Player Matchup

Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BEASTLY535
Ao Kuang
Level 123
God Stats
2W - 4L
1,459 SR
Queue Stats
288W - 302L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
Lemonboi535
Guan Yu
Level 109
God Stats
0W - 2L
1,484 SR
Queue Stats
80W - 93L
1,454 Elo+
Party 1
Izanami
Izanami
itsurboyz
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,323 Elo+
Party 1
Artio
Artio
r0zc01309
Artio
Level 34
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo
Team Averages
Level 82
1,526 SR
1,374 Elo+

VS

Team Averages
Level 107
1,478 SR
1,410 Elo+
Hel
Hel
Dwreckless421
Hel
Level 148
God Stats
2W - 1L
1,425 SR
Queue Stats
475W - 515L
1,436 Elo+
Solo
Agni
Agni
GoldnForm
Agni
Level 65
God Stats
2W - 2L
1,422 SR
Queue Stats
143W - 175L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
OneeHit
Danzaburou
Level 160
God Stats
5W - 5L
1,463 SR
Queue Stats
95W - 89L
1,424 Elo+
Solo
Vulcan
Vulcan
blueshyguy69
Vulcan
Level 85
God Stats
3W - 1L
1,494 SR
Queue Stats
146W - 152L
1,342 Elo+
Party 2
Set
Set
phxdre98
Set
Level 76
God Stats
58W - 43L
1,587 SR
Queue Stats
185W - 134L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 3 / 0
6,391
492
5,189
10,560
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
BEASTLY535
Ao Kuang
6
0 / 2 / 2
5,211
401
3,347
8,472
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Lemonboi535
Guan Yu
11
3 / 4 / 0
6,904
531
6,552
10,713
8,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
itsurboyz
Izanami
8
0 / 3 / 0
5,590
430
2,515
8,617
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
r0zc01309
Artio
7
0 / 5 / 0
4,976
383
1,483
13,540
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,427
571
4,949
6,844
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
13
3 / 2 / 3
8,032
618
6,354
7,464
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OneeHit
Danzaburou
14
5 / 0 / 1
8,207
631
7,999
9,566
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
3 / 0 / 5
7,425
571
8,849
5,195
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 3
7,528
579
6,196
10,033
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
17
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
L
Ao Kuang
BEASTLY535
Ao Kuang
0
2
2
0.5
W
1
0
6
4
W
Agni
3
2
3
2.25
L
Guan Yu
Lemonboi535
Guan Yu
3
4
0
0.75
W
Danzaburou
OneeHit
Danzaburou
5
0
1
5.5
W
Vulcan
3
0
5
5.5
L
Izanami
itsurboyz
Izanami
0
3
0
0
W
5
1
3
6.5
L
Artio
r0zc01309
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
34,347
51,902
Taken
39,102
27,448
Mitigated
16,965
12,017
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,189
1,736
0
2,306
10,560
4,249
364
2,341
8,219
51,632
7,915
L
Ao Kuang
BEASTLY535
Ao Kuang
3,347
944
0
3,796
8,472
2,457
0
1,121
7,351
21,669
0
W
4,949
519
2,343
3,731
6,844
4,406
498
1,308
5,536
33,001
5,037
W
Agni
6,354
439
0
2,221
7,464
2,087
366
1,067
6,397
51,857
0
L
Guan Yu
Lemonboi535
Guan Yu
6,552
820
30
2,097
10,713
8,496
0
4,237
6,476
0
42,491
W
Danzaburou
OneeHit
Danzaburou
7,999
3,341
0
4,738
9,566
4,045
786
3,301
6,265
0
67,758
W
Vulcan
8,849
2,641
0
1,110
5,195
2,117
0
1,193
4,002
53,808
0
L
Izanami
itsurboyz
Izanami
2,515
1,329
43
1,812
8,617
3,361
204
5,031
3,586
0
32,140
W
6,196
3,157
0
1,700
10,033
4,310
0
2,641
7,392
0
50,551
L
Artio
r0zc01309
Artio
1,483
228
220
1,713
13,540
8,885
0
6,931
6,609
8,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
38,619
319
Minions Killed
431
0
Camps Cleared
0
1,092,531
Distance Traveled
1,319,190
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,391
492
101
8
0
241,176
4
L
Ao Kuang
5,211
401
45
3
0
187,851
1
W
Hel
7,427
571
53
4
0
255,874
0
W
Agni
8,032
618
97
7
0
259,480
4
L
Guan Yu
6,904
531
87
7
0
238,369
2
W
Danzaburou
8,207
631
115
9
0
245,259
1
W
Vulcan
7,425
571
86
7
0
283,673
4
L
Izanami
5,590
430
70
5
0
185,103
1
W
Set
7,528
579
80
6
0
274,904
3
L
Artio
4,976
383
16
1
0
240,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role