Player Matchup

Mulan
Mulan
 
Mulan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Chakosxy
Poseidon
Level 128
God Stats
3W - 6L
1,562 SR
Queue Stats
374W - 369L
1,467 Elo+
Solo
Serqet
Serqet
CousinAdam
Serqet
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,444 Elo+
Solo
Chang'e
Chang'e
NicJinn
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,677 Elo+
Solo
Neith
Neith
ShinobiSG10
Neith
Level 89
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 0L
1,739 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,565 Elo+

VS

Team Averages
Level 91
1,542 SR
1,549 Elo+
King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChaoticThorn
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,476 Elo+
Solo
Ra
Ra
Sathurok
Ra
Level 79
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 7L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
Telexpro
Baron Samedi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,672 Elo+
Solo
Medusa
Medusa
xAskari
Medusa
Level 72
God Stats
0W - 1L
1,467 SR
Queue Stats
14W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 3 / 16
11,180
1,118
14,455
21,235
24,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Chakosxy
Poseidon
17
4 / 0 / 10
10,686
1,069
8,110
5,776
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
CousinAdam
Serqet
17
6 / 0 / 10
11,110
1,111
12,773
15,280
9,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
NicJinn
Chang'e
17
5 / 1 / 16
11,282
1,128
27,600
14,828
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 17
11,191
1,119
18,603
11,094
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

238

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 6 / 2
9,482
948
12,040
23,613
24,029
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 5 / 4
9,691
969
11,536
24,259
17,359
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 2 / 4
10,157
1,016
8,579
8,571
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Telexpro
Baron Samedi
15
1 / 8 / 3
9,838
984
15,862
15,366
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xAskari
Medusa
16
2 / 3 / 3
10,221
1,022
16,227
15,714
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
24
Kills
5
5
Deaths
24
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
16
4.33
L
King Arthur
 
King Arthur
1
6
2
0.33
W
Poseidon
Chakosxy
Poseidon
4
0
10
9
L
0
5
4
0.4
W
Serqet
CousinAdam
Serqet
6
0
10
11
W
Chang'e
NicJinn
Chang'e
5
1
16
13
L
1
2
4
1.5
W
4
1
17
12.5
L
Baron Samedi
Telexpro
Baron Samedi
1
8
3
0.31
L
Medusa
xAskari
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,541
Damage
64,244
68,213
Taken
87,523
48,191
Mitigated
59,294
18,777
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,455
1,624
0
2,969
21,235
24,303
0
6,671
14,564
936
23,432
L
King Arthur
 
King Arthur
12,040
1,419
0
0
23,613
24,029
0
6,905
15,652
0
22,834
W
Poseidon
Chakosxy
Poseidon
8,110
1,046
0
1,056
5,776
2,629
0
2,031
3,745
26,539
0
L
11,536
1,124
341
1,475
24,259
17,359
0
10,934
13,036
65
33,155
W
Serqet
CousinAdam
Serqet
12,773
1,208
0
595
15,280
9,052
0
7,373
7,907
0
19,772
W
Chang'e
NicJinn
Chang'e
27,600
743
4,828
5,264
14,828
6,613
0
5,056
9,772
49,241
0
L
8,579
42
2,546
829
8,571
3,532
0
2,997
5,104
34,459
0
W
18,603
7,449
410
3,655
11,094
5,594
0
3,375
7,719
0
48,072
L
Baron Samedi
Telexpro
Baron Samedi
15,862
640
4,013
2,148
15,366
7,442
0
7,291
7,847
33,864
0
L
Medusa
xAskari
Medusa
16,227
6,556
0
2,366
15,714
6,932
0
7,819
7,418
0
39,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
49,389
210
Minions Killed
220
10
Camps Cleared
7
1,042,527
Distance Traveled
990,999
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,180
1,118
25
3
0
191,980
0
L
King Arthur
9,482
948
15
2
0
207,727
0
W
Poseidon
10,686
1,069
45
5
1
220,763
2
L
Shiva
9,691
969
49
5
2
206,150
0
W
Serqet
11,110
1,111
17
2
5
217,360
0
W
Chang'e
11,282
1,128
56
6
2
224,121
1
L
Ra
10,157
1,016
59
6
4
196,337
1
W
Neith
11,191
1,119
67
7
2
188,303
1
L
Baron Samedi
9,838
984
45
5
0
184,870
0
L
Medusa
10,221
1,022
52
5
1
195,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role