Player Matchup

He Bo
He Bo
Atomiklang
He Bo
Level 36
God Stats
2W - 8L
1,038 SR
Queue Stats
10W - 23L
1,241 Elo+
Party 2
Ne Zha
Ne Zha
Jarono
Ne Zha
Level 100
God Stats
1W - 4L
1,083 SR
Queue Stats
47W - 53L
1,437 Elo+
Solo
Jormungandr
Jormungandr
MrNightmaree
Jormungandr
Level 65
God Stats
6W - 6L
1,366 SR
Queue Stats
36W - 58L
1,283 Elo+
Solo
Jing Wei
Jing Wei
TheBestMedusa
Jing Wei
Level 100
God Stats
2W - 0L
1,724 SR
Queue Stats
8W - 5L
1,508 Elo+
Solo
Yemoja
Yemoja
etopak
Yemoja
Level 29
God Stats
3W - 3L
1,319 SR
Queue Stats
8W - 17L
1,255 Elo+
Party 2
Team Averages
Level 66
1,306 SR
1,345 Elo+

VS

Team Averages
Level 83
1,517 SR
1,382 Elo+
Bakasura
Bakasura
Chocolade21
Bakasura
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 43L
1,396 Elo+
Solo
Vamana
Vamana
Hakajima
Vamana
Level 126
God Stats
0W - 1L
1,497 SR
Queue Stats
6W - 8L
1,408 Elo+
Solo
Anubis
Anubis
Maceio
Anubis
Level 121
God Stats
4W - 2L
1,712 SR
Queue Stats
10W - 12L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
RhysPartyBand
Kuzenbo
Level 65
God Stats
10W - 10L
1,489 SR
Queue Stats
46W - 46L
1,421 Elo+
Party 1
Medusa
Medusa
Terrorkrümml
Medusa
Level 63
God Stats
4W - 8L
1,389 SR
Queue Stats
12W - 23L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 1 / 4
12,238
510
13,928
16,001
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Jarono
Ne Zha
19
3 / 2 / 9
12,610
525
12,115
23,738
12,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MrNightmaree
Jormungandr
17
2 / 2 / 5
12,157
507
23,103
25,846
31,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
TheBestMedusa
Jing Wei
17
3 / 0 / 7
11,251
469
20,659
14,991
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
etopak
Yemoja
15
1 / 1 / 9
10,937
456
6,879
17,276
17,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chocolade21
Bakasura
14
1 / 3 / 2
9,075
378
6,243
16,678
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Hakajima
Vamana
16
1 / 0 / 1
10,452
436
12,935
25,046
23,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Maceio
Anubis
13
1 / 6 / 1
8,962
373
13,769
16,311
7,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
12
0 / 3 / 2
8,511
355
6,624
24,627
36,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 2
9,958
415
11,177
15,579
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
15
Kills
5
6
Deaths
15
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
1
4
8
L
Bakasura
Chocolade21
Bakasura
1
3
2
0.67
L
Vamana
Hakajima
Vamana
1
0
1
1.5
W
Ne Zha
Jarono
Ne Zha
3
2
9
3.75
L
Anubis
Maceio
Anubis
1
6
1
0.25
W
Jormungandr
MrNightmaree
Jormungandr
2
2
5
2.25
L
Kuzenbo
0
3
2
0.33
L
2
3
2
1
W
Jing Wei
TheBestMedusa
Jing Wei
3
0
7
6.5
W
Yemoja
etopak
Yemoja
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,684
Damage
50,748
97,852
Taken
98,241
76,237
Mitigated
82,142
47,296
Healing
31,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
13,928
801
0
6,098
16,001
6,840
470
5,432
10,410
77,373
0
L
Bakasura
Chocolade21
Bakasura
6,243
4,031
172
7,804
16,678
7,314
0
7,341
9,297
0
36,378
L
Vamana
Hakajima
Vamana
12,935
6,668
2,328
8,596
25,046
23,490
0
12,912
11,924
951
77,461
W
Ne Zha
Jarono
Ne Zha
12,115
2,481
0
5,132
23,738
12,592
2,601
5,141
18,597
0
134,051
L
Anubis
Maceio
Anubis
13,769
155
599
5,579
16,311
7,948
0
6,900
9,083
59,134
0
W
Jormungandr
MrNightmaree
Jormungandr
23,103
6,247
0
12,546
25,846
31,600
588
5,934
18,874
120,621
0
L
Kuzenbo
6,624
2,167
0
2,594
24,627
36,660
0
9,586
14,844
20,633
266
L
11,177
5,705
0
4,263
15,579
6,730
1,572
6,312
9,183
0
74,214
W
Jing Wei
TheBestMedusa
Jing Wei
20,659
15,621
0
8,891
14,991
7,330
5,023
2,892
12,099
0
116,208
W
Yemoja
etopak
Yemoja
6,879
1,257
7,048
7,581
17,276
17,875
558
5,953
11,163
27,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,193
Gold Earned
46,958
693
Minions Killed
451
0
Camps Cleared
0
2,179,569
Distance Traveled
2,209,064
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,238
510
139
6
0
485,339
1
L
Bakasura
9,075
378
90
4
0
482,159
0
L
Vamana
10,452
436
133
6
0
477,410
0
W
Ne Zha
12,610
525
193
8
0
471,678
6
L
Anubis
8,962
373
92
4
0
406,313
3
W
Jormungandr
12,157
507
181
8
0
354,422
5
L
Kuzenbo
8,511
355
22
1
0
436,584
10
L
Medusa
9,958
415
114
5
0
406,598
2
W
Jing Wei
11,251
469
155
6
0
448,708
5
W
Yemoja
10,937
456
25
1
0
419,422
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role