Player Matchup

Sun Wukong
Sun Wukong
CosmicCramer843
Sun Wukong
Level 129
God Stats
2W - 2L
1,722 SR
Queue Stats
17W - 19L
1,506 Elo+
Party 2
Ra
Ra
Naughty_DogxX
Ra
Level 160
God Stats
0W - 1L
1,463 SR
Queue Stats
97W - 104L
1,487 Elo+
Solo
Jormungandr
Jormungandr
S0NIC_00099
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,583 Elo+
Solo
Ullr
Ullr
newinsmite2023
Ullr
Level 13
God Stats
1W - 4L
1,306 SR
Queue Stats
16W - 21L
1,405 Elo+
Solo
Janus
Janus
paythesnucka
Janus
Level 16
God Stats
8W - 13L
1,387 SR
Queue Stats
18W - 22L
1,412 Elo+
Party 2
Team Averages
Level 68
1,475 SR
1,479 Elo+

VS

Team Averages
Level 64
1,434 SR
1,460 Elo+
Horus
Horus
Alphafox1150
Horus
Level 28
God Stats
2W - 1L
1,487 SR
Queue Stats
19W - 19L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GerDrummer
Ah Muzen Cab
Level 115
God Stats
9W - 9L
1,438 SR
Queue Stats
194W - 232L
1,480 Elo+
Party 1
Chang'e
Chang'e
ImDougT
Chang'e
Level 18
God Stats
1W - 1L
1,366 SR
Queue Stats
7W - 3L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
OmegaD96
Sun Wukong
Level 108
God Stats
1W - 2L
1,381 SR
Queue Stats
42W - 76L
1,369 Elo+
Party 1
The Morrigan
The Morrigan
pimpamtraca
The Morrigan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 61L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicCramer843
Sun Wukong
20
2 / 6 / 6
12,693
668
13,965
30,024
30,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
1 / 3 / 5
12,703
669
12,942
17,038
18,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
S0NIC_00099
Jormungandr
20
1 / 3 / 8
12,575
662
19,191
27,053
37,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 0 / 4
13,702
721
16,853
14,595
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 5
12,854
677
16,479
12,301
5,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
13,093
689
12,479
25,902
33,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
GerDrummer
Ah Muzen Cab
20
2 / 2 / 11
12,747
671
20,432
15,143
8,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ImDougT
Chang'e
20
6 / 2 / 6
14,124
743
17,738
18,228
8,819
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
OmegaD96
Sun Wukong
20
2 / 2 / 10
13,466
709
13,710
27,402
25,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
pimpamtraca
The Morrigan
20
5 / 4 / 9
13,974
735
19,193
17,155
8,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
13
Kills
16
16
Deaths
13
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Sun Wukong
CosmicCramer843
Sun Wukong
2
6
6
0.83
W
Ah Muzen Cab
GerDrummer
Ah Muzen Cab
2
2
11
3.75
W
Chang'e
ImDougT
Chang'e
6
2
6
4.5
L
1
3
5
1.17
W
Sun Wukong
OmegaD96
Sun Wukong
2
2
10
3.5
L
Jormungandr
S0NIC_00099
Jormungandr
1
3
8
1.67
L
4
0
4
6
L
5
4
5
1.88
W
The Morrigan
pimpamtraca
The Morrigan
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,430
Damage
83,552
101,011
Taken
103,830
99,171
Mitigated
84,388
21,634
Healing
43,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,479
3,598
3,459
8,266
25,902
33,325
439
12,806
12,488
407
27,851
L
Sun Wukong
CosmicCramer843
Sun Wukong
13,965
1,145
0
4,025
30,024
30,438
195
11,633
18,391
0
45,599
W
Ah Muzen Cab
GerDrummer
Ah Muzen Cab
20,432
5,757
0
4,528
15,143
8,268
2,416
5,280
9,718
0
51,527
W
Chang'e
ImDougT
Chang'e
17,738
1,108
7,578
8,325
18,228
8,819
2,867
8,341
9,803
73,682
0
L
12,942
468
3,436
6,396
17,038
18,032
485
7,024
10,014
64,033
0
W
Sun Wukong
OmegaD96
Sun Wukong
13,710
2,108
0
8,535
27,402
25,089
26
11,989
15,189
56
56,958
L
Jormungandr
S0NIC_00099
Jormungandr
19,191
6,326
885
3,254
27,053
37,487
744
9,373
17,680
55,247
0
L
16,853
7,479
0
1,805
14,595
7,396
1,630
5,081
9,514
0
66,315
L
16,479
285
0
1,833
12,301
5,818
918
4,283
8,018
48,999
0
W
The Morrigan
pimpamtraca
The Morrigan
19,193
3,583
186
2,663
17,155
8,887
1,519
9,433
7,447
87,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,527
Gold Earned
67,404
383
Minions Killed
402
0
Camps Cleared
0
1,942,307
Distance Traveled
1,828,473
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,093
689
18
1
0
362,751
3
L
Sun Wukong
12,693
668
47
2
0
392,551
2
W
Ah Muzen Cab
12,747
671
55
3
0
377,641
0
W
Chang'e
14,124
743
115
6
0
384,656
1
L
Ra
12,703
669
102
5
0
356,343
3
W
Sun Wukong
13,466
709
91
5
0
387,859
0
L
Jormungandr
12,575
662
79
4
0
377,899
1
L
Ullr
13,702
721
89
5
0
443,497
2
L
Janus
12,854
677
66
3
0
372,017
0
W
The Morrigan
13,974
735
123
6
0
315,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role