Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PrestonsWrld
Scylla
Level 41
God Stats
37W - 34L
1,548 SR
Queue Stats
39W - 37L
1,515 Elo+
Party 2
Loki
Loki
RobotSoul
Loki
Level 44
God Stats
1W - 1L
1,767 SR
Queue Stats
56W - 72L
1,434 Elo+
Solo
He Bo
He Bo
Sydoseus
He Bo
Level 43
God Stats
3W - 1L
1,893 SR
Queue Stats
53W - 50L
1,512 Elo+
Party 2
Ra
Ra
Zoidan
Ra
Level 119
God Stats
3W - 2L
1,561 SR
Queue Stats
162W - 134L
1,499 Elo+
Solo
Team Averages
Level 63
1,654 SR
1,492 Elo+

VS

Team Averages
Level 61
1,370 SR
1,513 Elo+
Fenrir
Fenrir
PioPiu
Fenrir
Level 37
God Stats
2W - 5L
1,329 SR
Queue Stats
17W - 32L
1,440 Elo+
Solo
Zeus
Zeus
Verliese
Zeus
Level 34
God Stats
1W - 0L
1,196 SR
Queue Stats
3W - 0L
1,711 Elo+
Solo
Cernunnos
Cernunnos
omnifiizzle
Cernunnos
Level 154
God Stats
1W - 0L
1,525 SR
Queue Stats
28W - 21L
1,538 Elo+
Solo
Agni
Agni
sebirez
Agni
Level 17
God Stats
4W - 6L
1,298 SR
Queue Stats
10W - 10L
1,399 Elo+
Party 1
Athena
Athena
vvgfvvp
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,563
1,113
7,252
9,172
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
10
0 / 0 / 0
5,158
1,032
331
636
287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
0 / 2 / 0
5,283
1,057
3,475
5,308
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Sydoseus
He Bo
10
0 / 2 / 1
5,372
1,074
872
2,508
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
10
1 / 0 / 0
5,692
1,138
2,729
760
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

351

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PioPiu
Fenrir
11
3 / 0 / 2
6,327
1,265
4,037
3,325
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
11
1 / 0 / 5
6,032
1,206
4,420
2,496
965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
omnifiizzle
Cernunnos
11
2 / 0 / 3
6,111
1,222
3,364
4,823
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
sebirez
Agni
11
0 / 1 / 4
5,540
1,108
1,689
2,435
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
vvgfvvp
Athena
11
0 / 1 / 6
6,177
1,235
2,772
5,198
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
6
6
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
Fenrir
PioPiu
Fenrir
3
0
2
4
L
Scylla
0
0
0
0
L
Loki
0
2
0
0
L
He Bo
Sydoseus
He Bo
0
2
1
0.25
W
Zeus
1
0
5
3.5
L
Ra
1
0
0
1
W
Cernunnos
omnifiizzle
Cernunnos
2
0
3
3.5
W
Agni
sebirez
Agni
0
1
4
2
W
Athena
vvgfvvp
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
16,282
18,384
Taken
18,277
11,254
Mitigated
9,951
3,012
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,252
599
0
1,821
9,172
7,683
0
4,390
4,699
0
16,514
W
Fenrir
PioPiu
Fenrir
4,037
751
0
482
3,325
2,258
0
610
2,642
0
10,788
L
Scylla
331
0
0
0
636
287
0
598
38
6,781
0
L
Loki
3,475
1,001
0
630
5,308
2,137
0
2,510
2,719
0
9,299
L
He Bo
Sydoseus
He Bo
872
94
0
0
2,508
804
0
902
1,527
5,180
0
W
Zeus
4,420
597
0
0
2,496
965
0
331
2,119
22,867
0
L
Ra
2,729
57
522
39
760
343
0
481
279
13,221
0
W
Cernunnos
omnifiizzle
Cernunnos
3,364
1,659
0
1,829
4,823
2,063
0
1,439
3,249
0
15,685
W
Agni
sebirez
Agni
1,689
203
0
0
2,435
976
0
327
2,027
5,687
0
W
Athena
vvgfvvp
Athena
2,772
853
0
1,000
5,198
3,689
0
1,083
2,701
6,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
30,187
83
Minions Killed
106
3
Camps Cleared
6
444,497
Distance Traveled
476,034
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,563
1,113
15
3
0
104,003
0
W
Fenrir
6,327
1,265
11
2
1
104,074
2
L
Scylla
5,158
1,032
17
3
1
63,489
0
L
Loki
5,283
1,057
9
2
1
107,647
0
L
He Bo
5,372
1,074
12
2
1
54,132
0
W
Zeus
6,032
1,206
51
10
0
91,985
0
L
Ra
5,692
1,138
30
6
0
115,226
0
W
Cernunnos
6,111
1,222
22
4
2
87,986
0
W
Agni
5,540
1,108
17
3
2
88,934
0
W
Athena
6,177
1,235
5
1
1
103,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role