Player Matchup

Thoth
Thoth
Arxbbit
Thoth
Level 124
God Stats
1W - 0L
1,877 SR
Queue Stats
9W - 2L
1,754 Elo+
Party 1
Chaac
Chaac
DirtyTurtle08
Chaac
Level 94
God Stats
2W - 0L
1,552 SR
Queue Stats
23W - 6L
1,738 Elo+
Party 1
Bacchus
Bacchus
PokerDoge
Bacchus
Level 117
God Stats
2W - 0L
1,759 SR
Queue Stats
21W - 5L
1,852 Elo+
Party 1
Anubis
Anubis
Zalom
Anubis
Level 112
God Stats
3W - 0L
1,505 SR
Queue Stats
84W - 85L
1,541 Elo+
Solo
He Bo
He Bo
greekaros
He Bo
Level 146
God Stats
4W - 8L
1,366 SR
Queue Stats
254W - 254L
1,511 Elo+
Solo
Team Averages
Level 119
1,612 SR
1,679 Elo+

VS

Team Averages
Level 133
1,601 SR
1,564 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bobolebonobo
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,658 Elo+
Party 2
Chaac
Chaac
LEWTOR
Chaac
Level 144
God Stats
0W - 1L
1,697 SR
Queue Stats
61W - 47L
1,570 Elo+
Party 3
Eset
Eset
LickMyKnowledge
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,538 Elo+
Party 2
Hun Batz
Hun Batz
dee_M16
Hun Batz
Level 147
God Stats
0W - 1L
1,805 SR
Queue Stats
87W - 86L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arxbbit
Thoth
20
11 / 3 / 15
13,069
769
31,666
16,989
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 2 / 22
10,611
624
14,339
23,595
24,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
PokerDoge
Bacchus
17
2 / 3 / 16
11,163
657
8,785
23,963
43,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Zalom
Anubis
20
3 / 1 / 15
11,614
683
6,479
8,547
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
greekaros
He Bo
18
10 / 8 / 13
12,205
718
20,626
17,607
7,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 2 / 5
12,920
760
12,469
9,627
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Bobolebonobo
Ah Muzen Cab
19
7 / 5 / 8
11,621
684
24,686
18,221
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
LEWTOR
Chaac
18
4 / 4 / 6
10,563
621
14,434
28,323
41,229
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 6 / 6
10,341
608
14,947
13,884
7,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
dee_M16
Hun Batz
16
2 / 9 / 7
10,494
617
12,887
18,939
10,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
26
Kills
17
17
Deaths
26
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
5
2.75
W
Thoth
Arxbbit
Thoth
11
3
15
6.17
L
Ah Muzen Cab
Bobolebonobo
Ah Muzen Cab
7
5
8
2.2
W
0
2
22
5.5
L
Chaac
LEWTOR
Chaac
4
4
6
1.75
L
1
6
6
0.67
W
Bacchus
PokerDoge
Bacchus
2
3
16
3.33
W
Anubis
Zalom
Anubis
3
1
15
10.5
L
Hun Batz
dee_M16
Hun Batz
2
9
7
0.61
W
He Bo
greekaros
He Bo
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,895
Damage
79,423
90,701
Taken
88,994
89,151
Mitigated
75,471
42,813
Healing
28,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,469
493
681
1,405
9,627
5,642
128
7,244
2,383
49,826
0
W
Thoth
Arxbbit
Thoth
31,666
288
3,491
4,312
16,989
8,113
760
5,011
11,978
56,537
0
L
Ah Muzen Cab
Bobolebonobo
Ah Muzen Cab
24,686
6,538
950
5,164
18,221
10,609
1,242
13,637
4,584
0
45,348
W
14,339
2,375
8,362
14,380
23,595
24,648
398
8,864
14,731
0
31,381
L
Chaac
LEWTOR
Chaac
14,434
2,008
1,002
11,035
28,323
41,229
290
20,113
8,210
0
25,322
L
14,947
941
4,085
2,008
13,884
7,835
282
10,498
3,386
23,049
0
W
Bacchus
PokerDoge
Bacchus
8,785
795
2,449
4,429
23,963
43,410
237
7,242
16,721
14,630
0
W
Anubis
Zalom
Anubis
6,479
205
1,534
1,575
8,547
5,073
669
1,914
6,633
32,963
0
L
Hun Batz
dee_M16
Hun Batz
12,887
1,040
624
1,267
18,939
10,156
0
16,064
2,875
0
18,286
W
He Bo
greekaros
He Bo
20,626
1,184
569
1,712
17,607
7,907
0
4,385
13,222
29,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,662
Gold Earned
55,939
219
Minions Killed
183
0
Camps Cleared
0
1,605,771
Distance Traveled
1,534,235
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,920
760
103
6
0
350,506
2
W
Thoth
13,069
769
58
3
0
325,910
0
L
Ah Muzen Cab
11,621
684
37
2
0
299,702
0
W
Chaac
10,611
624
36
2
0
339,171
0
L
Chaac
10,563
621
17
1
0
285,066
3
L
Eset
10,341
608
20
1
0
307,258
1
W
Bacchus
11,163
657
12
1
0
353,699
1
W
Anubis
11,614
683
83
5
0
321,156
1
L
Hun Batz
10,494
617
6
0
0
291,703
0
W
He Bo
12,205
718
30
2
0
265,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role