Player Matchup

Bakasura
Bakasura
FFStrife
Bakasura
Level 109
God Stats
4W - 3L
1,338 SR
Queue Stats
36W - 49L
1,353 Elo+
Party 1
Geb
Geb
YhunA-Heartfilia
Geb
Level 158
God Stats
4W - 2L
1,382 SR
Queue Stats
192W - 257L
1,412 Elo+
Party 1
Anubis
Anubis
Zelllfire
Anubis
Level 29
God Stats
3W - 2L
1,486 SR
Queue Stats
15W - 17L
1,379 Elo+
Party 1
Artemis
Artemis
carlssonfjunis
Artemis
Level 62
God Stats
4W - 5L
1,323 SR
Queue Stats
164W - 216L
1,367 Elo+
Party 3
Hercules
Hercules
frepqe
Hercules
Level 80
God Stats
3W - 1L
1,610 SR
Queue Stats
170W - 229L
1,368 Elo+
Party 3
Team Averages
Level 88
1,428 SR
1,376 Elo+

VS

Team Averages
Level 52
1,413 SR
1,388 Elo+
Ravana
Ravana
Arnaufer09
Ravana
Level 45
God Stats
2W - 4L
1,527 SR
Queue Stats
44W - 72L
1,375 Elo+
Party 4
Olorun
Olorun
Odu-rg
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 87L
1,303 Elo+
Solo
Scylla
Scylla
XxdacarexX
Scylla
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 144L
1,471 Elo+
Party 4
Maui
Maui
gewoonrowan
Maui
Level 29
God Stats
1W - 5L
1,145 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 2
Cernunnos
Cernunnos
marcwollah
Cernunnos
Level 58
God Stats
14W - 24L
1,392 SR
Queue Stats
42W - 49L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FFStrife
Bakasura
20
11 / 1 / 6
13,196
574
19,452
17,417
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 9
11,684
508
5,811
16,218
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Zelllfire
Anubis
18
4 / 3 / 9
12,065
525
14,310
17,019
8,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 6
11,920
518
14,937
12,314
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
frepqe
Hercules
19
4 / 1 / 1
11,989
521
11,221
20,678
21,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arnaufer09
Ravana
18
4 / 4 / 3
11,633
506
17,693
19,400
9,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Odu-rg
Olorun
14
1 / 5 / 0
9,373
408
7,139
14,760
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
XxdacarexX
Scylla
16
2 / 7 / 2
9,800
426
8,452
14,957
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 2 / 5
9,958
433
3,694
16,842
22,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
marcwollah
Cernunnos
18
1 / 5 / 1
11,010
479
10,188
21,664
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
8
8
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
Arnaufer09
Ravana
4
4
3
1.38
W
Bakasura
FFStrife
Bakasura
11
1
6
14
L
Olorun
Odu-rg
Olorun
1
5
0
0.2
L
Scylla
XxdacarexX
Scylla
2
7
2
0.43
W
2
2
9
3.25
W
Anubis
Zelllfire
Anubis
4
3
9
2.83
W
2
1
6
5
W
Hercules
frepqe
Hercules
4
1
1
4.5
L
0
2
5
1.25
L
Cernunnos
marcwollah
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,731
Damage
47,166
83,646
Taken
87,623
57,630
Mitigated
53,723
34,091
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Arnaufer09
Ravana
17,693
7,024
0
1,871
19,400
9,364
0
5,577
13,368
0
113,844
W
Bakasura
FFStrife
Bakasura
19,452
11,995
0
7,240
17,417
8,104
1,401
1,707
15,710
0
87,162
L
Olorun
Odu-rg
Olorun
7,139
3,702
0
4,263
14,760
7,875
460
1,341
12,406
53,662
4,718
L
Scylla
XxdacarexX
Scylla
8,452
939
0
469
14,957
5,938
0
4,458
9,181
81,560
0
W
5,811
515
0
3,802
16,218
14,747
1,124
3,809
12,409
40,745
0
W
Anubis
Zelllfire
Anubis
14,310
1,003
0
9,621
17,019
8,434
0
5,035
11,984
107,336
0
W
14,937
7,835
114
7,963
12,314
5,201
4,441
1,289
11,025
0
91,560
W
Hercules
frepqe
Hercules
11,221
2,659
0
5,351
20,678
21,144
2,196
6,797
13,881
0
77,871
L
3,694
833
319
2,132
16,842
22,052
0
5,420
9,888
30,738
2,389
L
Cernunnos
marcwollah
Cernunnos
10,188
4,181
0
9,173
21,664
8,494
0
3,325
17,366
0
101,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
51,774
581
Minions Killed
579
0
Camps Cleared
0
2,098,711
Distance Traveled
1,963,953
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,633
506
139
6
0
476,016
0
W
Bakasura
13,196
574
138
6
0
524,420
0
L
Olorun
9,373
408
94
4
0
333,012
1
L
Scylla
9,800
426
121
5
0
387,144
4
W
Geb
11,684
508
40
2
0
377,920
3
W
Anubis
12,065
525
154
7
0
383,172
3
W
Artemis
11,920
518
134
6
0
390,400
2
W
Hercules
11,989
521
115
5
0
422,799
0
L
Maui
9,958
433
69
3
0
392,972
3
L
Cernunnos
11,010
479
156
7
0
374,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role