Player Matchup

Fafnir
Fafnir
GreyWitchAva
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Odin
Odin
Kronic_Weezing
Odin
Level 160
God Stats
0W - 2L
1,495 SR
Queue Stats
122W - 121L
1,503 Elo+
Solo
Nu Wa
Nu Wa
MushroomedOnU
Nu Wa
Level 156
God Stats
5W - 7L
1,420 SR
Queue Stats
483W - 492L
1,474 Elo+
Party 1
Ravana
Ravana
Ronin 4L
Ravana
Level 127
God Stats
3W - 2L
1,455 SR
Queue Stats
190W - 199L
1,466 Elo+
Party 1
Cupid
Cupid
dizzyjakeyg66
Cupid
Level 68
God Stats
5W - 4L
1,616 SR
Queue Stats
455W - 467L
1,493 Elo+
Solo
Team Averages
Level 116
1,497 SR
1,421 Elo+

VS

Team Averages
Level 133
1,403 SR
1,488 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EduardoM24
Anhur
Level 148
God Stats
1W - 0L
1,158 SR
Queue Stats
48W - 35L
1,530 Elo+
Solo
Lancelot
Lancelot
FadedKatalyst
Lancelot
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,508 Elo+
Solo
Hun Batz
Hun Batz
NeZhaHimself
Hun Batz
Level 143
God Stats
1W - 2L
1,261 SR
Queue Stats
98W - 120L
1,459 Elo+
Solo
Hera
Hera
silent snipe21
Hera
Level 145
God Stats
6W - 4L
1,599 SR
Queue Stats
212W - 222L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 5 / 2
9,072
605
3,143
16,191
22,721
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 2 / 5
9,103
607
9,388
13,240
10,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 6 / 5
9,751
650
17,925
13,440
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Ronin 4L
Ravana
18
3 / 3 / 5
9,875
658
9,141
16,290
10,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 5
9,834
656
11,385
14,134
5,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
5 / 3 / 10
10,950
730
14,443
12,777
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
19
6 / 3 / 13
11,661
777
8,631
14,120
6,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
FadedKatalyst
Lancelot
18
3 / 1 / 14
10,704
714
9,575
12,523
6,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
NeZhaHimself
Hun Batz
16
2 / 4 / 14
10,149
677
12,774
16,170
7,833
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 2 / 15
11,633
776
21,948
11,244
4,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
21
21
Deaths
13
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
10
3.33
W
Anhur
6
3
13
4.17
W
Lancelot
FadedKatalyst
Lancelot
3
1
14
10
L
Fafnir
2
5
2
0.6
L
3
2
5
2.75
L
1
6
5
0.58
W
Hun Batz
NeZhaHimself
Hun Batz
2
4
14
2.25
L
Ravana
Ronin 4L
Ravana
3
3
5
1.83
L
1
5
5
0.7
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,982
Damage
67,371
73,295
Taken
66,834
54,565
Mitigated
32,677
26,966
Healing
31,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,443
216
5,414
4,260
12,777
7,235
929
4,288
8,489
30,118
0
W
Anhur
8,631
3,611
1,182
2,884
14,120
6,231
2,835
4,713
9,407
0
28,734
W
Lancelot
FadedKatalyst
Lancelot
9,575
1,153
1,455
3,146
12,523
6,625
184
4,051
8,472
0
15,894
L
Fafnir
3,143
1,636
611
1,449
16,191
22,721
248
7,336
8,855
7,685
0
L
9,388
841
1,247
4,792
13,240
10,464
0
7,370
5,870
0
13,237
L
17,925
5,145
1,582
998
13,440
4,954
80
7,061
6,379
44,725
0
W
Hun Batz
NeZhaHimself
Hun Batz
12,774
1,546
3,902
4,195
16,170
7,833
1,472
4,966
11,204
0
31,315
L
Ravana
Ronin 4L
Ravana
9,141
986
2,219
5,739
16,290
10,790
0
6,846
9,444
0
25,827
L
11,385
3,447
4,972
3,357
14,134
5,636
48
7,778
6,356
0
31,706
W
21,948
5,061
2,916
2,434
11,244
4,753
2,200
3,050
8,194
68,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
55,097
140
Minions Killed
196
0
Camps Cleared
0
1,327,669
Distance Traveled
1,407,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,950
730
34
2
0
254,355
0
W
Anhur
11,661
777
41
3
0
264,451
0
W
Lancelot
10,704
714
13
1
0
332,213
0
L
Fafnir
9,072
605
8
1
0
242,604
0
L
Odin
9,103
607
6
0
0
256,407
0
L
Nu Wa
9,751
650
44
3
0
250,855
0
W
Hun Batz
10,149
677
20
1
0
279,241
0
L
Ravana
9,875
658
38
3
0
320,514
1
L
Cupid
9,834
656
44
3
0
257,289
0
W
Hera
11,633
776
88
6
0
277,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role