Player Matchup

Odin
Odin
Blackmud
Odin
Level 81
God Stats
0W - 1L
1,649 SR
Queue Stats
15W - 17L
1,422 Elo+
Party 2
Bakasura
Bakasura
ThePandaKwaii
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,375 Elo+
Party 2
Hel
Hel
mrmuncho77
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 2
Team Averages
Level 40
1,550 SR
1,390 Elo+

VS

Team Averages
Level 41
1,575 SR
1,388 Elo+
Pele
Pele
IronFistAmy
Pele
Level 48
God Stats
21W - 15L
1,517 SR
Queue Stats
77W - 88L
1,422 Elo+
Party 1
Bellona
Bellona
Pjusket
Bellona
Level 15
God Stats
1W - 0L
1,707 SR
Queue Stats
11W - 10L
1,386 Elo+
Party 1
Tiamat
Tiamat
Кенгуру
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
3 / 1 / 4
13,846
769
13,491
25,466
46,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
ThePandaKwaii
Bakasura
16
2 / 7 / 2
11,259
626
13,011
18,076
10,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 2
11,114
617
17,641
17,449
8,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
14,395
800
18,056
14,489
7,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Pjusket
Bellona
19
5 / 2 / 11
14,169
787
26,707
24,406
26,457
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 8
11,918
662
9,248
15,000
10,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
16
16
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
3
1
4
5
W
9
2
5
5.75
W
Bellona
Pjusket
Bellona
5
2
11
5.25
L
Bakasura
ThePandaKwaii
Bakasura
2
7
2
0.43
L
2
8
2
0.38
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,143
Damage
54,011
60,991
Taken
53,895
65,411
Mitigated
44,202
8,815
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,491
2,188
0
1,554
25,466
46,564
0
5,312
20,154
0
51,978
W
18,056
2,682
0
3,174
14,489
7,353
740
2,891
10,829
0
82,596
W
Bellona
Pjusket
Bellona
26,707
8,685
2,199
8,917
24,406
26,457
1,368
10,797
12,887
4,326
43,960
L
Bakasura
ThePandaKwaii
Bakasura
13,011
7,473
0
1,526
18,076
10,629
0
2,344
15,732
0
45,248
L
17,641
613
2,439
3,296
17,449
8,218
0
3,309
14,140
50,744
0
W
9,248
1,018
0
2,650
15,000
10,392
310
4,273
10,053
40,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
40,482
217
Minions Killed
214
0
Camps Cleared
0
992,451
Distance Traveled
1,026,743
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,846
769
76
4
0
390,088
2
W
Pele
14,395
800
113
6
0
380,575
1
W
Bellona
14,169
787
31
2
0
323,329
2
L
Bakasura
11,259
626
68
4
0
315,649
3
L
Hel
11,114
617
73
4
0
286,714
0
W
Tiamat
11,918
662
70
4
0
322,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role