Player Matchup

Fenrir
Fenrir
Masters
JohnsJohnson12
Fenrir
Masters
Level 85
God Stats
8W - 0L
1,635 SR
Queue Stats
118W - 51L
3,059 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
TTVNopeDigga
Ao Kuang
Masters
Level 103
God Stats
16W - 5L
1,867 SR
Queue Stats
582W - 268L
3,383 MMR
Party 1
Ymir
Ymir
Masters
Ymır
Ymir
Masters
Level 159
God Stats
141W - 17L
1,805 SR
Queue Stats
163W - 75L
2,953 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 116
1,769 SR
3,131 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,404 SR
1,333 MMR
Guan Yu
Guan Yu
Silver V
 
Guan Yu
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze V
Diego_Donate13
Skadi
Bronze V
Level 82
God Stats
0W - 2L
1,353 SR
Queue Stats
2W - 18L
1,052 MMR
Solo
Agni
Agni
Bronze II
lil_noodle_179
Agni
Bronze II
Level 138
God Stats
0W - 1L
1,358 SR
Queue Stats
6W - 7L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
8,216
913
7,229
11,483
10,067
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TTVNopeDigga
Ao Kuang
14
9 / 1 / 5
8,619
958
13,414
10,085
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Ymır
Ymir
13
1 / 0 / 12
8,136
904
6,251
12,964
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasAh Muzen CabAchillesHadesNe Zha

VS

Bans
King ArthurGebAnubisAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 4 / 1
5,995
666
3,555
13,067
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 1
6,448
716
7,895
10,547
4,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 1
6,277
697
7,330
7,238
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
1
0.13
L
1
6
1
0.25
W
5
1
5
7.5
W
Ao Kuang
TTVNopeDigga
Ao Kuang
9
1
5
11.5
W
Ymir
Ymır
Ymir
1
0
12
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,894
Damage
18,780
34,532
Taken
30,852
29,247
Mitigated
17,422
16,048
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,555
825
1,477
2,251
13,067
9,673
0
9,601
3,466
0
9,019
L
7,895
3,426
0
166
10,547
4,867
184
6,348
4,199
0
27,041
W
7,229
1,865
200
5,062
11,483
10,067
379
2,614
8,869
0
19,552
W
Ao Kuang
TTVNopeDigga
Ao Kuang
13,414
2,341
0
6,122
10,085
4,741
2,036
3,013
7,072
42,442
0
W
Ymir
Ymır
Ymir
6,251
1,528
0
4,664
12,964
14,439
560
1,785
11,179
22,294
0
L
7,330
1,232
0
750
7,238
2,882
0
3,743
3,495
19,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
18,720
105
Minions Killed
81
0
Camps Cleared
0
517,419
Distance Traveled
414,042
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,995
666
12
1
0
139,957
0
L
Skadi
6,448
716
47
5
0
127,144
0
W
Fenrir
8,216
913
19
2
0
184,595
4
W
Ao Kuang
8,619
958
58
6
0
166,515
0
W
Ymir
8,136
904
28
3
0
166,309
0
L
Agni
6,277
697
22
2
0
146,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role