Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Fluffydo
Hera
Level 67
God Stats
4W - 2L
1,694 SR
Queue Stats
85W - 101L
1,389 Elo+
Solo
Thanatos
Thanatos
Serio_Eccentrics
Thanatos
Level 140
God Stats
0W - 1L
1,396 SR
Queue Stats
5W - 11L
1,329 Elo+
Solo
Ravana
Ravana
iaelmo
Ravana
Level 69
God Stats
0W - 1L
1,432 SR
Queue Stats
27W - 30L
1,416 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,427 Elo+

VS

Team Averages
Level 74
1,515 SR
1,390 Elo+
Apollo
Apollo
CyaaM8
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Djently95
Baba Yaga
Level 65
God Stats
2W - 3L
1,403 SR
Queue Stats
89W - 103L
1,377 Elo+
Party 1
Yemoja
Yemoja
JAJAWASIM
Yemoja
Level 68
God Stats
5W - 5L
1,411 SR
Queue Stats
264W - 323L
1,348 Elo+
Solo
Ymir
Ymir
Orchonka
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,394 Elo+
Solo
Geb
Geb
Shoji92i
Geb
Level 58
God Stats
2W - 0L
1,760 SR
Queue Stats
106W - 107L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 2 / 3
8,331
694
7,667
10,914
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
 
Pele
13
1 / 10 / 3
7,738
645
6,871
17,859
8,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
18
7 / 5 / 4
10,696
891
25,497
10,908
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 8 / 4
8,067
672
5,848
14,431
9,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
iaelmo
Ravana
14
2 / 5 / 4
7,862
655
7,266
17,353
10,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CyaaM8
Apollo
18
14 / 3 / 11
11,393
949
20,986
11,566
6,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Djently95
Baba Yaga
16
5 / 2 / 18
9,694
808
17,748
9,759
4,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
JAJAWASIM
Yemoja
18
4 / 2 / 17
10,870
906
10,517
13,963
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
16
5 / 3 / 19
10,361
863
7,457
18,615
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 20
8,975
748
8,502
18,542
23,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
12
Kills
30
30
Deaths
13
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Pele
 
Pele
1
10
3
0.25
W
Apollo
CyaaM8
Apollo
14
3
11
6.5
W
Baba Yaga
Djently95
Baba Yaga
5
2
18
7
L
Hera
7
5
4
1.8
W
Yemoja
JAJAWASIM
Yemoja
4
2
17
6.25
W
Ymir
5
3
19
4.83
L
1
8
4
0.38
W
2
3
20
4
L
Ravana
iaelmo
Ravana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,149
Damage
65,210
71,465
Taken
72,445
44,598
Mitigated
71,392
23,535
Healing
24,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,667
367
2,792
4,768
10,914
9,754
0
7,678
3,236
16,308
0
L
Pele
 
Pele
6,871
968
576
1,998
17,859
8,726
0
10,446
7,413
0
13,163
W
Apollo
CyaaM8
Apollo
20,986
10,017
1,112
2,366
11,566
6,477
3,093
4,709
6,857
0
41,570
W
Baba Yaga
Djently95
Baba Yaga
17,748
1,648
0
3,647
9,759
4,716
2,089
5,099
4,660
32,709
0
L
Hera
25,497
8,379
673
1,300
10,908
6,320
295
7,190
3,718
44,244
0
W
Yemoja
JAJAWASIM
Yemoja
10,517
2,117
4,419
3,700
13,963
16,426
1,158
6,398
7,565
26,175
0
W
Ymir
7,457
1,112
1,440
3,815
18,615
20,109
850
8,639
9,976
13,924
0
L
5,848
1,462
2,073
4,560
14,431
9,074
0
8,315
6,116
0
12,438
W
8,502
867
1,119
2,955
18,542
23,664
338
8,319
10,223
14,602
0
L
Ravana
iaelmo
Ravana
7,266
1,738
238
4,557
17,353
10,724
0
10,595
6,758
0
13,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
51,293
107
Minions Killed
131
0
Camps Cleared
0
964,427
Distance Traveled
1,096,754
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,331
694
23
2
0
185,558
0
L
Pele
7,738
645
12
1
0
190,587
0
W
Apollo
11,393
949
38
3
0
210,094
1
W
Baba Yaga
9,694
808
33
3
0
217,565
0
L
Hera
10,696
891
40
3
0
193,928
4
W
Yemoja
10,870
906
36
3
0
195,787
3
W
Ymir
10,361
863
14
1
0
218,439
1
L
Thanatos
8,067
672
23
2
0
193,642
0
W
Geb
8,975
748
10
1
0
254,869
0
L
Ravana
7,862
655
9
1
0
200,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role