Player Matchup

Heimdallr
Heimdallr
CheesingAddict
Heimdallr
Level 28
God Stats
8W - 3L
1,542 SR
Queue Stats
18W - 15L
1,452 Elo+
Party 2
Terra
Terra
CostRobin60756
Terra
Level 37
God Stats
3W - 4L
1,488 SR
Queue Stats
21W - 22L
1,408 Elo+
Party 2
Anubis
Anubis
HENRYNFFC
Anubis
Level 25
God Stats
1W - 2L
1,300 SR
Queue Stats
10W - 14L
1,399 Elo+
Party 3
Arachne
Arachne
JackH19603
Arachne
Level 87
God Stats
3W - 0L
1,832 SR
Queue Stats
73W - 72L
1,427 Elo+
Party 3
Cabrakan
Cabrakan
kingharman00
Cabrakan
Level 63
God Stats
13W - 13L
1,519 SR
Queue Stats
27W - 29L
1,426 Elo+
Party 2
Team Averages
Level 48
1,536 SR
1,422 Elo+

VS

Team Averages
Level 62
1,512 SR
1,458 Elo+
Nu Wa
Nu Wa
KippenHenne
Nu Wa
Level 21
God Stats
9W - 10L
1,478 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 1
Kali
Kali
Radion_Btw
Kali
Level 97
God Stats
8W - 5L
1,641 SR
Queue Stats
253W - 236L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
Yekune
Aphrodite
Level 67
God Stats
8W - 12L
1,385 SR
Queue Stats
154W - 171L
1,429 Elo+
Party 1
King Arthur
King Arthur
Young_Rogue_Fate
King Arthur
Level 80
God Stats
2W - 10L
1,218 SR
Queue Stats
162W - 174L
1,464 Elo+
Party 1
Merlin
Merlin
kerm1121
Merlin
Level 43
God Stats
4W - 3L
1,836 SR
Queue Stats
16W - 17L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CheesingAddict
Heimdallr
12
2 / 0 / 8
7,324
458
10,866
9,158
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 7
8,261
516
4,325
9,954
6,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
HENRYNFFC
Anubis
15
2 / 1 / 4
8,695
543
3,724
10,962
5,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
JackH19603
Arachne
15
5 / 2 / 1
9,260
579
6,518
12,120
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
kingharman00
Cabrakan
15
9 / 0 / 7
9,482
593
12,303
10,146
9,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,689
418
8,148
7,515
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
6,242
390
5,790
13,186
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Yekune
Aphrodite
10
0 / 5 / 0
6,605
413
4,734
14,349
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Young_Rogue_Fate
King Arthur
10
1 / 4 / 0
6,550
409
5,273
12,281
5,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
kerm1121
Merlin
12
0 / 4 / 2
7,346
459
5,700
7,408
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
2
3
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CheesingAddict
Heimdallr
2
0
8
6
W
2
0
7
5.5
W
Anubis
HENRYNFFC
Anubis
2
1
4
4
W
Arachne
JackH19603
Arachne
5
2
1
2.75
L
1
3
0
0.33
L
0
4
1
0.13
L
Aphrodite
Yekune
Aphrodite
0
5
0
0
L
King Arthur
Young_Rogue_Fate
King Arthur
1
4
0
0.25
L
Merlin
kerm1121
Merlin
0
4
2
0.25
W
Cabrakan
kingharman00
Cabrakan
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
29,645
52,340
Taken
54,739
30,793
Mitigated
25,287
25,002
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CheesingAddict
Heimdallr
10,866
3,616
0
3,105
9,158
3,782
1,803
4,167
4,752
0
62,712
W
4,325
381
3,959
4,199
9,954
6,619
232
5,373
4,202
20,938
0
W
Anubis
HENRYNFFC
Anubis
3,724
443
0
6,796
10,962
5,054
1,115
4,029
6,864
65,935
0
W
Arachne
JackH19603
Arachne
6,518
3,843
0
3,656
12,120
5,719
1,045
961
11,131
0
68,464
L
8,148
2,274
0
573
7,515
2,968
0
4,361
3,034
43,167
0
L
5,790
2,290
0
4,667
13,186
6,354
0
2,770
10,304
0
48,034
L
Aphrodite
Yekune
Aphrodite
4,734
767
1,990
6,353
14,349
7,930
58
3,864
10,355
31,477
2,667
L
King Arthur
Young_Rogue_Fate
King Arthur
5,273
808
0
1,175
12,281
5,470
0
4,321
7,697
0
38,161
L
Merlin
kerm1121
Merlin
5,700
223
0
545
7,408
2,565
0
4,297
2,997
55,402
0
W
Cabrakan
kingharman00
Cabrakan
12,303
1,383
0
3,287
10,146
9,619
1,440
2,706
7,311
57,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
33,432
457
Minions Killed
372
0
Camps Cleared
0
1,528,592
Distance Traveled
1,537,929
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,324
458
102
6
0
283,821
4
W
Terra
8,261
516
16
1
0
318,582
0
W
Anubis
8,695
543
115
7
0
287,053
3
W
Arachne
9,260
579
124
8
0
352,383
3
L
Nu Wa
6,689
418
78
5
0
266,744
5
L
Kali
6,242
390
78
5
0
301,924
5
L
Aphrodite
6,605
413
51
3
0
378,988
4
L
King Arthur
6,550
409
67
4
0
314,866
1
L
Merlin
7,346
459
98
6
0
275,407
6
W
Cabrakan
9,482
593
100
6
0
286,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role