Xbalanque
vanucu4
Xbalanque
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,271
Damage
111,277
162,581
Taken
163,843
125,101
Mitigated
118,314
85,599
Healing
28,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AeromirA
Izanami
33,792
20,240
0
9,208
32,584
16,904
170
9,035
23,549
0
164,600
L
Morgan Le Fay
Borial
Morgan Le Fay
30,710
2,367
186
5,229
34,636
13,046
564
16,349
18,287
120,480
0
L
Sun Wukong
Nerox_exe
Sun Wukong
9,486
1,166
0
6,500
33,546
33,511
910
13,548
19,998
0
91,805
W
Anubis
24,659
1,311
0
14,842
19,784
12,468
3,681
4,669
15,115
221,082
0
L
Ne Zha
Shiroxi
Ne Zha
25,691
9,328
0
3,321
33,740
16,844
398
10,672
22,998
0
141,063
L
Cthulhu
YDN-L1QU1D
Cthulhu
17,210
1,997
5,468
3,690
28,746
40,822
0
4,044
24,543
89,464
0
W
31,630
6,491
318
11,878
30,250
15,630
0
7,161
23,089
0
164,875
W
Chronos
27,024
10,350
0
15,664
42,186
24,147
5,646
15,425
26,099
218,446
16,392
W
9,166
3,748
9,944
23,745
37,777
55,952
0
14,723
23,054
0
36,204
L
Xbalanque
vanucu4
Xbalanque
28,180
16,777
0
4,404
33,175
14,091
2,095
6,803
26,302
0
159,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,549
Gold Earned
76,901
904
Minions Killed
820
0
Camps Cleared
0
3,228,200
Distance Traveled
3,036,406
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,152
490
190
5
0
577,294
12
L
Morgan Le Fay
15,138
433
159
5
0
524,508
2
L
Sun Wukong
14,690
420
158
5
0
632,593
0
W
Anubis
22,131
632
270
8
0
568,508
5
L
Ne Zha
16,146
461
171
5
0
621,794
9
L
Cthulhu
15,041
430
128
4
0
705,704
6
W
Loki
19,371
553
179
5
0
754,674
0
W
Chronos
19,869
568
229
7
0
646,815
5
W
Horus
17,026
486
36
1
0
680,909
0
L
Xbalanque
15,886
454
204
6
0
551,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role