Player Matchup

Loki
Loki
AssertedOrc34
Loki
Level 123
God Stats
2W - 5L
1,285 SR
Queue Stats
184W - 170L
1,508 Elo+
Party 2
Cupid
Cupid
CorkedHornet448
Cupid
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,540 Elo+
Solo
Zeus
Zeus
InnateBeast1841
Zeus
Level 109
God Stats
3W - 2L
1,374 SR
Queue Stats
560W - 496L
1,525 Elo+
Solo
Atlas
Atlas
coherentbabbling
Atlas
Level 147
God Stats
30W - 16L
1,642 SR
Queue Stats
516W - 482L
1,498 Elo+
Solo
Shiva
Shiva
l-Ember_Shard-l
Shiva
Level 157
God Stats
12W - 10L
1,531 SR
Queue Stats
85W - 78L
1,499 Elo+
Party 2
Team Averages
Level 130
1,466 SR
1,514 Elo+

VS

Team Averages
Level 106
1,535 SR
1,516 Elo+
Mercury
Mercury
Exclxim
Mercury
Level 129
God Stats
0W - 1L
1,385 SR
Queue Stats
41W - 38L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IceBeaver96
Cu Chulainn
Level 109
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 8L
1,397 Elo+
Solo
Ravana
Ravana
Ponetz
Ravana
Level 147
God Stats
0W - 1L
1,696 SR
Queue Stats
103W - 108L
1,534 Elo+
Party 1
Ishtar
Ishtar
Seapsin
Ishtar
Level 87
God Stats
8W - 5L
1,700 SR
Queue Stats
19W - 13L
1,611 Elo+
Party 1
Tiamat
Tiamat
Xolo_05rm
Tiamat
Level 57
God Stats
5W - 5L
1,582 SR
Queue Stats
66W - 80L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,959
560
4,898
15,384
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 0 / 2
8,857
554
4,949
11,502
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 1 / 3
10,447
653
16,511
9,931
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 7
8,691
543
5,898
15,501
12,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 0 / 8
10,096
631
13,697
14,154
8,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Exclxim
Mercury
11
1 / 4 / 1
7,284
455
4,650
12,844
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cu Chulainn
IceBeaver96
Cu Chulainn
13
1 / 4 / 0
7,114
445
6,690
12,958
9,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Ponetz
Ravana
11
0 / 4 / 3
6,770
423
6,647
14,333
13,529
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Seapsin
Ishtar
13
2 / 3 / 0
7,457
466
7,477
12,771
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Xolo_05rm
Tiamat
11
1 / 7 / 1
7,003
438
8,978
13,764
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
5
5
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
0
0
2
1
L
Mercury
Exclxim
Mercury
1
4
1
0.38
L
Cu Chulainn
IceBeaver96
Cu Chulainn
1
4
0
0.25
W
11
1
3
12.5
L
Ravana
Ponetz
Ravana
0
4
3
0.38
L
Ishtar
Seapsin
Ishtar
2
3
0
0.67
L
Tiamat
Xolo_05rm
Tiamat
1
7
1
0.21
W
3
2
7
3.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
34,442
66,472
Taken
66,670
35,471
Mitigated
39,670
30,185
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,898
1,799
0
8,192
15,384
6,236
149
1,829
13,555
0
68,645
W
4,949
2,897
385
6,476
11,502
3,727
2,832
0
11,502
0
74,108
L
Mercury
Exclxim
Mercury
4,650
1,997
0
356
12,844
4,449
0
3,815
9,029
0
49,932
L
Cu Chulainn
IceBeaver96
Cu Chulainn
6,690
1,940
0
1,287
12,958
9,160
0
1,819
11,139
5,285
45,730
W
16,511
1,998
0
2,436
9,931
4,286
1,352
5,038
4,893
78,416
0
L
Ravana
Ponetz
Ravana
6,647
1,414
0
2,128
14,333
13,529
188
4,356
9,977
0
23,171
L
Ishtar
Seapsin
Ishtar
7,477
4,145
0
4,941
12,771
4,790
990
3,795
8,976
0
59,175
L
Tiamat
Xolo_05rm
Tiamat
8,978
1,014
0
2,799
13,764
7,742
714
8,373
5,391
48,777
0
W
5,898
2,524
2,336
3,079
15,501
12,450
69
1,517
13,984
23,411
1,045
W
13,697
3,884
793
6,488
14,154
8,772
1,936
1,496
12,658
0
84,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
35,628
543
Minions Killed
386
0
Camps Cleared
0
1,517,481
Distance Traveled
1,435,919
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,959
560
108
7
0
344,115
0
W
Cupid
8,857
554
120
8
0
267,112
3
L
Mercury
7,284
455
99
6
0
319,617
3
L
Cu Chulainn
7,114
445
71
4
0
287,994
0
W
Zeus
10,447
653
133
8
0
303,012
0
L
Ravana
6,770
423
25
2
0
293,848
1
L
Ishtar
7,457
466
108
7
0
264,264
3
L
Tiamat
7,003
438
83
5
0
270,196
5
W
Atlas
8,691
543
45
3
0
302,303
4
W
Shiva
10,096
631
137
9
0
300,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role