Player Matchup

Pele
Pele
Ebi-F-T-Eastside
Pele
Level 75
God Stats
3W - 1L
1,516 SR
Queue Stats
164W - 206L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
Robot__Power
Danzaburou
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
SupremeLord400
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
VATER-GHOST
Sun Wukong
Level 82
God Stats
3W - 3L
1,349 SR
Queue Stats
170W - 216L
1,338 Elo+
Party 2
Sobek
Sobek
oscarbebiwbb
Sobek
Level 86
God Stats
2W - 0L
1,673 SR
Queue Stats
134W - 140L
1,441 Elo+
Party 1
Team Averages
Level 65
1,508 SR
1,373 Elo+

VS

Team Averages
Level 76
1,571 SR
1,365 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FenoX-Masao
Lancelot
Level 32
God Stats
4W - 3L
1,821 SR
Queue Stats
15W - 48L
1,185 Elo+
Solo
Hou Yi
Hou Yi
Not_Despiiise
Hou Yi
Level 46
God Stats
0W - 1L
1,263 SR
Queue Stats
28W - 33L
1,354 Elo+
Solo
Freya
Freya
Pharacer
Freya
Level 54
God Stats
39W - 22L
1,506 SR
Queue Stats
44W - 28L
1,428 Elo+
Solo
Thanatos
Thanatos
sixteennineseven
Thanatos
Level 104
God Stats
2W - 3L
1,767 SR
Queue Stats
26W - 32L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,472
534
1,620
9,946
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Robot__Power
Danzaburou
12
1 / 2 / 3
7,213
515
7,541
13,168
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SupremeLord400
Baron Samedi
14
5 / 2 / 1
8,290
592
7,490
8,080
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
VATER-GHOST
Sun Wukong
13
4 / 2 / 1
8,339
596
8,940
13,428
7,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
7,502
536
3,877
11,869
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,677
477
3,828
6,465
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
FenoX-Masao
Lancelot
4
1 / 1 / 0
5,007
358
1,284
3,101
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 2 / 2
5,955
425
5,605
8,386
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Pharacer
Freya
11
3 / 3 / 0
6,564
469
11,176
9,903
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 6 / 1
7,754
554
9,381
15,649
9,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
6
7
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
2
1
0
2
L
Lancelot
FenoX-Masao
Lancelot
1
1
0
1
L
0
2
2
0.5
L
Freya
Pharacer
Freya
3
3
0
1
W
Danzaburou
Robot__Power
Danzaburou
1
2
3
1.25
W
Baron Samedi
SupremeLord400
Baron Samedi
5
2
1
2.75
W
Sun Wukong
VATER-GHOST
Sun Wukong
4
2
1
2.25
W
2
0
1
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
31,274
56,491
Taken
43,504
31,914
Mitigated
20,251
26,483
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,828
1,254
0
1,597
6,465
2,507
673
5,083
1,382
48,202
0
W
1,620
528
0
6,228
9,946
3,482
0
371
9,575
0
57,562
L
Lancelot
FenoX-Masao
Lancelot
1,284
614
0
1,230
3,101
913
0
466
2,635
0
7,166
L
5,605
2,858
0
2,962
8,386
3,419
62
1,529
6,857
0
33,484
L
Freya
Pharacer
Freya
11,176
3,692
0
4,355
9,903
3,500
32
2,745
7,158
38,838
1,283
W
Danzaburou
Robot__Power
Danzaburou
7,541
2,450
363
7,736
13,168
5,554
0
7,196
5,972
0
53,290
W
Baron Samedi
SupremeLord400
Baron Samedi
7,490
642
0
2,439
8,080
4,212
462
3,249
4,831
56,941
0
W
Sun Wukong
VATER-GHOST
Sun Wukong
8,940
3,679
0
3,932
13,428
7,596
303
325
13,103
0
56,702
W
3,877
474
547
5,238
11,869
11,070
0
3,499
8,370
22,092
0
L
9,381
4,125
0
11,284
15,649
9,912
0
1,544
14,105
0
51,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
31,957
408
Minions Killed
299
0
Camps Cleared
0
1,347,392
Distance Traveled
1,078,871
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,677
477
75
5
0
223,845
6
W
Pele
7,472
534
99
7
0
322,278
0
L
Lancelot
5,007
358
16
1
0
113,906
0
L
Hou Yi
5,955
425
59
4
0
230,972
1
L
Freya
6,564
469
51
4
0
256,415
1
W
Danzaburou
7,213
515
91
7
0
228,732
0
W
Baron Samedi
8,290
592
95
7
0
240,491
0
W
Sun Wukong
8,339
596
97
7
0
280,674
1
W
Sobek
7,502
536
26
2
0
275,217
2
L
Thanatos
7,754
554
98
7
0
253,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role