Player Matchup

Odin
Odin
Madara982
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
Nucial
Nu Wa
Level 27
God Stats
3W - 1L
1,490 SR
Queue Stats
4W - 1L
1,540 Elo+
Party 1
Maui
Maui
aless21191
Maui
Level 24
God Stats
5W - 0L
1,865 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 1
Sol
Sol
mimitoss005
Sol
Level 118
God Stats
4W - 2L
1,610 SR
Queue Stats
61W - 77L
1,442 Elo+
Party 1
Thanatos
Thanatos
zlViiruZZ
Thanatos
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,506 Elo+
Solo
Team Averages
Level 66
1,593 SR
1,473 Elo+

VS

Team Averages
Level 62
1,497 SR
1,411 Elo+
Jing Wei
Jing Wei
Maumba
Jing Wei
Level 43
God Stats
2W - 7L
1,240 SR
Queue Stats
87W - 101L
1,354 Elo+
Solo
Thanatos
Thanatos
TenSe_M1T0
Thanatos
Level 88
God Stats
6W - 3L
1,655 SR
Queue Stats
348W - 389L
1,415 Elo+
Party 2
Poseidon
Poseidon
Urklex
Poseidon
Level 106
God Stats
9W - 8L
1,473 SR
Queue Stats
448W - 466L
1,528 Elo+
Party 2
Ares
Ares
stumbleguy
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,306 Elo+
Party 2
Cliodhna
Cliodhna
uros1234567
Cliodhna
Level 47
God Stats
2W - 3L
1,619 SR
Queue Stats
126W - 144L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 1 / 6
8,878
555
5,575
11,288
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Nucial
Nu Wa
13
2 / 4 / 5
8,229
514
5,195
6,709
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 5
8,774
548
9,531
10,272
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 4
8,929
558
11,769
11,271
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
zlViiruZZ
Thanatos
16
7 / 1 / 2
9,667
604
11,700
14,811
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Maumba
Jing Wei
12
0 / 2 / 2
7,416
464
4,880
11,639
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TenSe_M1T0
Thanatos
11
2 / 5 / 3
7,936
496
6,061
12,346
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Urklex
Poseidon
13
3 / 4 / 1
7,969
498
9,419
8,429
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
6,484
405
3,188
15,321
10,463
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
uros1234567
Cliodhna
13
5 / 2 / 0
8,418
526
6,341
11,852
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
10
10
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
6
7
L
Jing Wei
Maumba
Jing Wei
0
2
2
0.5
W
Nu Wa
Nucial
Nu Wa
2
4
5
1.13
L
Thanatos
TenSe_M1T0
Thanatos
2
5
3
0.7
L
Poseidon
Urklex
Poseidon
3
4
1
0.88
W
5
3
5
2.5
W
1
1
4
3
L
0
6
1
0.08
L
Cliodhna
uros1234567
Cliodhna
5
2
0
2.5
W
Thanatos
zlViiruZZ
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,770
Damage
29,889
54,351
Taken
59,587
34,587
Mitigated
32,306
27,333
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,575
1,247
0
2,607
11,288
12,601
0
1,718
9,570
38
26,105
L
Jing Wei
Maumba
Jing Wei
4,880
2,819
0
3,624
11,639
4,684
483
7,664
3,891
0
52,608
W
Nu Wa
Nucial
Nu Wa
5,195
1,065
0
480
6,709
2,760
770
2,448
4,261
45,098
0
L
Thanatos
TenSe_M1T0
Thanatos
6,061
1,469
0
7,163
12,346
9,024
0
6,871
5,397
0
23,194
L
Poseidon
Urklex
Poseidon
9,419
1,311
0
818
8,429
3,153
0
3,064
5,189
61,525
0
W
9,531
3,131
0
1,238
10,272
7,831
957
2,506
7,613
37,898
6,231
W
11,769
7,082
0
7,489
11,271
3,862
362
2,556
8,715
74,917
9,186
L
3,188
624
0
957
15,321
10,463
72
5,173
10,064
29,881
0
L
Cliodhna
uros1234567
Cliodhna
6,341
649
0
4,946
11,852
4,982
0
2,234
9,472
0
53,262
W
Thanatos
zlViiruZZ
Thanatos
11,700
4,386
0
15,519
14,811
7,533
978
3,138
11,585
0
82,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
38,223
460
Minions Killed
375
0
Camps Cleared
0
1,514,733
Distance Traveled
1,564,872
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,878
555
26
2
0
342,711
8
L
Jing Wei
7,416
464
98
6
0
313,413
5
W
Nu Wa
8,229
514
97
6
0
255,795
2
L
Thanatos
7,936
496
29
2
0
321,876
5
L
Poseidon
7,969
498
113
7
0
311,739
0
W
Maui
8,774
548
65
4
0
272,407
4
W
Sol
8,929
558
142
9
0
293,896
7
L
Ares
6,484
405
48
3
0
266,178
0
L
Cliodhna
8,418
526
87
5
0
351,666
0
W
Thanatos
9,667
604
130
8
0
349,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role