Player Matchup

Medusa
Medusa
Draken7771
Medusa
Level 48
God Stats
3W - 0L
1,570 SR
Queue Stats
15W - 11L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
JesperJuice
Nu Wa
Level 28
God Stats
1W - 5L
1,354 SR
Queue Stats
4W - 11L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
SkrootToot
Jormungandr
Level 45
God Stats
4W - 0L
1,562 SR
Queue Stats
6W - 7L
1,460 Elo+
Party 2
Ymir
Ymir
TheFarmer02
Ymir
Level 68
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 5L
1,447 Elo+
Party 2
Chaac
Chaac
badgermandan
Chaac
Level 109
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 28L
1,475 Elo+
Party 2
Team Averages
Level 60
1,589 SR
1,437 Elo+

VS

Team Averages
Level 27
1,505 SR
1,397 Elo+
Nu Wa
Nu Wa
Kudy80CZ
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
khalrob
Izanami
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 14L
1,221 Elo+
Party 3
Susano
Susano
molim1
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Bacchus
Bacchus
trthorson
Bacchus
Level 41
God Stats
3W - 2L
1,523 SR
Queue Stats
20W - 29L
1,400 Elo+
Solo
Chernobog
Chernobog
zoldek1993
Chernobog
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Draken7771
Medusa
18
15 / 0 / 11
13,046
1,186
25,549
12,612
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 17
11,817
1,074
11,575
9,458
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SkrootToot
Jormungandr
17
2 / 2 / 20
12,025
1,093
19,213
12,030
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 15
11,115
1,010
11,189
11,274
7,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 0 / 15
11,518
1,047
11,932
9,600
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

310

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kudy80CZ
Nu Wa
15
1 / 14 / 1
10,043
913
16,712
23,137
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
khalrob
Izanami
15
0 / 3 / 1
9,263
842
527
8,998
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
molim1
Susano
15
2 / 7 / 0
10,197
927
13,559
16,498
7,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
trthorson
Bacchus
16
0 / 3 / 3
10,757
978
9,005
20,929
30,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
zoldek1993
Chernobog
15
0 / 4 / 0
9,284
844
5,254
14,735
6,560
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
8
31
Kills
3
3
Deaths
31
78
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Draken7771
Medusa
15
0
11
20.5
W
5
1
17
13.5
L
Nu Wa
Kudy80CZ
Nu Wa
1
14
1
0.11
W
Jormungandr
SkrootToot
Jormungandr
2
2
20
6
W
3
0
15
10.5
W
6
0
15
13.5
L
Izanami
khalrob
Izanami
0
3
1
0.17
L
Susano
molim1
Susano
2
7
0
0.29
L
Bacchus
trthorson
Bacchus
0
3
3
0.5
L
Chernobog
zoldek1993
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,458
Damage
45,057
54,974
Taken
84,297
37,878
Mitigated
57,791
18,429
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Draken7771
Medusa
25,549
17,374
0
5,346
12,612
5,765
0
7,092
5,520
0
62,016
W
11,575
3,541
0
2,507
9,458
3,606
0
4,011
5,447
23,963
0
L
Nu Wa
Kudy80CZ
Nu Wa
16,712
5,631
0
442
23,137
8,941
0
10,472
11,830
43,952
0
W
Jormungandr
SkrootToot
Jormungandr
19,213
5,727
0
2,781
12,030
10,995
0
5,406
5,504
49,234
0
W
11,189
937
582
2,513
11,274
7,247
0
4,530
6,744
20,508
0
W
11,932
2,761
188
4,512
9,600
10,265
0
4,678
4,922
0
22,980
L
Izanami
khalrob
Izanami
527
349
0
41
8,998
4,351
0
5,259
3,484
0
4,942
L
Susano
molim1
Susano
13,559
1,324
0
0
16,498
7,557
0
7,698
8,335
0
36,220
L
Bacchus
trthorson
Bacchus
9,005
848
0
1,241
20,929
30,382
0
9,105
11,226
21,143
0
L
Chernobog
zoldek1993
Chernobog
5,254
3,100
0
478
14,735
6,560
0
7,734
6,615
0
20,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
49,544
256
Minions Killed
175
4
Camps Cleared
3
990,449
Distance Traveled
768,169
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,046
1,186
92
8
1
227,250
0
W
Nu Wa
11,817
1,074
41
4
0
190,059
0
L
Nu Wa
10,043
913
59
5
0
138,566
0
W
Jormungandr
12,025
1,093
50
5
1
179,845
0
W
Ymir
11,115
1,010
42
4
1
202,959
1
W
Chaac
11,518
1,047
31
3
1
190,336
0
L
Izanami
9,263
842
10
1
0
123,132
0
L
Susano
10,197
927
40
4
2
210,335
0
L
Bacchus
10,757
978
30
3
1
165,871
1
L
Chernobog
9,284
844
36
3
0
130,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role