Player Matchup

Chaac
Chaac
AnimeChugger
Chaac
Level 31
God Stats
4W - 4L
1,534 SR
Queue Stats
30W - 22L
1,501 Elo+
Party 1
Thor
Thor
JDOG0710
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 158L
1,466 Elo+
Party 1
Lancelot
Lancelot
RazielBourne
Lancelot
Level 36
God Stats
3W - 2L
1,677 SR
Queue Stats
31W - 39L
1,417 Elo+
Solo
Heimdallr
Heimdallr
TheDemiGodOW
Heimdallr
Level 125
God Stats
0W - 5L
1,090 SR
Queue Stats
451W - 497L
1,367 Elo+
Party 1
Scylla
Scylla
coi123
Scylla
Level 126
God Stats
0W - 1L
1,432 SR
Queue Stats
22W - 28L
1,418 Elo+
Solo
Team Averages
Level 93
1,447 SR
1,434 Elo+

VS

Team Averages
Level 78
1,402 SR
1,505 Elo+
Xbalanque
Xbalanque
Angry_Fox11
Xbalanque
Level 61
God Stats
1W - 0L
1,329 SR
Queue Stats
94W - 117L
1,451 Elo+
Solo
Cthulhu
Cthulhu
SIugasm
Cthulhu
Level 85
God Stats
9W - 6L
1,522 SR
Queue Stats
105W - 89L
1,605 Elo+
Party 2
Loki
Loki
StruggledKiller
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
V_Okamii_V
Morgan Le Fay
Level 158
God Stats
5W - 3L
1,592 SR
Queue Stats
209W - 192L
1,531 Elo+
Party 2
Nike
Nike
zDJz_zHellFiendz
Nike
Level 68
God Stats
1W - 4L
1,068 SR
Queue Stats
157W - 176L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 4
14,016
412
15,455
47,133
47,400
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
20
3 / 6 / 8
14,232
419
13,886
39,693
34,870
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
RazielBourne
Lancelot
20
14 / 9 / 4
17,372
511
30,469
35,835
18,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
TheDemiGodOW
Heimdallr
20
5 / 7 / 3
15,634
460
19,756
36,445
18,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
coi123
Scylla
20
1 / 11 / 12
13,862
408
19,281
25,014
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Angry_Fox11
Xbalanque
20
13 / 5 / 13
20,532
604
38,137
29,212
14,549
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
SIugasm
Cthulhu
20
2 / 2 / 23
16,424
483
17,912
42,366
60,033
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 8 / 9
19,700
579
20,509
31,715
15,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
V_Okamii_V
Morgan Le Fay
20
9 / 7 / 17
18,246
537
31,765
19,817
13,950
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 4 / 19
19,248
566
27,245
34,013
32,626
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
25
Kills
45
46
Deaths
26
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Angry_Fox11
Xbalanque
13
5
13
3.9
L
2
13
4
0.31
L
Thor
3
6
8
1.17
L
Lancelot
RazielBourne
Lancelot
14
9
4
1.78
W
Cthulhu
SIugasm
Cthulhu
2
2
23
6.75
W
14
8
9
2.31
L
Heimdallr
TheDemiGodOW
Heimdallr
5
7
3
0.93
W
Morgan Le Fay
V_Okamii_V
Morgan Le Fay
9
7
17
2.5
L
Scylla
coi123
Scylla
1
11
12
0.64
W
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,847
Damage
135,568
184,120
Taken
157,123
129,954
Mitigated
136,615
39,138
Healing
49,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Angry_Fox11
Xbalanque
38,137
20,466
0
14,052
29,212
14,549
10,597
2,758
26,450
0
208,471
L
15,455
3,508
0
11,997
47,133
47,400
954
11,406
35,727
0
92,404
L
Thor
13,886
1,828
949
6,461
39,693
34,870
0
13,840
25,853
592
81,126
L
Lancelot
RazielBourne
Lancelot
30,469
6,471
0
952
35,835
18,995
0
11,504
24,331
0
154,672
W
Cthulhu
SIugasm
Cthulhu
17,912
1,448
3,793
14,988
42,366
60,033
468
10,775
30,987
63,318
2,260
W
20,509
6,578
0
7,864
31,715
15,457
2,549
2,363
29,337
0
153,146
L
Heimdallr
TheDemiGodOW
Heimdallr
19,756
9,957
0
15,504
36,445
18,578
954
4,722
31,723
0
166,314
W
Morgan Le Fay
V_Okamii_V
Morgan Le Fay
31,765
2,772
0
2,572
19,817
13,950
2,374
4,874
14,943
132,552
0
L
Scylla
coi123
Scylla
19,281
1,402
0
3,275
25,014
10,111
0
10,237
14,777
92,687
0
W
27,245
2,723
0
6,275
34,013
32,626
1,784
3,793
28,300
0
157,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,116
Gold Earned
94,150
768
Minions Killed
804
0
Camps Cleared
0
2,844,883
Distance Traveled
3,269,781
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
20,532
604
214
6
0
705,247
0
L
Chaac
14,016
412
128
4
0
567,682
3
L
Thor
14,232
419
122
4
0
615,890
7
L
Lancelot
17,372
511
167
5
0
623,329
2
W
Cthulhu
16,424
483
70
2
0
646,731
9
W
Loki
19,700
579
189
6
0
653,146
2
L
Heimdallr
15,634
460
208
6
0
493,432
12
W
Morgan Le Fay
18,246
537
151
4
0
612,007
10
L
Scylla
13,862
408
143
4
0
544,550
4
W
Nike
19,248
566
180
5
0
652,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role