Player Matchup

The Morrigan
The Morrigan
Easy Breezzzyy
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,474 Elo+
Party 2
Thanatos
Thanatos
Konflickt
Thanatos
Level 29
God Stats
1W - 4L
1,353 SR
Queue Stats
34W - 42L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
Silent_HorrorX
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,310 Elo+
Solo
Danzaburou
Danzaburou
Vesper4603
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,409 Elo+
Solo
King Arthur
King Arthur
frilled-actor522
King Arthur
Level 48
God Stats
0W - 1L
1,309 SR
Queue Stats
23W - 37L
1,444 Elo+
Solo
Team Averages
Level 53
1,433 SR
1,408 Elo+

VS

Team Averages
Level 55
1,519 SR
1,500 Elo+
Ishtar
Ishtar
Casholaa
Ishtar
Level 88
God Stats
13W - 10L
1,554 SR
Queue Stats
254W - 220L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
Midtrench
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 24L
1,642 Elo+
Party 3
Thanatos
Thanatos
NoLuvStory
Thanatos
Level 48
God Stats
9W - 9L
1,459 SR
Queue Stats
20W - 26L
1,398 Elo+
Party 1
Chang'e
Chang'e
Tweaking-Bryce
Chang'e
Level 68
God Stats
1W - 0L
1,600 SR
Queue Stats
26W - 22L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
eventful-scrawl
Sylvanus
Level 43
God Stats
2W - 1L
1,480 SR
Queue Stats
13W - 18L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Easy Breezzzyy
The Morrigan
15
1 / 7 / 7
9,603
418
9,871
12,826
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Konflickt
Thanatos
15
5 / 8 / 2
10,395
452
10,976
21,800
11,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Silent_HorrorX
Jormungandr
14
1 / 4 / 6
9,508
413
11,367
21,581
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Vesper4603
Danzaburou
17
4 / 5 / 1
11,224
488
16,254
20,960
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
frilled-actor522
King Arthur
16
0 / 2 / 0
10,218
444
9,816
19,011
14,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Casholaa
Ishtar
19
4 / 2 / 3
12,672
551
11,534
21,639
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Midtrench
Sun Wukong
20
8 / 0 / 4
14,420
627
19,771
20,888
19,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
NoLuvStory
Thanatos
18
3 / 2 / 9
11,316
492
7,313
19,130
10,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 5 / 4
12,239
532
17,732
18,644
9,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
1 / 3 / 14
11,155
485
9,294
20,698
28,306
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
11
Kills
26
26
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Casholaa
Ishtar
4
2
3
2.75
L
The Morrigan
Easy Breezzzyy
The Morrigan
1
7
7
0.64
L
Thanatos
Konflickt
Thanatos
5
8
2
0.75
W
Sun Wukong
Midtrench
Sun Wukong
8
0
4
10
W
Thanatos
NoLuvStory
Thanatos
3
2
9
3.75
L
Jormungandr
Silent_HorrorX
Jormungandr
1
4
6
1
W
10
5
4
2.4
L
Danzaburou
Vesper4603
Danzaburou
4
5
1
0.9
W
Sylvanus
1
3
14
2.67
L
King Arthur
frilled-actor522
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,284
Damage
65,644
96,178
Taken
100,999
69,619
Mitigated
76,393
32,376
Healing
55,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Casholaa
Ishtar
11,534
5,554
0
12,764
21,639
9,544
0
3,594
18,045
0
126,865
L
The Morrigan
Easy Breezzzyy
The Morrigan
9,871
1,009
0
790
12,826
5,571
0
5,718
7,108
69,066
1,959
L
Thanatos
Konflickt
Thanatos
10,976
3,658
0
13,308
21,800
11,811
0
4,492
17,308
0
68,534
W
Sun Wukong
Midtrench
Sun Wukong
19,771
5,644
0
6,361
20,888
19,343
0
3,151
17,737
0
142,010
W
Thanatos
NoLuvStory
Thanatos
7,313
1,358
0
17,675
19,130
10,075
1,302
2,472
16,658
0
101,548
L
Jormungandr
Silent_HorrorX
Jormungandr
11,367
3,785
158
2,532
21,581
28,577
216
9,703
11,878
51,604
0
W
17,732
1,944
3,043
6,837
18,644
9,125
2,112
7,412
11,232
90,756
0
L
Danzaburou
Vesper4603
Danzaburou
16,254
9,386
0
8,180
20,960
9,132
704
3,960
16,781
0
94,113
W
Sylvanus
9,294
2,414
2,392
6,254
20,698
28,306
414
7,367
13,331
43,773
0
L
King Arthur
frilled-actor522
King Arthur
9,816
1,719
0
7,408
19,011
14,528
0
3,153
15,858
49
88,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
61,802
582
Minions Killed
735
0
Camps Cleared
0
1,969,282
Distance Traveled
2,130,948
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,672
551
178
8
0
394,392
6
L
The Morrigan
9,603
418
104
5
0
389,738
3
L
Thanatos
10,395
452
97
4
0
441,541
2
W
Sun Wukong
14,420
627
245
11
0
472,425
11
W
Thanatos
11,316
492
123
5
0
507,964
0
L
Jormungandr
9,508
413
68
3
0
368,044
1
W
Chang'e
12,239
532
124
5
0
398,208
4
L
Danzaburou
11,224
488
148
6
0
330,533
1
W
Sylvanus
11,155
485
65
3
0
357,959
0
L
King Arthur
10,218
444
165
7
0
439,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role