Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Marfem
Medusa
Level 133
God Stats
1W - 1L
1,702 SR
Queue Stats
56W - 48L
1,548 Elo+
Solo
Ymir
Ymir
Zendavastus
Ymir
Level 88
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 133
1,581 SR
1,510 Elo+

VS

Team Averages
Level 126
1,501 SR
1,490 Elo+
Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ElBreak
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Liebert
Morgan Le Fay
Level 160
God Stats
3W - 1L
1,472 SR
Queue Stats
91W - 67L
1,633 Elo+
Party 1
Odin
Odin
Mariy love
Odin
Level 155
God Stats
2W - 1L
1,533 SR
Queue Stats
130W - 128L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
4 / 2 / 13
10,275
685
10,138
18,140
26,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
16
3 / 7 / 12
10,082
672
13,269
20,959
17,828
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
 
Khepri
15
0 / 6 / 13
9,079
605
5,491
19,675
26,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Marfem
Medusa
19
9 / 3 / 9
11,522
768
34,472
20,297
12,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 11
9,984
666
10,248
21,670
29,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 4 / 14
11,484
766
16,847
16,039
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
16
2 / 6 / 16
10,763
718
9,733
25,319
32,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
ElBreak
Hou Yi
19
3 / 4 / 13
10,981
732
12,937
16,228
9,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Liebert
Morgan Le Fay
20
10 / 3 / 11
12,115
808
34,382
17,327
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 19
10,734
716
9,530
14,094
18,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
19
Kills
22
23
Deaths
20
58
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
2
13
5.25
L
Fenrir
 
Fenrir
3
7
12
1.29
L
Khepri
 
Khepri
0
6
13
1.08
W
Eset
 
Eset
5
4
14
3
W
Geb
 
Geb
2
6
16
1.67
W
Hou Yi
ElBreak
Hou Yi
3
4
13
2.38
W
Morgan Le Fay
Liebert
Morgan Le Fay
10
3
11
5.17
L
Medusa
Marfem
Medusa
9
3
9
4.5
W
2
3
19
3.83
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,618
Damage
83,429
100,741
Taken
89,007
112,298
Mitigated
79,770
23,097
Healing
32,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,138
668
1,719
2,646
18,140
26,090
464
9,019
9,121
16,329
0
L
Fenrir
 
Fenrir
13,269
2,718
2,525
3,225
20,959
17,828
685
12,962
7,997
0
25,063
L
Khepri
 
Khepri
5,491
136
1,750
778
19,675
26,234
240
11,993
7,682
11,728
0
W
Eset
 
Eset
16,847
258
6,956
4,418
16,039
8,495
1,403
3,660
12,379
39,148
0
W
Geb
 
Geb
9,733
935
1,198
4,227
25,319
32,687
304
5,954
19,365
14,515
0
W
Hou Yi
ElBreak
Hou Yi
12,937
5,641
669
3,453
16,228
9,265
3,242
6,161
10,067
0
28,957
W
Morgan Le Fay
Liebert
Morgan Le Fay
34,382
4,995
3,533
4,995
17,327
10,448
1,860
4,376
12,951
57,047
0
L
Medusa
Marfem
Medusa
34,472
11,203
1,509
8,044
20,297
12,395
250
13,087
7,210
0
72,526
W
9,530
1,274
1,810
1,397
14,094
18,875
1,196
5,726
8,368
0
20,766
L
10,248
1,280
31
870
21,670
29,751
421
13,901
7,769
21,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
56,077
156
Minions Killed
161
0
Camps Cleared
0
1,335,247
Distance Traveled
1,384,202
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,275
685
20
1
0
317,791
0
L
Fenrir
10,082
672
27
2
0
245,426
3
L
Khepri
9,079
605
13
1
0
247,666
0
W
Eset
11,484
766
53
4
0
278,507
0
W
Geb
10,763
718
12
1
0
232,740
1
W
Hou Yi
10,981
732
33
2
0
261,605
1
W
Morgan Le Fay
12,115
808
43
3
0
302,044
0
L
Medusa
11,522
768
81
5
0
282,093
1
W
Odin
10,734
716
20
1
0
309,306
4
L
Ymir
9,984
666
15
1
0
242,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role