Player Matchup

Apollo
Apollo
DarckNexo
Apollo
Level 47
God Stats
4W - 3L
1,598 SR
Queue Stats
16W - 20L
1,445 Elo+
Solo
Eset
Eset
EnIayer
Eset
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,517 Elo+
Party 1
Arachne
Arachne
Lelombre
Arachne
Level 67
God Stats
39W - 36L
1,519 SR
Queue Stats
47W - 61L
1,383 Elo+
Party 3
Cerberus
Cerberus
Mischl99
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 3
Freya
Freya
proyectnesus
Freya
Level 32
God Stats
7W - 5L
1,547 SR
Queue Stats
25W - 22L
1,445 Elo+
Party 1
Team Averages
Level 42
1,533 SR
1,449 Elo+

VS

Team Averages
Level 47
1,568 SR
1,468 Elo+
Ra
Ra
Benzowrak
Ra
Level 18
God Stats
2W - 2L
1,699 SR
Queue Stats
12W - 14L
1,469 Elo+
Party 2
Izanami
Izanami
Botersnot
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 4
King Arthur
King Arthur
DlUgIxTHC
King Arthur
Level 68
God Stats
1W - 2L
1,644 SR
Queue Stats
93W - 110L
1,456 Elo+
Party 2
Cerberus
Cerberus
Meellooo
Cerberus
Level 41
God Stats
1W - 2L
1,490 SR
Queue Stats
11W - 10L
1,395 Elo+
Party 4
Thanatos
Thanatos
rsskilzz
Thanatos
Level 108
God Stats
1W - 1L
1,508 SR
Queue Stats
24W - 16L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarckNexo
Apollo
17
2 / 4 / 2
10,248
466
7,722
20,380
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
EnIayer
Eset
16
2 / 9 / 4
10,859
494
14,656
16,659
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Lelombre
Arachne
18
9 / 5 / 3
12,614
573
15,709
22,669
9,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mischl99
Cerberus
14
0 / 8 / 7
9,443
429
4,972
26,322
20,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 4 / 2
12,722
578
23,134
23,287
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
11,971
544
19,004
19,706
9,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Botersnot
Izanami
19
8 / 4 / 4
12,577
572
22,171
19,719
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DlUgIxTHC
King Arthur
13
0 / 8 / 3
9,347
425
7,013
21,757
20,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
Meellooo
Cerberus
15
4 / 3 / 9
10,755
489
7,405
20,679
23,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
rsskilzz
Thanatos
18
12 / 4 / 8
12,380
563
24,044
19,566
10,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
23
Kills
30
30
Deaths
23
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
L
Izanami
Botersnot
Izanami
8
4
4
2.5
W
Apollo
DarckNexo
Apollo
2
4
2
0.75
L
King Arthur
DlUgIxTHC
King Arthur
0
8
3
0.19
W
Eset
EnIayer
Eset
2
9
4
0.44
W
Arachne
Lelombre
Arachne
9
5
3
2.1
L
Cerberus
Meellooo
Cerberus
4
3
9
2.83
W
Cerberus
Mischl99
Cerberus
0
8
7
0.44
W
10
4
2
2.75
L
Thanatos
rsskilzz
Thanatos
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,193
Damage
79,637
109,317
Taken
101,427
49,445
Mitigated
71,803
35,253
Healing
41,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,004
2,331
1,863
6,121
19,706
9,921
582
10,097
9,477
123,580
0
L
Izanami
Botersnot
Izanami
22,171
15,292
0
8,583
19,719
7,826
7,024
2,426
17,293
0
131,279
W
Apollo
DarckNexo
Apollo
7,722
5,245
0
9,742
20,380
6,255
718
2,197
18,183
0
90,938
L
King Arthur
DlUgIxTHC
King Arthur
7,013
1,507
0
2,860
21,757
20,210
0
12,022
9,010
0
48,814
W
Eset
EnIayer
Eset
14,656
1,389
0
1,066
16,659
5,018
1,329
6,762
9,897
78,210
0
W
Arachne
Lelombre
Arachne
15,709
8,912
0
8,287
22,669
9,845
0
5,712
16,957
0
88,193
L
Cerberus
Meellooo
Cerberus
7,405
418
0
4,813
20,679
23,229
0
9,242
11,271
32,222
0
W
Cerberus
Mischl99
Cerberus
4,972
407
212
5,295
26,322
20,581
236
5,636
20,686
30,504
0
W
23,134
8,246
0
10,651
23,287
7,746
498
6,102
17,185
78,753
0
L
Thanatos
rsskilzz
Thanatos
24,044
10,257
0
16,975
19,566
10,617
0
8,045
11,285
0
99,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
57,030
603
Minions Killed
639
0
Camps Cleared
0
1,903,744
Distance Traveled
1,999,726
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,971
544
168
8
0
456,920
5
L
Izanami
12,577
572
195
9
0
358,441
6
W
Apollo
10,248
466
126
6
0
370,818
1
L
King Arthur
9,347
425
80
4
0
352,046
1
W
Eset
10,859
494
139
6
0
366,498
0
W
Arachne
12,614
573
120
5
0
462,646
3
L
Cerberus
10,755
489
73
3
0
385,855
4
W
Cerberus
9,443
429
79
4
0
372,779
2
W
Freya
12,722
578
139
6
0
331,003
5
L
Thanatos
12,380
563
123
6
0
446,464
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role