Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ELBENDECIDO_1
Baron Samedi
Level 126
God Stats
6W - 8L
1,406 SR
Queue Stats
439W - 543L
1,433 Elo+
Party 1
Chaac
Chaac
HugoMorillo10-cl
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Thanatos
Thanatos
ProStriKwr
Thanatos
Level 127
God Stats
17W - 15L
1,484 SR
Queue Stats
175W - 204L
1,387 Elo+
Solo
King Arthur
King Arthur
RodriProPlayer
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 1
Team Averages
Level 63
1,478 SR
1,356 Elo+

VS

Team Averages
Level 100
1,451 SR
1,417 Elo+
Erlang Shen
Erlang Shen
DiogoAguera
Erlang Shen
Level 69
God Stats
4W - 6L
1,293 SR
Queue Stats
190W - 256L
1,450 Elo+
Party 2
Maui
Maui
ELBERPROXGAAAAA
Maui
Level 96
God Stats
9W - 12L
1,419 SR
Queue Stats
111W - 101L
1,419 Elo+
Solo
Scylla
Scylla
HFields80
Scylla
Level 141
God Stats
9W - 18L
1,349 SR
Queue Stats
828W - 903L
1,373 Elo+
Solo
Ravana
Ravana
ayeminiboss
Ravana
Level 67
God Stats
5W - 1L
1,696 SR
Queue Stats
126W - 125L
1,438 Elo+
Party 2
Charybdis
Charybdis
lalau-o-matador
Charybdis
Level 128
God Stats
58W - 64L
1,500 SR
Queue Stats
144W - 165L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 1 / 2
6,616
348
761
8,278
5,199
Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ELBENDECIDO_1
Baron Samedi
9
0 / 7 / 0
6,753
355
3,758
13,160
5,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 18 / 0
6,244
329
6,974
27,295
13,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ProStriKwr
Thanatos
12
2 / 3 / 2
8,214
432
4,426
12,748
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RodriProPlayer
King Arthur
12
1 / 6 / 1
7,456
392
4,506
20,708
22,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiogoAguera
Erlang Shen
17
5 / 2 / 5
11,635
612
13,897
18,481
13,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 0 / 12
10,557
556
5,971
13,196
14,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
HFields80
Scylla
17
7 / 0 / 11
11,128
586
13,001
9,852
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
18
8 / 1 / 7
11,747
618
13,998
11,136
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
lalau-o-matador
Charybdis
19
7 / 1 / 8
12,472
656
13,239
14,564
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
3
Kills
35
35
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Erlang Shen
DiogoAguera
Erlang Shen
5
2
5
3.75
L
Baron Samedi
ELBENDECIDO_1
Baron Samedi
0
7
0
0
W
8
0
12
14
W
Scylla
HFields80
Scylla
7
0
11
12.5
L
0
18
0
0
L
Thanatos
ProStriKwr
Thanatos
2
3
2
1
L
King Arthur
RodriProPlayer
King Arthur
1
6
1
0.25
W
Ravana
8
1
7
11.5
W
Charybdis
lalau-o-matador
Charybdis
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,425
Damage
60,106
82,189
Taken
67,229
52,264
Mitigated
45,588
14,749
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
761
24
0
825
8,278
5,199
0
944
7,334
22,002
0
W
Erlang Shen
DiogoAguera
Erlang Shen
13,897
8,841
0
9,311
18,481
13,440
3,333
1,217
13,497
0
77,660
L
Baron Samedi
ELBENDECIDO_1
Baron Samedi
3,758
375
276
2,266
13,160
5,718
0
5,410
7,750
35,435
0
W
5,971
2,223
0
5,809
13,196
14,354
203
2,511
10,685
58,998
15,056
W
Scylla
HFields80
Scylla
13,001
1,748
0
4,540
9,852
4,029
993
1,005
8,847
78,743
1,357
L
6,974
1,731
0
1,824
27,295
13,408
0
7,794
19,501
0
30,358
L
Thanatos
ProStriKwr
Thanatos
4,426
1,072
0
8,108
12,748
5,534
0
3,059
9,689
0
41,172
L
King Arthur
RodriProPlayer
King Arthur
4,506
747
0
1,450
20,708
22,405
182
1,213
19,495
0
32,052
W
Ravana
13,998
5,159
0
2,292
11,136
7,092
1,001
684
10,452
0
113,028
W
Charybdis
lalau-o-matador
Charybdis
13,239
6,928
0
7,244
14,564
6,673
7,767
1,419
13,145
0
117,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
57,539
259
Minions Killed
656
0
Camps Cleared
0
1,392,137
Distance Traveled
1,867,977
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,616
348
40
2
0
202,713
2
W
Erlang Shen
11,635
612
132
7
0
345,939
2
L
Baron Samedi
6,753
355
70
4
0
248,568
1
W
Maui
10,557
556
90
5
0
351,378
6
W
Scylla
11,128
586
123
6
0
380,318
7
L
Chaac
6,244
329
28
1
0
298,793
0
L
Thanatos
8,214
432
75
4
0
328,520
3
L
King Arthur
7,456
392
46
2
0
313,543
0
W
Ravana
11,747
618
137
7
0
453,769
5
W
Charybdis
12,472
656
174
9
0
336,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role