Player Matchup

Mulan
Mulan
AdanCasas07
Mulan
Level 136
God Stats
14W - 4L
1,837 SR
Queue Stats
460W - 240L
1,678 Elo+
Party 2
Scylla
Scylla
Pedro20192837
Scylla
Level 23
God Stats
4W - 0L
1,884 SR
Queue Stats
96W - 25L
1,724 Elo+
Party 2
Heimdallr
Heimdallr
temp-201100
Heimdallr
Level 42
God Stats
1W - 0L
1,526 SR
Queue Stats
14W - 12L
1,445 Elo+
Party 2
Team Averages
Level 67
1,749 SR
1,616 Elo+

VS

Team Averages
Level 54
1,516 SR
1,408 Elo+
Anubis
Anubis
Megatron15-03
Anubis
Level 83
God Stats
0W - 1L
1,818 SR
Queue Stats
71W - 71L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
NeXuS-44120
Cthulhu
Level 29
God Stats
0W - 1L
1,231 SR
Queue Stats
10W - 12L
1,382 Elo+
Party 1
Rama
Rama
Shamanonly
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
11,386
813
19,501
21,377
27,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 10
11,121
794
14,627
8,269
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
temp-201100
Heimdallr
17
9 / 0 / 12
12,029
859
13,767
9,842
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 0
8,931
638
8,358
15,710
8,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
NeXuS-44120
Cthulhu
14
0 / 4 / 2
9,514
680
11,076
20,071
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 9 / 0
7,966
569
4,817
16,651
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
23
Kills
2
3
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
2
10
0
0.2
L
Cthulhu
NeXuS-44120
Cthulhu
0
4
2
0.25
W
7
3
10
4
L
0
9
0
0
W
Heimdallr
temp-201100
Heimdallr
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
24,251
39,488
Taken
52,432
36,278
Mitigated
40,903
12,995
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,501
2,068
529
7,137
21,377
27,175
420
6,667
14,710
377
53,868
L
8,358
262
0
1,218
15,710
8,815
78
3,808
11,742
33,040
0
L
Cthulhu
NeXuS-44120
Cthulhu
11,076
616
92
2,884
20,071
25,070
44
6,958
12,624
27,506
0
W
14,627
1,479
0
931
8,269
3,808
296
6,601
1,668
37,592
0
L
4,817
3,304
0
1,208
16,651
7,018
240
3,367
13,056
0
21,419
W
Heimdallr
temp-201100
Heimdallr
13,767
9,949
0
4,398
9,842
5,295
2,094
6,262
3,580
0
59,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
26,411
170
Minions Killed
129
0
Camps Cleared
0
813,932
Distance Traveled
684,562
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,386
813
45
3
0
273,209
3
L
Anubis
8,931
638
55
4
0
193,915
2
L
Cthulhu
9,514
680
39
3
0
296,057
0
W
Scylla
11,121
794
53
4
0
254,041
4
L
Rama
7,966
569
35
3
0
194,590
3
W
Heimdallr
12,029
859
72
5
0
286,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role