Player Matchup

Ishtar
Ishtar
Doroll157
Ishtar
Level 27
God Stats
11W - 2L
1,901 SR
Queue Stats
61W - 26L
1,700 Elo+
Party 1
Freya
Freya
Licke06
Freya
Level 25
God Stats
9W - 5L
1,608 SR
Queue Stats
31W - 14L
1,651 Elo+
Party 1
Mercury
Mercury
Tourette_Turtle4
Mercury
Level 128
God Stats
27W - 21L
1,585 SR
Queue Stats
166W - 94L
1,632 Elo+
Party 1
Chaac
Chaac
totBrot1234
Chaac
Level 58
God Stats
1W - 1L
1,298 SR
Queue Stats
127W - 69L
1,681 Elo+
Party 1
Nu Wa
Nu Wa
yuna21
Nu Wa
Level 17
God Stats
1W - 1L
1,325 SR
Queue Stats
14W - 10L
1,549 Elo+
Party 1
Team Averages
Level 51
1,543 SR
1,642 Elo+

VS

Team Averages
Level 53
1,500 SR
1,581 Elo+
Pele
Pele
ChessPro
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,558 Elo+
Party 2
Bacchus
Bacchus
Torymu
Bacchus
Level 86
God Stats
0W - 1L
1,421 SR
Queue Stats
57W - 37L
1,629 Elo+
Solo
Hercules
Hercules
nores27
Hercules
Level 80
God Stats
0W - 1L
1,577 SR
Queue Stats
43W - 46L
1,537 Elo+
Party 2
Vulcan
Vulcan
underxcover
Vulcan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 22L
1,659 Elo+
Solo
Ishtar
Ishtar
zlViiruZZ
Ishtar
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Doroll157
Ishtar
12
5 / 0 / 3
7,333
667
8,759
8,121
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
Licke06
Freya
11
2 / 3 / 0
6,546
595
5,567
9,778
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 5
6,335
576
3,022
5,953
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
6 / 1 / 2
6,670
606
5,080
11,435
10,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
yuna21
Nu Wa
10
0 / 1 / 3
6,122
557
6,246
6,502
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 1 / 1
5,450
495
2,759
7,983
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Torymu
Bacchus
6
0 / 3 / 0
4,337
394
4,287
10,684
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
nores27
Hercules
11
2 / 2 / 1
5,696
518
6,336
7,640
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
10
2 / 3 / 0
6,032
548
6,634
5,835
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
zlViiruZZ
Ishtar
6
0 / 5 / 0
4,234
385
4,660
6,849
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
1
1
1
1.5
W
Ishtar
Doroll157
Ishtar
5
0
3
6.5
W
Freya
Licke06
Freya
2
3
0
0.67
L
Bacchus
Torymu
Bacchus
0
3
0
0
W
1
0
5
3.5
L
Hercules
nores27
Hercules
2
2
1
1.25
W
6
1
2
7
L
Vulcan
2
3
0
0.67
W
Nu Wa
yuna21
Nu Wa
0
1
3
1.5
L
Ishtar
zlViiruZZ
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
24,676
41,789
Taken
38,991
21,999
Mitigated
23,875
17,536
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,759
777
0
664
7,983
2,963
0
1,598
6,385
0
36,503
W
Ishtar
Doroll157
Ishtar
8,759
5,935
0
5,551
8,121
3,170
0
1,790
6,331
0
63,655
W
Freya
Licke06
Freya
5,567
1,718
0
5,278
9,778
3,771
304
0
9,159
39,423
0
L
Bacchus
Torymu
Bacchus
4,287
1,163
0
1,227
10,684
8,447
0
1,983
8,701
13,625
0
W
3,022
1,318
0
351
5,953
2,161
294
1,024
4,929
0
44,948
L
Hercules
nores27
Hercules
6,336
2,588
0
3,268
7,640
8,109
0
5,221
2,419
0
27,819
W
5,080
1,023
1,168
4,438
11,435
10,008
0
3,626
7,809
0
16,878
L
Vulcan
6,634
1,249
0
497
5,835
2,600
0
2,383
3,452
41,464
0
W
Nu Wa
yuna21
Nu Wa
6,246
1,508
0
750
6,502
2,889
1,296
4,481
2,021
45,560
0
L
Ishtar
zlViiruZZ
Ishtar
4,660
3,041
0
700
6,849
1,756
0
628
6,221
0
18,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
25,749
372
Minions Killed
229
0
Camps Cleared
0
1,058,853
Distance Traveled
1,027,754
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,450
495
67
6
0
240,499
2
W
Ishtar
7,333
667
122
11
0
184,769
2
W
Freya
6,546
595
64
6
0
184,033
1
L
Bacchus
4,337
394
13
1
0
212,935
3
W
Mercury
6,335
576
81
7
0
272,207
1
L
Hercules
5,696
518
54
5
0
191,554
3
W
Chaac
6,670
606
17
2
0
217,710
4
L
Vulcan
6,032
548
71
6
0
212,445
3
W
Nu Wa
6,122
557
88
8
0
200,134
2
L
Ishtar
4,234
385
24
2
0
170,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role