Player Matchup

Sol
Sol
CreamyMocha
Sol
Level 101
God Stats
0W - 3L
1,314 SR
Queue Stats
13W - 27L
1,350 Elo+
Solo
Mulan
Mulan
bossullumi
Mulan
Level 64
God Stats
5W - 5L
1,522 SR
Queue Stats
47W - 61L
1,473 Elo+
Party 1
Fenrir
Fenrir
dave2003
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,378 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,400 Elo+

VS

Team Averages
Level 105
1,508 SR
1,448 Elo+
Ra
Ra
FrozenDeath9898
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,232 Elo+
Solo
Ymir
Ymir
NubiaCLB
Ymir
Level 63
God Stats
22W - 17L
1,558 SR
Queue Stats
180W - 200L
1,510 Elo+
Solo
Thanatos
Thanatos
lmaoitsathos
Thanatos
Level 146
God Stats
25W - 24L
1,468 SR
Queue Stats
473W - 432L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,499
654
8,575
12,675
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
13
3 / 5 / 3
9,321
717
9,914
16,270
11,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
dave2003
Fenrir
13
2 / 5 / 2
9,067
697
5,587
12,402
4,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
10,119
778
10,511
8,831
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
4 / 0 / 12
11,106
854
10,183
9,975
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
lmaoitsathos
Thanatos
16
8 / 2 / 8
10,914
840
16,140
12,457
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
16
16
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
4
4
7
1.88
W
Ymir
4
0
12
10
L
Mulan
3
5
3
0.9
L
Fenrir
dave2003
Fenrir
2
5
2
0.6
W
Thanatos
lmaoitsathos
Thanatos
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
36,834
41,347
Taken
31,263
20,957
Mitigated
22,766
8,031
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
2,983
0
2,088
12,675
4,721
0
5,574
7,101
27,528
2,972
W
10,511
1,514
2,437
1,417
8,831
4,345
438
2,577
6,254
51,397
0
W
Ymir
10,183
3,025
0
4,002
9,975
11,712
675
2,403
7,572
30,709
0
L
Mulan
9,914
2,541
1,483
3,080
16,270
11,242
0
7,882
8,388
0
23,502
L
Fenrir
dave2003
Fenrir
5,587
1,654
0
1,380
12,402
4,994
0
7,280
5,122
0
27,238
W
Thanatos
lmaoitsathos
Thanatos
16,140
5,236
0
12,694
12,457
6,709
1,806
3,237
9,220
0
46,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
32,139
118
Minions Killed
161
0
Camps Cleared
0
631,746
Distance Traveled
758,596
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,499
654
43
3
0
193,837
2
W
Ra
10,119
778
89
7
0
230,210
1
W
Ymir
11,106
854
27
2
0
254,505
3
L
Mulan
9,321
717
28
2
0
224,958
2
L
Fenrir
9,067
697
47
4
0
212,951
0
W
Thanatos
10,914
840
45
3
0
273,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role