Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
AggieVet89
Ah Muzen Cab
Gold I
Level 88
God Stats
7W - 9L
1,595 SR
Queue Stats
102W - 121L
1,725 MMR
Party 1
Bacchus
Bacchus
Gold IV
STEELERSCHICK20
Bacchus
Gold IV
Level 67
God Stats
0W - 1L
1,732 SR
Queue Stats
9W - 10L
1,592 MMR
Party 1
Ra
Ra
Platinum III
platina-angular
Ra
Platinum III
Level 108
God Stats
1W - 2L
1,683 SR
Queue Stats
75W - 84L
1,651 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,670 SR
1,656 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,590 SR
1,819 MMR
Sobek
Sobek
Platinum II
Crazy_Muffin97
Sobek
Platinum II
Level 148
God Stats
1W - 0L
1,598 SR
Queue Stats
34W - 25L
1,848 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
polla_voladora_
Kukulkan
Platinum I
Level 117
God Stats
35W - 24L
1,602 SR
Queue Stats
576W - 607L
1,948 MMR
Party 2
Fenrir
Fenrir
Gold II
tree_sensai
Fenrir
Gold II
Level 158
God Stats
15W - 13L
1,570 SR
Queue Stats
300W - 345L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AggieVet89
Ah Muzen Cab
14
0 / 4 / 3
9,115
608
7,730
12,151
5,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 0 / 2
10,491
699
8,756
13,581
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 1
10,184
679
10,424
8,919
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasBaron SamediAo KuangHades

VS

Bans
AchillesShivaHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
10,907
727
8,317
19,376
26,338
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
18
2 / 0 / 5
11,680
779
11,929
6,460
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
3 / 2 / 4
10,588
706
10,929
14,674
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AggieVet89
Ah Muzen Cab
0
4
3
0.38
W
2
1
3
3.5
L
1
0
2
2
L
2
3
1
0.83
W
Kukulkan
2
0
5
4.5
W
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
31,175
34,651
Taken
40,510
28,762
Mitigated
43,813
9,665
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AggieVet89
Ah Muzen Cab
7,730
2,713
0
2,138
12,151
5,050
0
8,507
3,362
0
27,980
W
8,317
400
1,753
10,770
19,376
26,338
785
6,926
12,450
27,200
0
L
8,756
1,759
0
3,686
13,581
18,660
0
7,466
5,592
26,837
0
L
10,424
1,262
1,911
1,930
8,919
5,052
0
4,310
4,509
55,527
0
W
Kukulkan
11,929
675
0
1,261
6,460
3,396
1,460
2,966
3,494
99,615
0
W
Fenrir
10,929
2,086
0
4,052
14,674
14,079
1,171
9,351
5,323
0
31,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
33,175
170
Minions Killed
262
0
Camps Cleared
0
826,856
Distance Traveled
884,565
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,115
608
45
3
0
269,098
1
W
Sobek
10,907
727
52
3
0
297,545
10
L
Bacchus
10,491
699
34
2
0
306,652
1
L
Ra
10,184
679
91
6
0
251,106
1
W
Kukulkan
11,680
779
175
12
0
298,381
3
W
Fenrir
10,588
706
35
2
0
288,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role