Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Frostywey
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 1
Cernunnos
Cernunnos
Quickscope413su
Cernunnos
Level 84
God Stats
1W - 0L
1,269 SR
Queue Stats
5W - 8L
1,439 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,399 Elo+

VS

Team Averages
Level 38
1,532 SR
1,368 Elo+
Agni
Agni
BruiserOverlord
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,268 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bob_stone56789
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
champion-blade2
Tyr
Level 21
God Stats
2W - 1L
1,597 SR
Queue Stats
11W - 17L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 4 / 8
12,354
727
16,472
22,113
25,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Frostywey
Cthulhu
19
5 / 3 / 9
12,612
742
13,869
15,937
16,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Quickscope413su
Cernunnos
17
6 / 1 / 5
12,247
720
17,869
16,905
9,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 1
13,002
765
25,078
18,303
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
bob_stone56789
Tsukuyomi
11
0 / 10 / 2
9,253
544
1,886
12,243
3,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 7
10,471
616
10,623
24,293
23,321
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
7
8
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
4
8
2.5
L
7
6
1
1.25
W
Cthulhu
Frostywey
Cthulhu
5
3
9
3.17
W
Cernunnos
Quickscope413su
Cernunnos
6
1
5
8.5
L
Tsukuyomi
bob_stone56789
Tsukuyomi
0
10
2
0.1
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,210
Damage
37,587
54,955
Taken
54,839
52,145
Mitigated
35,413
14,217
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,472
6,118
0
2,875
22,113
25,947
872
9,467
12,646
0
45,037
L
25,078
1,062
0
500
18,303
8,260
0
3,922
14,381
55,691
0
W
Cthulhu
Frostywey
Cthulhu
13,869
1,174
1,415
1,261
15,937
16,474
928
8,996
6,941
59,208
0
W
Cernunnos
Quickscope413su
Cernunnos
17,869
10,562
0
8,666
16,905
9,724
171
6,843
10,062
0
87,047
L
Tsukuyomi
bob_stone56789
Tsukuyomi
1,886
582
0
376
12,243
3,832
0
2,116
10,127
0
10,520
L
10,623
1,307
844
3,224
24,293
23,321
0
7,855
16,438
0
35,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
32,726
228
Minions Killed
122
0
Camps Cleared
0
978,747
Distance Traveled
839,393
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,354
727
47
3
0
316,305
2
L
Agni
13,002
765
67
4
0
305,278
1
W
Cthulhu
12,612
742
77
5
0
339,792
0
W
Cernunnos
12,247
720
104
6
0
322,650
1
L
Tsukuyomi
9,253
544
18
1
0
158,127
1
L
Tyr
10,471
616
37
2
0
375,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role