Player Matchup

Neith
Neith
Algaffofthe
Neith
Level 64
God Stats
2W - 4L
1,790 SR
Queue Stats
4W - 7L
1,735 Elo+
Party 1
Anhur
Anhur
Shiruba
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,567 Elo+
Party 3
Sobek
Sobek
SixSay
Sobek
Level 124
God Stats
1W - 2L
1,519 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 3
Baron Samedi
Baron Samedi
Tmstin01
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,735 Elo+
Party 1
Nemesis
Nemesis
radnastyy
Nemesis
Level 49
God Stats
5W - 9L
1,428 SR
Queue Stats
18W - 26L
1,442 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,608 Elo+

VS

Team Averages
Level 101
1,617 SR
1,529 Elo+
Nemesis
Nemesis
Diaveli
Nemesis
Level 35
God Stats
15W - 17L
1,466 SR
Queue Stats
34W - 64L
1,320 Elo+
Party 2
Izanami
Izanami
JJustin
Izanami
Level 101
God Stats
24W - 17L
1,642 SR
Queue Stats
492W - 464L
1,547 Elo+
Party 2
Chronos
Chronos
Rycron
Chronos
Level 51
God Stats
4W - 2L
1,684 SR
Queue Stats
49W - 41L
1,391 Elo+
Solo
Maui
Maui
SirNian
Maui
Level 159
God Stats
3W - 3L
1,477 SR
Queue Stats
610W - 437L
1,671 Elo+
Party 2
Horus
Horus
eeveeextreme
Horus
Level 160
God Stats
23W - 8L
1,818 SR
Queue Stats
386W - 196L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,136
514
3,577
6,299
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
Shiruba
Anhur
9
1 / 0 / 0
5,031
503
2,436
6,262
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
SixSay
Sobek
6
0 / 3 / 0
4,470
447
3,545
10,254
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Tmstin01
Baron Samedi
9
1 / 3 / 0
5,323
532
3,294
7,910
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
radnastyy
Nemesis
7
0 / 2 / 0
4,541
454
3,930
8,205
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diaveli
Nemesis
9
2 / 0 / 2
5,345
535
4,028
7,121
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
JJustin
Izanami
10
1 / 1 / 4
5,916
592
6,547
7,387
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Rycron
Chronos
9
0 / 0 / 5
5,447
545
5,617
2,847
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
SirNian
Maui
9
4 / 0 / 3
6,065
607
4,717
9,355
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 0
6,914
691
5,843
6,227
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
10
10
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
Diaveli
Nemesis
2
0
2
3
W
Izanami
JJustin
Izanami
1
1
4
3
W
Chronos
Rycron
Chronos
0
0
5
2.5
L
Anhur
Shiruba
Anhur
1
0
0
1
W
Maui
SirNian
Maui
4
0
3
5.5
L
Sobek
SixSay
Sobek
0
3
0
0
L
Baron Samedi
Tmstin01
Baron Samedi
1
3
0
0.33
W
3
1
0
3
L
Nemesis
radnastyy
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
26,752
38,930
Taken
32,937
15,998
Mitigated
17,232
13,401
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,577
1,587
0
2,822
6,299
2,518
370
4,010
2,289
0
31,768
W
Nemesis
Diaveli
Nemesis
4,028
1,996
0
1,140
7,121
2,689
0
702
6,419
0
30,273
W
Izanami
JJustin
Izanami
6,547
3,952
0
3,047
7,387
2,353
0
1,272
6,115
0
50,906
W
Chronos
Rycron
Chronos
5,617
1,597
0
1,279
2,847
990
157
287
2,560
30,598
0
L
Anhur
Shiruba
Anhur
2,436
1,084
0
2,907
6,262
1,542
0
1,116
5,146
0
30,402
W
Maui
SirNian
Maui
4,717
1,431
495
2,482
9,355
7,532
0
1,109
8,246
14,864
5,096
L
Sobek
SixSay
Sobek
3,545
431
0
3,710
10,254
6,522
0
3,386
6,868
11,547
0
L
Baron Samedi
Tmstin01
Baron Samedi
3,294
608
0
2,477
7,910
2,856
0
0
7,910
31,358
0
W
5,843
2,689
0
2,770
6,227
3,668
0
3,469
2,758
0
47,789
L
Nemesis
radnastyy
Nemesis
3,930
1,860
0
1,485
8,205
2,560
0
1,113
7,092
0
26,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,501
Gold Earned
29,687
231
Minions Killed
317
0
Camps Cleared
0
939,053
Distance Traveled
1,033,547
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,136
514
66
7
0
159,556
1
W
Nemesis
5,345
535
54
5
0
227,230
0
W
Izanami
5,916
592
82
8
0
195,971
4
W
Chronos
5,447
545
52
5
0
191,381
6
L
Anhur
5,031
503
45
5
0
184,452
4
W
Maui
6,065
607
35
4
0
205,272
6
L
Sobek
4,470
447
9
1
0
206,831
4
L
Baron Samedi
5,323
532
60
6
0
158,453
0
W
Horus
6,914
691
94
9
0
213,693
3
L
Nemesis
4,541
454
51
5
0
229,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role