Player Matchup

Fafnir
Fafnir
Alderis88
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Artemis
Artemis
Bendissimus
Artemis
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Camazotz
Camazotz
Maulh
Camazotz
Level 32
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 2
Horus
Horus
SpiritofLight
Horus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,399 Elo+
Party 1
Poseidon
Poseidon
ir0nVV0lf
Poseidon
Level 14
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,399 SR
1,259 Elo+

VS

Team Averages
Level 90
1,602 SR
1,364 Elo+
Skadi
Skadi
Deckerdraw
Skadi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,081 Elo+
Party 3
Amaterasu
Amaterasu
QQpasha
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 4
Ares
Ares
VampireRUss
Ares
Level 55
God Stats
3W - 2L
1,599 SR
Queue Stats
18W - 14L
1,490 Elo+
Party 4
Da Ji
Da Ji
Yoshihiko04
Da Ji
Level 160
God Stats
3W - 2L
1,562 SR
Queue Stats
166W - 146L
1,563 Elo+
Party 3
Merlin
Merlin
papifrank
Merlin
Level 112
God Stats
1W - 0L
1,850 SR
Queue Stats
6W - 12L
1,231 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alderis88
Fafnir
11
0 / 4 / 2
8,325
416
5,520
19,865
26,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Bendissimus
Artemis
10
0 / 8 / 1
6,903
345
7,083
13,443
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
Maulh
Camazotz
14
5 / 4 / 0
9,897
495
12,571
22,412
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 1
8,690
435
7,057
19,818
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
ir0nVV0lf
Poseidon
13
0 / 8 / 4
8,585
429
7,538
12,226
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
4 / 2 / 9
10,389
519
16,031
18,135
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
QQpasha
Amaterasu
16
5 / 4 / 3
10,528
526
8,300
24,327
13,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 1 / 10
10,978
549
8,944
15,692
15,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
15 / 1 / 3
12,912
646
17,166
19,146
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
papifrank
Merlin
17
1 / 1 / 7
11,056
553
4,775
8,678
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
29
30
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alderis88
Fafnir
0
4
2
0.25
L
Artemis
Bendissimus
Artemis
0
8
1
0.06
W
Skadi
4
2
9
4.25
L
Camazotz
Maulh
Camazotz
5
4
0
1.25
W
Amaterasu
QQpasha
Amaterasu
5
4
3
1.63
L
2
6
1
0.42
W
4
1
10
9
W
15
1
3
16.5
L
Poseidon
ir0nVV0lf
Poseidon
0
8
4
0.25
W
Merlin
papifrank
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,769
Damage
55,216
87,764
Taken
85,978
56,290
Mitigated
49,418
16,773
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alderis88
Fafnir
5,520
2,529
0
2,403
19,865
26,504
543
3,881
15,984
19,859
0
L
Artemis
Bendissimus
Artemis
7,083
3,590
0
2,114
13,443
5,152
438
3,770
9,673
0
30,349
W
Skadi
16,031
8,029
0
7,854
18,135
8,023
1,471
4,654
13,432
0
82,746
L
Camazotz
Maulh
Camazotz
12,571
5,103
0
8,154
22,412
8,609
2,054
2,605
19,807
0
72,307
W
Amaterasu
QQpasha
Amaterasu
8,300
3,663
0
7,752
24,327
13,013
1,005
4,898
18,826
0
61,440
L
7,057
2,977
321
3,601
19,818
11,856
400
1,400
18,418
0
50,854
W
8,944
1,210
213
5,308
15,692
15,156
682
5,769
9,879
36,576
0
W
17,166
5,385
0
9,039
19,146
9,228
2,406
2,377
16,737
0
121,880
L
Poseidon
ir0nVV0lf
Poseidon
7,538
1,340
0
180
12,226
4,169
200
2,063
10,163
55,970
0
W
Merlin
papifrank
Merlin
4,775
198
0
989
8,678
3,998
1,175
3,282
5,347
79,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,400
Gold Earned
55,863
348
Minions Killed
512
0
Camps Cleared
0
1,776,400
Distance Traveled
1,854,144
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,325
416
33
2
0
359,986
0
L
Artemis
6,903
345
50
3
0
289,607
0
W
Skadi
10,389
519
110
6
0
347,528
2
L
Camazotz
9,897
495
96
5
0
413,130
2
W
Amaterasu
10,528
526
69
3
0
367,647
5
L
Horus
8,690
435
81
4
0
329,803
3
W
Ares
10,978
549
37
2
0
401,440
1
W
Da Ji
12,912
646
153
8
0
425,791
7
L
Poseidon
8,585
429
88
4
0
383,874
3
W
Merlin
11,056
553
143
7
0
311,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role