Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ElMachoIberico_
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
Tobolsk
Zhong Kui
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 15L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Zora22
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,511 Elo+
Solo
Chernobog
Chernobog
byebabe
Chernobog
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
25W - 24L
1,601 Elo+
Solo
Team Averages
Level 38
1,587 SR
1,545 Elo+

VS

Team Averages
Level 149
1,638 SR
1,552 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
PowerPrinny
Charybdis
Level 119
God Stats
2W - 1L
1,352 SR
Queue Stats
36W - 35L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
assassina457
Ao Kuang
Level 158
God Stats
1W - 0L
1,755 SR
Queue Stats
49W - 25L
1,648 Elo+
Party 1
Atlas
Atlas
cool29
Atlas
Level 147
God Stats
6W - 0L
2,012 SR
Queue Stats
111W - 83L
1,574 Elo+
Party 1
Poseidon
Poseidon
jemsbee
Poseidon
Level 160
God Stats
4W - 3L
1,570 SR
Queue Stats
765W - 617L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 3 / 6
9,134
761
4,441
17,281
21,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
16
1 / 2 / 8
8,663
722
12,982
12,010
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Tobolsk
Zhong Kui
15
2 / 5 / 5
8,733
728
12,113
15,549
12,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Zora22
Nu Wa
13
1 / 5 / 3
7,849
654
10,276
10,569
5,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
byebabe
Chernobog
17
6 / 4 / 5
10,099
842
20,362
13,624
8,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 4 / 13
10,055
838
6,462
21,048
25,275
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
PowerPrinny
Charybdis
17
6 / 2 / 13
10,008
834
17,563
13,480
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
assassina457
Ao Kuang
17
6 / 2 / 11
10,985
915
9,017
21,686
23,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
cool29
Atlas
15
0 / 2 / 16
8,881
740
9,792
16,591
19,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
jemsbee
Poseidon
18
5 / 2 / 13
10,368
864
19,948
10,622
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
11
Kills
19
19
Deaths
12
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
6
1.33
W
Terra
 
Terra
2
4
13
2.13
L
Jing Wei
1
2
8
2.5
W
Charybdis
PowerPrinny
Charybdis
6
2
13
6.25
L
Zhong Kui
Tobolsk
Zhong Kui
2
5
5
0.9
L
Nu Wa
Zora22
Nu Wa
1
5
3
0.5
W
Ao Kuang
assassina457
Ao Kuang
6
2
11
5.75
L
Chernobog
byebabe
Chernobog
6
4
5
2.13
W
Atlas
cool29
Atlas
0
2
16
4
W
Poseidon
jemsbee
Poseidon
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,174
Damage
62,782
69,033
Taken
83,427
54,494
Mitigated
84,157
30,829
Healing
40,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,441
1,542
6,174
7,516
17,281
21,307
22
8,016
9,265
0
6,876
W
Terra
 
Terra
6,462
1,546
12,065
6,265
21,048
25,275
524
4,512
16,536
10,246
0
L
Jing Wei
12,982
5,090
2,130
3,328
12,010
6,788
306
8,253
3,757
0
29,475
W
Charybdis
PowerPrinny
Charybdis
17,563
6,105
1,882
3,587
13,480
8,770
2,516
3,751
9,729
0
43,172
L
Zhong Kui
Tobolsk
Zhong Kui
12,113
1,347
1,339
4,371
15,549
12,475
532
11,492
4,057
21,053
0
L
Nu Wa
Zora22
Nu Wa
10,276
2,250
754
431
10,569
5,815
414
8,237
2,332
16,852
0
W
Ao Kuang
assassina457
Ao Kuang
9,017
2,732
2,668
8,220
21,686
23,786
2,878
5,674
16,012
18,173
0
L
Chernobog
byebabe
Chernobog
20,362
10,882
1,417
3,369
13,624
8,109
453
9,221
4,403
0
41,014
W
Atlas
cool29
Atlas
9,792
4,026
1,269
2,089
16,591
19,970
781
5,451
11,140
23,164
0
W
Poseidon
jemsbee
Poseidon
19,948
1,665
1,211
1,141
10,622
6,356
1,899
3,001
7,621
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
50,297
125
Minions Killed
153
0
Camps Cleared
0
1,009,468
Distance Traveled
1,064,018
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,134
761
4
0
0
213,646
0
W
Terra
10,055
838
7
1
0
232,495
5
L
Jing Wei
8,663
722
37
3
0
205,201
3
W
Charybdis
10,008
834
52
4
0
211,824
0
L
Zhong Kui
8,733
728
23
2
0
185,659
3
L
Nu Wa
7,849
654
16
1
0
200,766
0
W
Ao Kuang
10,985
915
16
1
0
208,876
0
L
Chernobog
10,099
842
45
4
0
204,196
0
W
Atlas
8,881
740
30
3
0
195,365
0
W
Poseidon
10,368
864
48
4
0
215,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role