Player Matchup

Sol
Sol
DaBiTuP4G2T0
Sol
Level 69
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 36L
1,243 Elo+
Solo
Bastet
Bastet
GeoChachi91
Bastet
Level 113
God Stats
2W - 1L
1,470 SR
Queue Stats
400W - 463L
1,431 Elo+
Solo
Apollo
Apollo
Grim-mie
Apollo
Level 122
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 15L
1,389 Elo+
Solo
Hercules
Hercules
TWOxPIECExSODA
Hercules
Level 128
God Stats
1W - 1L
1,457 SR
Queue Stats
78W - 77L
1,476 Elo+
Solo
Cthulhu
Cthulhu
black-dragon--10
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Solo
Team Averages
Level 92
1,403 SR
1,344 Elo+

VS

Team Averages
Level 98
1,586 SR
1,428 Elo+
Nu Wa
Nu Wa
Cfray
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,440 Elo+
Party 1
Atlas
Atlas
FairyofForest
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,418 Elo+
Solo
Bellona
Bellona
Lalo256
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,401 Elo+
Solo
Ravana
Ravana
dimble_gimble
Ravana
Level 149
God Stats
4W - 1L
1,930 SR
Queue Stats
193W - 215L
1,469 Elo+
Solo
Cernunnos
Cernunnos
pcoiv
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
8,477
706
8,617
8,870
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
15
1 / 3 / 15
8,925
744
6,279
11,045
7,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Grim-mie
Apollo
16
3 / 3 / 10
9,000
750
7,969
11,315
6,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
19
12 / 2 / 7
11,213
934
16,054
18,086
12,399
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 11
10,614
885
13,754
14,599
18,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cfray
Nu Wa
13
1 / 6 / 7
7,745
645
14,942
11,546
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 3 / 7
8,713
726
8,360
12,846
12,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Lalo256
Bellona
15
3 / 7 / 4
8,372
698
6,825
11,934
10,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 8
8,750
729
8,775
11,226
10,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
pcoiv
Cernunnos
15
1 / 3 / 10
8,279
690
12,349
11,327
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
22
Kills
11
12
Deaths
22
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cfray
Nu Wa
1
6
7
0.75
W
1
2
11
3.25
L
3
3
7
2.17
W
Bastet
1
3
15
2.83
W
Apollo
Grim-mie
Apollo
3
3
10
2.67
L
Bellona
Lalo256
Bellona
3
7
4
0.71
W
Hercules
12
2
7
7.75
W
5
2
11
5.25
L
3
3
8
2.33
L
Cernunnos
pcoiv
Cernunnos
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,673
Damage
51,251
63,915
Taken
58,879
48,422
Mitigated
43,161
29,967
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cfray
Nu Wa
14,942
5,635
1,231
1,474
11,546
4,588
0
3,314
7,925
20,833
0
W
8,617
2,243
1,127
3,623
8,870
3,539
1,142
3,954
4,916
16,882
0
L
8,360
1,456
2,190
2,871
12,846
12,337
0
6,304
6,233
19,122
0
W
Bastet
6,279
1,357
2,150
3,234
11,045
7,922
1,419
3,611
7,434
0
11,651
W
Apollo
Grim-mie
Apollo
7,969
3,085
898
1,906
11,315
6,198
1,392
4,366
6,949
0
23,972
L
Bellona
Lalo256
Bellona
6,825
2,138
0
150
11,934
10,470
0
5,370
6,347
0
13,279
W
Hercules
16,054
2,678
2,570
7,260
18,086
12,399
576
7,285
10,801
0
20,863
W
13,754
665
3,316
3,883
14,599
18,364
559
4,086
10,513
38,252
0
L
8,775
2,065
2,658
3,342
11,226
10,050
0
3,635
7,302
0
20,140
L
Cernunnos
pcoiv
Cernunnos
12,349
4,168
0
3,146
11,327
5,716
141
3,748
7,441
0
25,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
41,859
140
Minions Killed
117
0
Camps Cleared
0
1,173,166
Distance Traveled
1,006,694
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,745
645
14
1
0
197,387
2
W
Sol
8,477
706
19
2
0
206,416
1
L
Atlas
8,713
726
25
2
0
198,574
2
W
Bastet
8,925
744
15
1
0
254,704
0
W
Apollo
9,000
750
30
3
0
219,799
0
L
Bellona
8,372
698
9
1
0
185,164
0
W
Hercules
11,213
934
24
2
0
250,559
2
W
Cthulhu
10,614
885
52
4
0
241,688
1
L
Ravana
8,750
729
32
3
0
221,724
1
L
Cernunnos
8,279
690
37
3
0
203,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role