Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrRoyal95
Ra
Level 146
God Stats
1W - 0L
1,276 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 2
Anhur
Anhur
TechBrute
Anhur
Level 158
God Stats
3W - 3L
1,425 SR
Queue Stats
102W - 92L
1,598 Elo+
Party 2
Hou Yi
Hou Yi
Xzyyo
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,508 Elo+
Party 3
King Arthur
King Arthur
aquarian666
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 3
Team Averages
Level 128
1,440 SR
1,520 Elo+

VS

Team Averages
Level 130
1,391 SR
1,520 Elo+
Persephone
Persephone
Dankarpor3
Persephone
Level 142
God Stats
1W - 2L
1,274 SR
Queue Stats
59W - 59L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Eskhal
Sylvanus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,559 Elo+
Solo
Thor
Thor
HannibalTheBest4
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 1
Arachne
Arachne
NXXUS-R4M1R3Z
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,536 Elo+
Party 1
Thanatos
Thanatos
fullh
Thanatos
Level 160
God Stats
0W - 4L
1,180 SR
Queue Stats
222W - 262L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 2 / 23
12,044
753
18,387
21,388
26,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 4 / 18
12,173
761
14,736
15,996
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
TechBrute
Anhur
20
7 / 4 / 18
12,694
793
15,873
20,060
9,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Xzyyo
Hou Yi
20
12 / 4 / 13
13,539
846
25,616
15,024
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
aquarian666
King Arthur
18
1 / 3 / 24
10,955
685
12,729
22,634
23,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dankarpor3
Persephone
20
4 / 3 / 11
12,913
807
29,147
16,297
9,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Eskhal
Sylvanus
18
1 / 6 / 12
10,595
662
11,711
26,169
36,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 8 / 6
10,565
660
17,367
18,606
9,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
18
3 / 6 / 7
11,235
702
10,426
21,522
17,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
fullh
Thanatos
17
6 / 9 / 1
10,967
685
12,764
19,829
10,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
54
32
Kills
17
17
Deaths
32
96
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
23
8.25
L
Persephone
Dankarpor3
Persephone
4
3
11
3.17
L
Sylvanus
Eskhal
Sylvanus
1
6
12
1.17
L
3
8
6
0.75
W
7
4
18
4
L
Arachne
3
6
7
1.08
W
Anhur
TechBrute
Anhur
7
4
18
4
W
Hou Yi
Xzyyo
Hou Yi
12
4
13
4.63
W
King Arthur
aquarian666
King Arthur
1
3
24
4.33
L
Thanatos
fullh
Thanatos
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,341
Damage
81,415
95,102
Taken
102,423
75,097
Mitigated
83,946
44,081
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,387
6,114
1,697
3,661
21,388
26,478
859
11,060
10,328
39,578
0
L
Persephone
Dankarpor3
Persephone
29,147
1,622
1,619
3,351
16,297
9,071
1,315
4,513
11,781
70,493
0
L
Sylvanus
Eskhal
Sylvanus
11,711
3,791
6,438
5,498
26,169
36,866
448
9,608
16,561
22,586
0
L
17,367
557
1,609
859
18,606
9,486
1,225
5,828
12,778
0
23,086
W
14,736
884
15,559
6,701
15,996
8,124
892
7,288
8,708
34,813
0
L
Arachne
10,426
7,181
1,211
3,350
21,522
17,935
1,446
6,538
14,984
0
17,027
W
Anhur
TechBrute
Anhur
15,873
6,733
1,378
3,419
20,060
9,527
4,456
8,318
11,742
0
49,125
W
Hou Yi
Xzyyo
Hou Yi
25,616
8,264
3,380
1,616
15,024
7,521
1,547
5,258
9,766
0
44,535
W
King Arthur
aquarian666
King Arthur
12,729
533
2,454
4,216
22,634
23,447
54
8,934
13,700
0
24,056
L
Thanatos
fullh
Thanatos
12,764
2,548
475
6,155
19,829
10,588
0
6,636
13,193
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,405
Gold Earned
56,275
245
Minions Killed
133
0
Camps Cleared
0
1,440,580
Distance Traveled
1,326,728
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,044
753
49
3
0
275,458
1
L
Persephone
12,913
807
90
6
0
295,720
0
L
Sylvanus
10,595
662
14
1
0
230,051
0
L
Thor
10,565
660
11
1
0
258,563
1
W
Ra
12,173
761
43
3
0
299,651
1
L
Arachne
11,235
702
10
1
0
288,639
1
W
Anhur
12,694
793
80
5
0
243,887
2
W
Hou Yi
13,539
846
54
3
0
274,995
0
W
King Arthur
10,955
685
19
1
0
346,589
1
L
Thanatos
10,967
685
8
1
0
253,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role