Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KarashiSan
Xbalanque
Level 128
God Stats
3W - 2L
1,762 SR
Queue Stats
78W - 52L
1,659 Elo+
Solo
Hel
Hel
Roahl
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,217 Elo+
Solo
Team Averages
Level 108
1,587 SR
1,459 Elo+

VS

Team Averages
Level 108
1,593 SR
1,563 Elo+
Sol
Sol
Davises
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MRjyyso
Ah Muzen Cab
Level 67
God Stats
3W - 2L
1,542 SR
Queue Stats
28W - 27L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaintR1D3R
Cu Chulainn
Level 157
God Stats
1W - 1L
1,736 SR
Queue Stats
84W - 49L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
8 / 2 / 6
13,738
763
28,380
28,759
31,874
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
KarashiSan
Xbalanque
18
2 / 5 / 10
12,984
721
20,667
20,132
10,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Roahl
Hel
17
4 / 5 / 8
12,159
676
11,533
16,615
9,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
2 / 5 / 6
12,944
719
15,954
18,926
10,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MRjyyso
Ah Muzen Cab
16
0 / 8 / 4
11,098
617
10,104
19,392
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
SaintR1D3R
Cu Chulainn
20
10 / 1 / 2
15,641
869
25,184
32,992
48,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
14
Kills
12
12
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
8
2
6
5.5
W
Sol
2
5
6
1
L
Xbalanque
KarashiSan
Xbalanque
2
5
10
1.4
W
Ah Muzen Cab
MRjyyso
Ah Muzen Cab
0
8
4
0.25
L
Hel
Roahl
Hel
4
5
8
1.6
W
Cu Chulainn
SaintR1D3R
Cu Chulainn
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,580
Damage
51,242
65,506
Taken
71,310
51,614
Mitigated
69,331
28,720
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
28,380
5,915
0
12,239
28,759
31,874
762
8,772
19,987
655
76,968
W
Sol
15,954
5,842
0
6,711
18,926
10,514
2,466
4,461
14,465
66,604
4,420
L
Xbalanque
KarashiSan
Xbalanque
20,667
5,459
683
2,131
20,132
10,490
2,004
3,419
16,713
0
79,628
W
Ah Muzen Cab
MRjyyso
Ah Muzen Cab
10,104
3,830
0
3,156
19,392
10,012
335
3,043
16,349
0
57,504
L
Hel
Roahl
Hel
11,533
418
7,474
6,193
16,615
9,250
685
3,348
13,267
35,692
0
W
Cu Chulainn
SaintR1D3R
Cu Chulainn
25,184
4,244
708
3,263
32,992
48,805
903
5,289
27,703
0
65,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
39,683
248
Minions Killed
210
0
Camps Cleared
0
1,040,018
Distance Traveled
1,030,130
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,738
763
89
5
0
400,121
3
W
Sol
12,944
719
86
5
0
309,841
2
L
Xbalanque
12,984
721
109
6
0
313,321
5
W
Ah Muzen Cab
11,098
617
84
5
0
324,983
1
L
Hel
12,159
676
50
3
0
326,576
1
W
Cu Chulainn
15,641
869
40
2
0
395,306
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role