Player Matchup

Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gillgames
Sol
Level 88
God Stats
3W - 5L
1,190 SR
Queue Stats
62W - 65L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
Kanokas
Ao Kuang
Level 128
God Stats
51W - 34L
1,617 SR
Queue Stats
256W - 229L
1,499 Elo+
Party 1
Thanatos
Thanatos
Kongawars
Thanatos
Level 99
God Stats
2W - 2L
1,439 SR
Queue Stats
239W - 218L
1,500 Elo+
Party 1
Chernobog
Chernobog
blankton
Chernobog
Level 77
God Stats
2W - 2L
1,386 SR
Queue Stats
85W - 85L
1,492 Elo+
Party 1
Team Averages
Level 92
1,426 SR
1,467 Elo+

VS

Team Averages
Level 101
1,605 SR
1,421 Elo+
Neith
Neith
AuricaViorel
Neith
Level 98
God Stats
38W - 32L
1,584 SR
Queue Stats
261W - 239L
1,470 Elo+
Solo
Chaac
Chaac
Garmadon2106
Chaac
Level 89
God Stats
3W - 5L
1,468 SR
Queue Stats
277W - 313L
1,438 Elo+
Solo
Mercury
Mercury
Maximus2133
Mercury
Level 93
God Stats
4W - 3L
1,694 SR
Queue Stats
40W - 44L
1,375 Elo+
Party 2
Hera
Hera
MountainRooster
Hera
Level 160
God Stats
5W - 6L
1,753 SR
Queue Stats
103W - 122L
1,458 Elo+
Solo
Sylvanus
Sylvanus
lexerian
Sylvanus
Level 65
God Stats
8W - 5L
1,528 SR
Queue Stats
38W - 45L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,088
618
564
2,852
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 1
3,302
660
1,175
2,401
670
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Kanokas
Ao Kuang
7
2 / 0 / 1
4,467
893
2,722
3,417
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Kongawars
Thanatos
6
3 / 0 / 0
3,904
781
1,982
4,070
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
blankton
Chernobog
5
0 / 0 / 0
3,272
654
732
2,492
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,142
628
906
2,046
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,625
525
178
1,387
514
Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Maximus2133
Mercury
4
0 / 2 / 0
2,918
584
724
4,460
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 0
3,594
719
1,500
2,485
747
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
lexerian
Sylvanus
5
0 / 0 / 0
2,994
599
1,220
1,820
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Ao Kuang
Kanokas
Ao Kuang
2
0
1
2.5
W
Thanatos
Kongawars
Thanatos
3
0
0
3
L
Mercury
Maximus2133
Mercury
0
2
0
0
L
0
1
0
0
W
Chernobog
blankton
Chernobog
0
0
0
0
L
Sylvanus
lexerian
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,175
Damage
4,528
15,232
Taken
12,198
5,139
Mitigated
4,211
12,471
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
564
141
440
1,540
2,852
1,210
0
595
2,257
0
7,968
L
906
529
0
776
2,046
637
0
0
2,011
0
18,001
L
178
83
0
200
1,387
514
0
914
473
0
3,007
W
1,175
110
0
1,670
2,401
670
0
664
1,737
13,803
0
W
Ao Kuang
Kanokas
Ao Kuang
2,722
437
0
2,899
3,417
938
1,779
0
3,417
20,198
0
W
Thanatos
Kongawars
Thanatos
1,982
735
0
4,307
4,070
1,615
0
682
3,388
0
20,601
L
Mercury
Maximus2133
Mercury
724
90
0
1,841
4,460
1,361
0
1,808
2,652
0
6,323
L
1,500
443
0
916
2,485
747
0
1,175
1,310
21,152
0
W
Chernobog
blankton
Chernobog
732
437
0
1,615
2,492
706
0
534
1,958
0
16,499
L
Sylvanus
lexerian
Sylvanus
1,220
695
89
404
1,820
952
0
0
1,755
7,985
2,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
15,273
154
Minions Killed
108
0
Camps Cleared
0
480,432
Distance Traveled
445,590
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,088
618
17
3
0
96,913
0
L
Neith
3,142
628
34
7
0
95,328
1
L
Chaac
2,625
525
7
1
0
44,316
1
W
Sol
3,302
660
22
4
0
91,686
0
W
Ao Kuang
4,467
893
40
8
0
93,499
1
W
Thanatos
3,904
781
40
8
0
108,549
1
L
Mercury
2,918
584
14
3
0
119,745
0
L
Hera
3,594
719
38
8
0
93,826
1
W
Chernobog
3,272
654
35
7
0
89,785
2
L
Sylvanus
2,994
599
15
3
0
92,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role