Player Matchup

Chang'e
Chang'e
Cbaby Babyyy
Chang'e
Level 87
God Stats
8W - 5L
1,500 SR
Queue Stats
133W - 178L
1,313 Elo+
Solo
Hachiman
Hachiman
SgtCoreyP
Hachiman
Level 6
God Stats
5W - 1L
1,623 SR
Queue Stats
6W - 3L
1,405 Elo+
Party 2
Mulan
Mulan
ShortStackAlex
Mulan
Level 42
God Stats
19W - 15L
1,496 SR
Queue Stats
82W - 66L
1,445 Elo+
Party 2
Team Averages
Level 45
1,540 SR
1,388 Elo+

VS

Team Averages
Level 53
1,382 SR
1,208 Elo+
Artemis
Artemis
C9_guru_odeiaL2
Artemis
Level 12
God Stats
1W - 3L
1,177 SR
Queue Stats
2W - 10L
1,024 Elo+
Party 1
Olorun
Olorun
Jump-Man93
Olorun
Level 104
God Stats
9W - 9L
1,619 SR
Queue Stats
139W - 175L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
lucascueio
Sun Wukong
Level 42
God Stats
0W - 2L
1,351 SR
Queue Stats
35W - 41L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cbaby Babyyy
Chang'e
16
1 / 0 / 7
9,568
683
9,349
8,560
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SgtCoreyP
Hachiman
16
3 / 1 / 4
9,769
698
12,594
11,681
4,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 0 / 3
10,016
715
10,270
13,078
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,003
572
9,479
12,220
5,111
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Jump-Man93
Olorun
17
1 / 0 / 0
9,520
680
10,196
9,044
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
lucascueio
Sun Wukong
12
0 / 3 / 0
8,001
572
4,571
16,088
18,332
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Chang'e
Cbaby Babyyy
Chang'e
1
0
7
4.5
L
Olorun
Jump-Man93
Olorun
1
0
0
1
W
Hachiman
SgtCoreyP
Hachiman
3
1
4
5
W
4
0
3
5.5
L
Sun Wukong
lucascueio
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
24,246
33,319
Taken
37,352
19,492
Mitigated
28,846
19,271
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,479
4,579
306
666
12,220
5,111
403
2,832
9,056
0
21,051
W
Chang'e
Cbaby Babyyy
Chang'e
9,349
270
2,571
3,530
8,560
3,583
0
2,201
6,359
45,357
0
L
Olorun
Jump-Man93
Olorun
10,196
5,393
905
5,196
9,044
5,403
1,035
2,720
6,253
54,914
4,636
W
Hachiman
SgtCoreyP
Hachiman
12,594
7,627
0
6,563
11,681
4,788
582
3,605
8,076
0
45,887
W
10,270
1,145
0
6,607
13,078
11,121
0
4,136
8,942
0
41,108
L
Sun Wukong
lucascueio
Sun Wukong
4,571
759
301
1,179
16,088
18,332
313
4,191
11,468
0
23,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
25,524
182
Minions Killed
139
0
Camps Cleared
0
741,803
Distance Traveled
725,969
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,003
572
21
2
0
211,425
4
W
Chang'e
9,568
683
66
5
0
253,842
3
L
Olorun
9,520
680
93
7
0
239,439
1
W
Hachiman
9,769
698
68
5
0
225,069
1
W
Mulan
10,016
715
48
3
0
262,892
0
L
Sun Wukong
8,001
572
25
2
0
275,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role