Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AquaRinus
Sol
Level 40
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Izanami
Izanami
Liedshel
Izanami
Level 79
God Stats
1W - 4L
1,607 SR
Queue Stats
17W - 20L
1,394 Elo+
Party 1
Ymir
Ymir
M1kkeloscar
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
sander6167
Gilgamesh
Level 32
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 9L
1,537 Elo+
Party 3
Team Averages
Level 44
1,521 SR
1,422 Elo+

VS

Team Averages
Level 64
1,420 SR
1,470 Elo+
Cerberus
Cerberus
Fsc36
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Stephanio
Cupid
Level 5
God Stats
1W - 1L
1,197 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
furial5
Poseidon
Level 89
God Stats
1W - 1L
1,277 SR
Queue Stats
65W - 66L
1,388 Elo+
Solo
Thanatos
Thanatos
ruble4
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
shenronin
Medusa
Level 98
God Stats
5W - 2L
1,624 SR
Queue Stats
179W - 183L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
6,956
580
7,034
8,668
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,704
559
4,998
7,200
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Liedshel
Izanami
10
0 / 4 / 1
6,018
502
4,345
7,940
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 1
5,552
463
3,850
12,447
8,899
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
sander6167
Gilgamesh
8
0 / 2 / 2
5,532
461
4,111
8,627
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fsc36
Cerberus
9
2 / 3 / 4
6,072
506
3,549
10,327
5,555
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Stephanio
Cupid
10
1 / 2 / 1
6,397
533
4,732
6,257
2,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
furial5
Poseidon
11
2 / 3 / 1
6,774
565
6,498
7,633
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ruble4
Thanatos
11
7 / 0 / 3
6,979
582
7,269
7,179
2,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
shenronin
Medusa
13
3 / 0 / 4
7,019
585
8,323
8,045
3,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
15
15
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
2
2.5
L
1
2
2
1
W
Cerberus
Fsc36
Cerberus
2
3
4
1.33
L
Izanami
Liedshel
Izanami
0
4
1
0.13
L
2
5
1
0.5
W
Cupid
Stephanio
Cupid
1
2
1
0.75
W
Poseidon
furial5
Poseidon
2
3
1
0.83
W
Thanatos
ruble4
Thanatos
7
0
3
8.5
L
Gilgamesh
sander6167
Gilgamesh
0
2
2
0.5
W
Medusa
shenronin
Medusa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
30,371
44,882
Taken
39,441
20,900
Mitigated
15,663
6,418
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,034
1,245
0
3,181
8,668
3,171
0
2,786
5,882
0
42,448
L
4,998
484
0
1,129
7,200
2,759
1,296
4,944
2,256
36,271
0
W
Cerberus
Fsc36
Cerberus
3,549
706
0
1,235
10,327
5,555
0
2,799
7,214
10,762
0
L
Izanami
Liedshel
Izanami
4,345
2,914
0
1,429
7,940
1,697
462
277
7,663
0
43,720
L
3,850
1,584
0
230
12,447
8,899
56
1,017
11,430
14,746
1,859
W
Cupid
Stephanio
Cupid
4,732
2,286
0
1,207
6,257
2,117
1,041
0
6,063
0
37,781
W
Poseidon
furial5
Poseidon
6,498
987
0
1,010
7,633
2,429
92
2,235
5,122
51,253
0
W
Thanatos
ruble4
Thanatos
7,269
3,278
0
6,530
7,179
2,419
0
1,560
5,489
0
27,606
L
Gilgamesh
sander6167
Gilgamesh
4,111
1,359
0
449
8,627
4,374
761
1,023
7,604
0
23,358
W
Medusa
shenronin
Medusa
8,323
4,269
0
3,359
8,045
3,143
1,338
1,504
6,541
0
55,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
33,241
300
Minions Killed
289
0
Camps Cleared
0
1,191,736
Distance Traveled
1,204,025
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,956
580
83
7
0
277,449
1
L
Sol
6,704
559
81
7
0
281,692
0
W
Cerberus
6,072
506
9
1
0
245,381
2
L
Izanami
6,018
502
73
6
0
205,041
4
L
Ymir
5,552
463
27
2
0
197,402
2
W
Cupid
6,397
533
72
6
0
213,875
4
W
Poseidon
6,774
565
89
7
0
214,064
4
W
Thanatos
6,979
582
40
3
0
282,830
0
L
Gilgamesh
5,532
461
36
3
0
230,152
3
W
Medusa
7,019
585
79
7
0
247,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role