Player Matchup

Ymir
Ymir
Bronsy
Ymir
Level 147
God Stats
1W - 3L
1,415 SR
Queue Stats
171W - 157L
1,541 Elo+
Party 3
Kuzenbo
Kuzenbo
EboyNik
Kuzenbo
Level 144
God Stats
1W - 3L
1,383 SR
Queue Stats
147W - 153L
1,505 Elo+
Party 3
Artio
Artio
Merhits
Artio
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,640 Elo+
Party 3
Geb
Geb
Panktastic
Geb
Level 160
God Stats
10W - 8L
1,605 SR
Queue Stats
226W - 212L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
sexylolpro
Sylvanus
Level 131
God Stats
0W - 1L
1,618 SR
Queue Stats
99W - 90L
1,531 Elo+
Party 3
Team Averages
Level 145
1,504 SR
1,550 Elo+

VS

Team Averages
Level 104
1,554 SR
1,460 Elo+
Neith
Neith
AciDviR
Neith
Level 53
God Stats
10W - 21L
1,407 SR
Queue Stats
55W - 81L
1,412 Elo+
Solo
Fenrir
Fenrir
Salmon2724
Fenrir
Level 66
God Stats
1W - 0L
1,741 SR
Queue Stats
111W - 104L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
YNimaY
Hou Yi
Level 124
God Stats
6W - 7L
1,525 SR
Queue Stats
232W - 227L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
bryanXDHyG
Baron Samedi
Level 160
God Stats
3W - 4L
1,566 SR
Queue Stats
232W - 216L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
yannik_012605
Cthulhu
Level 117
God Stats
2W - 1L
1,530 SR
Queue Stats
220W - 220L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bronsy
Ymir
15
1 / 10 / 3
9,082
413
9,723
26,437
15,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
EboyNik
Kuzenbo
16
5 / 2 / 2
10,525
478
12,206
19,984
24,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Merhits
Artio
15
1 / 9 / 4
9,489
431
10,126
34,282
18,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 5
9,074
412
10,776
21,500
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
sexylolpro
Sylvanus
15
1 / 7 / 0
9,446
429
10,352
20,140
14,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AciDviR
Neith
20
1 / 2 / 10
12,938
588
16,013
14,505
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Fenrir
Salmon2724
Fenrir
18
8 / 3 / 12
12,108
550
11,818
21,438
11,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
YNimaY
Hou Yi
20
9 / 1 / 6
13,914
632
24,430
18,970
8,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
bryanXDHyG
Baron Samedi
19
9 / 1 / 13
13,053
593
32,051
16,502
10,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
17
5 / 1 / 12
11,874
540
12,760
24,818
34,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
8
Kills
32
32
Deaths
8
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
AciDviR
Neith
1
2
10
3
L
Ymir
Bronsy
Ymir
1
10
3
0.25
L
Kuzenbo
EboyNik
Kuzenbo
5
2
2
3
L
Artio
Merhits
Artio
1
9
4
0.33
L
0
4
5
0.63
W
Fenrir
Salmon2724
Fenrir
8
3
12
4.67
W
Hou Yi
YNimaY
Hou Yi
9
1
6
12
W
Baron Samedi
bryanXDHyG
Baron Samedi
9
1
13
15.5
L
Sylvanus
sexylolpro
Sylvanus
1
7
0
0.14
W
Cthulhu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,183
Damage
97,072
122,343
Taken
96,233
95,855
Mitigated
71,809
24,221
Healing
40,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AciDviR
Neith
16,013
6,308
0
6,270
14,505
6,731
3,252
7,730
4,739
0
121,566
L
Ymir
Bronsy
Ymir
9,723
1,511
110
2,626
26,437
15,566
0
13,493
12,944
61,663
0
L
Kuzenbo
EboyNik
Kuzenbo
12,206
3,202
0
2,144
19,984
24,197
372
5,663
14,321
52,234
0
L
Artio
Merhits
Artio
10,126
1,930
2,102
9,003
34,282
18,298
0
13,546
20,736
69,574
0
L
10,776
1,531
1,018
2,796
21,500
22,840
0
6,831
14,669
40,800
2,500
W
Fenrir
Salmon2724
Fenrir
11,818
3,886
0
8,880
21,438
11,345
300
8,707
12,239
0
90,738
W
Hou Yi
YNimaY
Hou Yi
24,430
13,222
0
6,173
18,970
8,732
4,703
9,049
9,921
0
158,180
W
Baron Samedi
bryanXDHyG
Baron Samedi
32,051
2,635
4,794
7,266
16,502
10,986
2,678
11,945
4,363
126,662
0
L
Sylvanus
sexylolpro
Sylvanus
10,352
4,725
674
3,748
20,140
14,954
0
3,882
16,258
61,323
16,091
W
Cthulhu
12,760
1,495
1,857
5,511
24,818
34,015
554
13,672
10,956
48,402
2,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
63,887
453
Minions Killed
804
0
Camps Cleared
0
1,827,714
Distance Traveled
2,002,651
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,938
588
210
10
0
338,713
5
L
Ymir
9,082
413
106
5
0
341,010
3
L
Kuzenbo
10,525
478
80
4
0
408,926
5
L
Artio
9,489
431
112
5
0
385,026
4
L
Geb
9,074
412
39
2
0
411,844
9
W
Fenrir
12,108
550
114
5
0
461,367
1
W
Hou Yi
13,914
632
226
10
0
367,929
0
W
Baron Samedi
13,053
593
196
9
0
382,795
5
L
Sylvanus
9,446
429
116
5
0
280,908
3
W
Cthulhu
11,874
540
58
3
0
451,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role