Player Matchup

Neith
Neith
FemetsuAjin
Neith
Level 147
God Stats
31W - 38L
1,503 SR
Queue Stats
150W - 154L
1,478 Elo+
Solo
Athena
Athena
KafatsuYoyo
Athena
Level 129
God Stats
2W - 1L
1,832 SR
Queue Stats
271W - 187L
1,597 Elo+
Party 1
Vulcan
Vulcan
RobtenZ
Vulcan
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
117W - 71L
1,594 Elo+
Party 1
Team Averages
Level 101
1,536 SR
1,556 Elo+

VS

Team Averages
Level 118
1,483 SR
1,501 Elo+
Mulan
Mulan
Mir0slaw
Mulan
Level 127
God Stats
5W - 4L
1,450 SR
Queue Stats
224W - 236L
1,514 Elo+
Solo
Cupid
Cupid
SnowAngel8
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Party 2
Yu Huang
Yu Huang
adrian1002
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,792
653
8,819
11,138
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
15
0 / 5 / 2
10,071
671
7,531
19,867
26,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
RobtenZ
Vulcan
16
3 / 4 / 0
10,908
727
10,293
9,311
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mir0slaw
Mulan
18
5 / 0 / 9
11,388
759
14,679
16,762
23,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
16
4 / 1 / 8
11,313
754
11,318
12,187
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
adrian1002
Yu Huang
17
5 / 2 / 7
11,237
749
9,510
9,248
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Athena
0
5
2
0.2
W
Mulan
Mir0slaw
Mulan
5
0
9
9.5
L
Vulcan
RobtenZ
Vulcan
3
4
0
0.75
W
Cupid
4
1
8
8
W
Yu Huang
adrian1002
Yu Huang
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,643
Damage
35,507
40,316
Taken
38,197
36,556
Mitigated
33,626
5,800
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,819
2,889
0
2,984
11,138
5,193
0
1,745
9,078
0
48,351
L
Athena
7,531
1,932
0
2,566
19,867
26,210
0
5,933
13,106
19,860
0
W
Mulan
Mir0slaw
Mulan
14,679
1,019
629
5,194
16,762
23,086
379
6,413
10,349
0
30,851
L
Vulcan
RobtenZ
Vulcan
10,293
2,581
0
250
9,311
5,153
0
1,852
7,269
61,184
0
W
Cupid
11,318
5,905
1,426
6,291
12,187
6,017
2,447
6,519
5,668
0
63,610
W
Yu Huang
adrian1002
Yu Huang
9,510
1,176
0
500
9,248
4,523
0
4,931
4,317
47,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
33,938
200
Minions Killed
227
0
Camps Cleared
0
831,761
Distance Traveled
824,621
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,792
653
97
6
0
272,578
6
L
Athena
10,071
671
17
1
0
300,108
4
W
Mulan
11,388
759
31
2
0
312,706
1
L
Vulcan
10,908
727
86
6
0
259,075
4
W
Cupid
11,313
754
114
8
0
266,114
2
W
Yu Huang
11,237
749
82
5
0
245,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role