Player Matchup

Scylla
Scylla
KIRA Darko5131
Scylla
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,183 Elo+
Solo
Odin
Odin
LazyJaguarPaw
Odin
Level 107
God Stats
2W - 1L
1,503 SR
Queue Stats
80W - 90L
1,428 Elo+
Solo
Tiamat
Tiamat
NocturneLion
Tiamat
Level 157
God Stats
45W - 36L
1,623 SR
Queue Stats
1,025W - 1,091L
1,498 Elo+
Solo
Hera
Hera
juanbarletta2017
Hera
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 116L
1,499 Elo+
Solo
Cupid
Cupid
Åster
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 223L
1,487 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,419 Elo+

VS

Team Averages
Level 103
1,412 SR
1,460 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DamnitSHOTGUN
Raijin
Level 54
God Stats
2W - 9L
1,195 SR
Queue Stats
160W - 157L
1,472 Elo+
Party 1
Shiva
Shiva
DorkasaurusRx
Shiva
Level 154
God Stats
3W - 7L
1,399 SR
Queue Stats
425W - 485L
1,439 Elo+
Solo
Ishtar
Ishtar
Ysn x Greenz
Ishtar
Level 89
God Stats
0W - 2L
1,465 SR
Queue Stats
36W - 52L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
8,415
765
8,742
7,391
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 12
7,991
726
6,767
10,150
9,504
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
8 / 3 / 6
9,366
851
13,411
9,669
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 8
10,682
971
19,208
8,916
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Åster
Cupid
14
2 / 2 / 9
8,504
773
6,211
8,698
3,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 3 / 3
8,912
810
12,135
11,642
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
 
Jing Wei
14
0 / 5 / 4
7,695
700
5,336
10,723
4,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 3
7,710
701
4,813
7,589
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 5
9,779
889
9,995
18,088
17,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
14
1 / 5 / 7
8,231
748
6,409
12,326
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
21
Kills
11
11
Deaths
21
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
3
3
2.17
L
Jing Wei
 
Jing Wei
0
5
4
0.4
L
1
4
3
0.63
L
4
4
5
1.63
W
1
2
9
2.75
W
1
2
12
3.5
W
Tiamat
8
3
6
3.67
L
Ishtar
1
5
7
0.9
W
9
2
8
6.5
W
Cupid
Åster
Cupid
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,339
Damage
38,688
44,824
Taken
60,368
27,985
Mitigated
34,733
19,594
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,135
6,423
2,558
1,728
11,642
5,010
1,140
7,721
3,895
0
22,664
L
Jing Wei
 
Jing Wei
5,336
2,984
698
1,021
10,723
4,011
180
9,082
1,641
0
15,474
L
4,813
426
867
756
7,589
2,908
456
5,689
1,900
12,609
0
L
9,995
1,877
2,883
6,102
18,088
17,937
0
9,934
8,154
0
28,169
W
8,742
437
364
165
7,391
2,509
0
775
6,616
19,670
0
W
6,767
1,714
2,808
1,691
10,150
9,504
109
1,548
8,602
0
9,170
W
Tiamat
13,411
476
1,438
2,131
9,669
8,424
809
1,275
8,394
21,114
0
L
Ishtar
6,409
4,012
353
1,426
12,326
4,867
0
8,935
3,391
0
17,936
W
19,208
3,189
1,086
2,253
8,916
4,173
18
423
8,493
42,300
0
W
Cupid
Åster
Cupid
6,211
2,382
4,822
2,836
8,698
3,375
1,408
792
7,906
0
13,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
42,327
125
Minions Killed
142
0
Camps Cleared
0
1,135,789
Distance Traveled
994,042
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,912
810
30
3
0
192,491
1
L
Jing Wei
7,695
700
16
1
0
200,303
0
L
Raijin
7,710
701
24
2
0
194,455
0
L
Shiva
9,779
889
43
4
0
214,594
2
W
Scylla
8,415
765
22
2
0
209,287
0
W
Odin
7,991
726
5
0
0
259,504
0
W
Tiamat
9,366
851
21
2
0
203,539
0
L
Ishtar
8,231
748
29
3
0
192,199
1
W
Hera
10,682
971
56
5
0
217,999
1
W
Cupid
8,504
773
21
2
0
245,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role