Player Matchup

Pele
Pele
Gullitra112
Pele
Level 49
God Stats
14W - 12L
1,500 SR
Queue Stats
74W - 93L
1,418 Elo+
Solo
Thor
Thor
SJOshiro2002
Thor
Level 26
God Stats
2W - 0L
1,687 SR
Queue Stats
6W - 20L
1,127 Elo+
Party 1
Cernunnos
Cernunnos
Vadejos
Cernunnos
Level 33
God Stats
6W - 12L
1,243 SR
Queue Stats
16W - 39L
1,198 Elo+
Party 1
Atlas
Atlas
katyperryta
Atlas
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
8W - 20L
1,222 Elo+
Party 1
Hades
Hades
matiasloco3
Hades
Level 23
God Stats
3W - 2L
1,687 SR
Queue Stats
4W - 9L
1,245 Elo+
Party 1
Team Averages
Level 32
1,475 SR
1,242 Elo+

VS

Team Averages
Level 43
1,474 SR
1,373 Elo+
Ullr
Ullr
FlamingxPanda135
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
Johnamizer
Ao Kuang
Level 60
God Stats
0W - 1L
1,566 SR
Queue Stats
76W - 102L
1,330 Elo+
Party 3
Osiris
Osiris
MrTrzhard
Osiris
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
MsTrzhardcita
Nu Wa
Level 29
God Stats
22W - 17L
1,470 SR
Queue Stats
38W - 50L
1,357 Elo+
Party 2
Terra
Terra
masterhitman
Terra
Level 41
God Stats
1W - 2L
1,335 SR
Queue Stats
17W - 16L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,241
603
6,552
8,014
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 1
6,545
545
4,499
11,239
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Vadejos
Cernunnos
10
0 / 0 / 2
5,616
468
7,135
6,868
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 0
6,127
511
3,983
5,515
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 2
8,101
675
6,385
6,667
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,180
432
5,179
10,427
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Johnamizer
Ao Kuang
10
0 / 5 / 0
5,448
454
2,098
11,242
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
MrTrzhard
Osiris
11
0 / 1 / 0
6,089
507
7,767
8,953
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,894
491
5,923
5,284
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 0
4,885
407
1,986
8,352
6,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
0
1
5.5
L
Ao Kuang
Johnamizer
Ao Kuang
0
5
0
0
L
Osiris
MrTrzhard
Osiris
0
1
0
0
L
0
2
0
0
W
0
0
1
0.5
W
Cernunnos
Vadejos
Cernunnos
0
0
2
1
W
1
0
0
1
L
0
0
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
22,953
38,303
Taken
44,258
18,731
Mitigated
25,011
18,266
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,179
1,753
0
1,983
10,427
3,430
0
1,464
8,963
0
36,427
W
6,552
1,732
0
2,326
8,014
2,840
0
1,955
5,913
0
59,429
L
Ao Kuang
Johnamizer
Ao Kuang
2,098
425
0
4,641
11,242
3,888
0
3,484
7,680
27,491
0
L
Osiris
MrTrzhard
Osiris
7,767
3,044
0
1,723
8,953
9,540
0
0
8,155
0
43,578
L
5,923
718
0
879
5,284
1,891
0
2,901
2,383
45,673
0
W
4,499
710
0
4,304
11,239
5,842
0
901
9,536
0
43,127
W
Cernunnos
Vadejos
Cernunnos
7,135
3,477
0
4,422
6,868
2,512
50
1,222
5,646
0
41,432
W
3,983
1,581
0
1,456
5,515
3,697
186
1,510
4,005
20,246
0
L
1,986
418
663
1,205
8,352
6,262
0
2,519
5,833
15,258
0
W
6,385
377
455
5,303
6,667
3,840
1,074
4,419
2,248
65,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
27,496
397
Minions Killed
276
0
Camps Cleared
0
1,165,761
Distance Traveled
1,124,093
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,180
432
51
4
0
201,947
6
W
Pele
7,241
603
100
8
0
283,407
4
L
Ao Kuang
5,448
454
59
5
0
219,067
1
L
Osiris
6,089
507
72
6
0
234,790
0
L
Nu Wa
5,894
491
77
6
0
238,132
0
W
Thor
6,545
545
85
7
0
199,975
0
W
Cernunnos
5,616
468
51
4
0
222,543
0
W
Atlas
6,127
511
35
3
0
225,380
1
L
Terra
4,885
407
17
1
0
230,157
3
W
Hades
8,101
675
126
11
0
234,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role