Player Matchup

Mercury
Mercury
 
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Allpha11
Ymir
Level 57
God Stats
14W - 10L
1,474 SR
Queue Stats
68W - 84L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
SrAdox
Cernunnos
Level 69
God Stats
4W - 5L
1,589 SR
Queue Stats
105W - 110L
1,510 Elo+
Party 2
The Morrigan
The Morrigan
SwordslMETİN
The Morrigan
Level 81
God Stats
47W - 39L
1,518 SR
Queue Stats
228W - 262L
1,446 Elo+
Solo
Team Averages
Level 71
1,516 SR
1,486 Elo+

VS

Team Averages
Level 129
1,521 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ghostii11
Danzaburou
Level 127
God Stats
1W - 0L
1,331 SR
Queue Stats
19W - 32L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
Louwoz
Zhong Kui
Level 154
God Stats
3W - 2L
1,628 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 1
Hades
Hades
ii DyNaMiCz x
Hades
Level 141
God Stats
6W - 1L
1,646 SR
Queue Stats
26W - 17L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 3 / 0
5,462
546
2,220
8,464
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
 
Mulan
8
0 / 3 / 3
4,788
479
4,618
10,004
4,324
Ymir
8
0 / 1 / 0
5,235
524
1,209
6,799
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SrAdox
Cernunnos
9
0 / 0 / 0
4,903
490
3,798
3,381
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
SwordslMETİN
The Morrigan
9
0 / 2 / 1
4,916
492
2,361
3,803
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 2
6,670
667
3,300
5,351
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
 
Arachne
8
2 / 1 / 3
5,514
551
2,485
7,757
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Ghostii11
Danzaburou
9
1 / 0 / 1
5,340
534
4,237
4,205
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Louwoz
Zhong Kui
11
2 / 2 / 1
6,305
631
6,779
8,035
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 1
5,690
569
2,849
4,757
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
0
0.67
L
Mulan
 
Mulan
0
3
3
0.5
W
Anubis
 
Anubis
3
0
2
4
W
Arachne
 
Arachne
2
1
3
3.5
L
Ymir
0
1
0
0
W
Danzaburou
Ghostii11
Danzaburou
1
0
1
1.5
W
Zhong Kui
Louwoz
Zhong Kui
2
2
1
1.25
L
Cernunnos
SrAdox
Cernunnos
0
0
0
0
L
The Morrigan
SwordslMETİN
The Morrigan
0
2
1
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
19,650
32,451
Taken
30,105
12,601
Mitigated
13,868
8,403
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,220
1,264
0
812
8,464
2,687
0
2,187
6,201
0
35,579
L
Mulan
 
Mulan
4,618
887
0
1,685
10,004
4,324
0
5,952
3,620
0
24,281
W
Anubis
 
Anubis
3,300
276
0
3,804
5,351
2,600
165
1,458
3,893
53,732
0
W
Arachne
 
Arachne
2,485
1,816
0
1,261
7,757
2,565
301
718
7,039
0
25,014
L
Ymir
1,209
63
141
3,056
6,799
3,473
0
2,052
4,747
20,828
0
W
Danzaburou
Ghostii11
Danzaburou
4,237
1,836
0
1,642
4,205
1,580
0
820
3,385
0
36,367
W
Zhong Kui
Louwoz
Zhong Kui
6,779
676
0
2,673
8,035
5,044
231
185
7,850
40,088
0
L
Cernunnos
SrAdox
Cernunnos
3,798
1,767
0
2,509
3,381
976
0
643
2,738
0
40,526
L
The Morrigan
SwordslMETİN
The Morrigan
2,361
694
0
200
3,803
1,141
0
1,534
2,217
29,634
0
W
2,849
690
97
3,105
4,757
2,079
0
389
4,368
24,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
29,519
274
Minions Killed
346
0
Camps Cleared
0
926,348
Distance Traveled
958,582
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,462
546
63
6
0
225,706
3
L
Mulan
4,788
479
40
4
0
167,346
1
W
Anubis
6,670
667
99
10
0
168,289
5
W
Arachne
5,514
551
48
5
0
235,833
0
L
Ymir
5,235
524
27
3
0
185,983
2
W
Danzaburou
5,340
534
66
7
0
190,969
2
W
Zhong Kui
6,305
631
88
9
0
188,696
3
L
Cernunnos
4,903
490
85
9
0
161,683
3
L
The Morrigan
4,916
492
59
6
0
185,630
1
W
Hades
5,690
569
45
5
0
174,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role