Player Matchup

Tyr
Tyr
MrTrzhard
Tyr
Level 47
God Stats
4W - 1L
1,562 SR
Queue Stats
45W - 59L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
MsTrzhardcita
Nu Wa
Level 29
God Stats
22W - 17L
1,444 SR
Queue Stats
38W - 50L
1,341 Elo+
Party 1
Bacchus
Bacchus
RNs丶BZ
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,459 Elo+
Party 3
Freya
Freya
RNs二狗子
Freya
Level 38
God Stats
3W - 2L
1,542 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 3
Artemis
Artemis
biliustick48
Artemis
Level 18
God Stats
4W - 4L
1,438 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 1
Team Averages
Level 40
1,497 SR
1,382 Elo+

VS

Team Averages
Level 56
1,500 SR
1,456 Elo+
Cupid
Cupid
Bluuue23
Cupid
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Solo
Loki
Loki
GrandDaddyLevi
Loki
Level 127
God Stats
7W - 11L
1,499 SR
Queue Stats
151W - 161L
1,440 Elo+
Party 2
Maui
Maui
Mangkorn24
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
PrivateAutismo
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,468 Elo+
Party 2
Pele
Pele
Star1202
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,753
792
2,306
3,736
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
3 / 0 / 2
4,355
726
2,777
1,288
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
RNs丶BZ
Bacchus
7
1 / 0 / 4
4,573
762
2,337
4,148
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 2
4,009
668
673
3,158
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
biliustick48
Artemis
7
2 / 0 / 1
3,967
661
3,706
2,665
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bluuue23
Cupid
6
0 / 1 / 0
3,688
615
2,081
3,933
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,819
637
453
3,988
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 0
3,388
565
756
6,121
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PrivateAutismo
Baron Samedi
5
0 / 1 / 0
3,309
552
446
1,932
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
7
1 / 2 / 0
3,915
653
2,127
4,249
1,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bluuue23
Cupid
0
1
0
0
L
0
1
0
0
L
0
3
0
0
W
2
1
0
2
W
3
0
2
4
L
Baron Samedi
PrivateAutismo
Baron Samedi
0
1
0
0
W
Bacchus
RNs丶BZ
Bacchus
1
0
4
3
W
0
0
2
1
L
Pele
1
2
0
0.5
W
Artemis
biliustick48
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
5,863
14,995
Taken
20,223
6,976
Mitigated
7,590
6,666
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bluuue23
Cupid
2,081
1,409
0
2,256
3,933
990
0
1,008
2,925
0
18,904
L
453
62
0
2,243
3,988
1,252
0
818
3,170
0
19,059
L
756
144
46
1,158
6,121
2,784
0
2,248
3,873
5,884
0
W
2,306
546
0
1,298
3,736
2,538
0
0
3,736
0
24,946
W
2,777
282
54
578
1,288
368
0
446
842
19,614
0
L
Baron Samedi
PrivateAutismo
Baron Samedi
446
0
52
566
1,932
751
0
1,383
549
12,045
0
W
Bacchus
RNs丶BZ
Bacchus
2,337
294
0
1,658
4,148
2,298
0
374
3,774
12,369
1,265
W
673
188
0
2,278
3,158
1,051
0
194
2,964
18,826
0
L
Pele
2,127
899
0
640
4,249
1,813
148
171
3,901
0
15,784
W
Artemis
biliustick48
Artemis
3,706
2,961
0
800
2,665
721
0
188
2,477
0
15,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
18,119
170
Minions Killed
134
0
Camps Cleared
0
661,661
Distance Traveled
545,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,688
615
36
6
0
100,141
0
L
Loki
3,819
637
38
6
0
125,496
2
L
Maui
3,388
565
8
1
0
121,193
1
W
Tyr
4,753
792
38
6
0
133,116
2
W
Nu Wa
4,355
726
39
7
0
132,818
1
L
Baron Samedi
3,309
552
22
4
0
70,009
1
W
Bacchus
4,573
762
14
2
0
137,160
1
W
Freya
4,009
668
48
8
0
139,500
1
L
Pele
3,915
653
30
5
0
128,457
1
W
Artemis
3,967
661
31
5
0
119,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role