Player Matchup

Merlin
Merlin
AverageJoe316
Merlin
Level 146
God Stats
11W - 14L
1,469 SR
Queue Stats
107W - 107L
1,466 Elo+
Solo
Ne Zha
Ne Zha
ShadowsWoe
Ne Zha
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
91W - 52L
1,626 Elo+
Solo
Sobek
Sobek
Spencergot_u
Sobek
Level 109
God Stats
1W - 0L
1,704 SR
Queue Stats
18W - 15L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wi1destDr3am
Ah Muzen Cab
Level 158
God Stats
37W - 32L
1,556 SR
Queue Stats
880W - 920L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xseymoure19x1
Morgan Le Fay
Level 106
God Stats
5W - 12L
1,201 SR
Queue Stats
243W - 256L
1,443 Elo+
Solo
Team Averages
Level 136
1,518 SR
1,489 Elo+

VS

Team Averages
Level 112
1,589 SR
1,399 Elo+
Janus
Janus
Doot_And_Boom
Janus
Level 82
God Stats
4W - 2L
1,560 SR
Queue Stats
72W - 70L
1,466 Elo+
Party 1
Thor
Thor
FlipperBroom346
Thor
Level 158
God Stats
3W - 4L
1,551 SR
Queue Stats
48W - 47L
1,464 Elo+
Solo
Ra
Ra
Riegan25
Ra
Level 69
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 4L
1,179 Elo+
Solo
Heimdallr
Heimdallr
Wasabi_Pow101
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,419 Elo+
Party 1
Neith
Neith
Xiertic
Neith
Level 128
God Stats
10W - 11L
1,595 SR
Queue Stats
143W - 130L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
11,524
1,152
12,065
4,965
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ShadowsWoe
Ne Zha
17
4 / 1 / 6
11,138
1,114
13,667
12,063
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 0 / 14
10,758
1,076
12,751
17,867
24,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Wi1destDr3am
Ah Muzen Cab
17
3 / 0 / 8
10,860
1,086
16,193
5,675
2,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Xseymoure19x1
Morgan Le Fay
16
0 / 1 / 9
9,808
981
8,933
8,115
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,571
957
10,765
16,179
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 2
10,214
1,021
7,943
16,213
15,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 0
9,692
969
9,221
9,416
4,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Wasabi_Pow101
Heimdallr
15
0 / 5 / 1
9,391
939
6,160
14,360
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Xiertic
Neith
15
1 / 1 / 0
10,046
1,005
8,406
9,889
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
15
Kills
2
2
Deaths
15
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
6
1
0.08
L
0
2
2
0.5
L
1
1
0
1
W
Ne Zha
ShadowsWoe
Ne Zha
4
1
6
7
W
1
0
14
8
L
Heimdallr
Wasabi_Pow101
Heimdallr
0
5
1
0.1
W
Ah Muzen Cab
Wi1destDr3am
Ah Muzen Cab
3
0
8
7
L
Neith
Xiertic
Neith
1
1
0
1
W
Morgan Le Fay
Xseymoure19x1
Morgan Le Fay
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,609
Damage
42,495
48,685
Taken
66,057
46,919
Mitigated
36,977
9,525
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,065
266
0
288
4,965
2,570
0
2,127
2,838
44,287
0
L
10,765
1,034
0
340
16,179
6,232
0
7,405
8,580
42,753
0
L
7,943
1,285
1,738
1,561
16,213
15,908
0
8,795
7,095
0
12,024
L
9,221
979
1,030
611
9,416
4,515
0
5,787
3,593
20,652
0
W
Ne Zha
ShadowsWoe
Ne Zha
13,667
2,946
0
3,201
12,063
12,144
0
5,030
7,033
0
34,860
W
12,751
865
0
2,283
17,867
24,984
0
7,432
10,435
23,765
0
L
Heimdallr
Wasabi_Pow101
Heimdallr
6,160
2,333
0
144
14,360
6,488
0
8,329
5,822
0
16,303
W
Ah Muzen Cab
Wi1destDr3am
Ah Muzen Cab
16,193
2,383
0
1,522
5,675
2,670
0
1,759
3,916
0
31,809
L
Neith
Xiertic
Neith
8,406
3,974
0
737
9,889
3,834
0
3,433
6,084
0
35,635
W
Morgan Le Fay
Xseymoure19x1
Morgan Le Fay
8,933
676
65
2,166
8,115
4,551
0
3,638
4,477
21,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,088
Gold Earned
48,914
219
Minions Killed
226
10
Camps Cleared
3
1,070,853
Distance Traveled
962,079
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,524
1,152
94
9
0
201,985
0
L
Janus
9,571
957
91
9
0
188,701
0
L
Thor
10,214
1,021
14
1
0
201,466
0
L
Ra
9,692
969
28
3
1
208,203
0
W
Ne Zha
11,138
1,114
40
4
7
229,700
0
W
Sobek
10,758
1,076
20
2
0
238,185
1
L
Heimdallr
9,391
939
40
4
2
181,698
0
W
Ah Muzen Cab
10,860
1,086
40
4
3
226,642
2
L
Neith
10,046
1,005
53
5
0
182,011
0
W
Morgan Le Fay
9,808
981
25
3
0
174,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role